Playoff game Giallo (allies) v JWW +3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Queensland to Guam
                2 fighters moved from Malaya to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from French Indo China to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                1 armour and 1 infantry placed in Malaya
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39132_ANZ16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_39132_Fre16.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs;
                Germans buy 1 airfield, 1 destroyer and 6 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                7 bombers moved from Western Germany to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                2 fighters moved from Western Germany to 112 Sea Zone
                2 tactical_bombers moved from Scotland to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Scotland to 112 Sea Zone
                4 armour moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Denmark
                4 artilleries moved from Western Germany to Denmark
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                20 armour, 1 infantry and 14 mech_infantrys moved from Iraq to Trans-Jordan
                2 fighters moved from 111 Sea Zone to 112 Sea Zone

    triplea_39132_Ger17.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs;
                Germans buy 1 airfield, 1 destroyer and 6 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                4 tactical_bombers moved from Scotland to 112 Sea Zone
                4 fighters moved from Scotland to 112 Sea Zone
                2 fighters moved from 111 Sea Zone to 112 Sea Zone
                4 armour, 4 artilleries and 4 infantry moved from Western Germany to Denmark
                7 bombers moved from Western Germany to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                2 fighters moved from Western Germany to 112 Sea Zone
                5 armour, 1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                3 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians

    triplea_39132_Ger17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs;
                Germans buy 1 airfield, 1 destroyer and 6 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                4 tactical_bombers moved from Scotland to 112 Sea Zone
                4 fighters moved from Scotland to 112 Sea Zone
                2 fighters moved from 111 Sea Zone to 112 Sea Zone
                4 armour, 4 artilleries and 4 infantry moved from Western Germany to Denmark
                7 bombers moved from Western Germany to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                2 fighters moved from Western Germany to 112 Sea Zone
                5 armour, 1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                3 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 112 Sea Zone
                    Germans attack with 8 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Tobruk
                    Germans attack with 7 bombers and 1 fighter
                    British defend with 1 artillery, 1 infantry and 2 marines; Americans defend with 1 armour, 2 bombers and 1 mech_infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 bombers and 1 fighter
                    Casualties for British: 1 artillery, 1 infantry and 2 marines
                    Casualties for Americans: 1 armour, 2 bombers and 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 10 armour, 1 infantry and 7 mech_infantrys
                    British defend with 4 artilleries and 4 infantry; Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Trans-Jordan from British with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for British: 4 artilleries and 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Denmark
                    Germans attack with 4 armour, 4 artilleries and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 fighters and 4 tactical_bombers moved from 112 Sea Zone to Scotland
                1 fighter moved from 112 Sea Zone to 111 Sea Zone
                5 fighters moved from Scotland to 111 Sea Zone
                4 bombers moved from Tobruk to Southern Italy
                10 armour and 8 mech_infantrys moved from Iraq to Caucasus
                1 aaGun moved from Iraq to Trans-Jordan
                2 aaGuns, 14 artilleries, 39 infantry and 24 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from Vologda to Samara
                3 infantry moved from Archangel to Vologda
                8 mech_infantrys moved from Southern Italy to Yugoslavia
                6 transports moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun, 4 armour, 1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 4 armour, 1 artillery, 6 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
                1 aaGun, 4 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
                9 artilleries and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 airfield placed in Iraq
                1 destroyer placed in 110 Sea Zone
                3 fighters placed in Scotland
                3 fighters placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 63 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 aaGun, 10 armour and 3 mech_infantrys
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 10 fighters, 17 infantry and 4 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 airfield, 10 artilleries, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys
        Germany : 1 factory_major
        Denmark : 4 armour, 4 artilleries and 4 infantry
        Southern Italy : 4 bombers
        Karelia : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 3 infantry
        Volgograd : 1 flag, 2 aaGuns, 14 artilleries, 1 factory_minor, 3 fighters, 39 infantry and 27 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 10 armour and 8 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 1 destroyer and 3 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 aaGun and 1 airfield
        Yugoslavia : 1 flag, 1 factory_minor and 8 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine
        111 Sea Zone : 3 carriers, 3 destroyers, 6 fighters and 6 transports

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 5 / 0
        Japanese : 32 / 33
        Americans : 74 / 106
        Chinese : 22 / 22
        British : 18 / 19
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 20 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ger17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Combat Move - Russians
                1 infantry moved from Jehol to Chahar
                1 armour moved from Kwangtung to Yunnan
                1 armour, 15 artilleries, 62 infantry and 2 mech_infantrys moved from Kazakhstan to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 armour, 15 artilleries, 62 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 armour, 15 artilleries, 61 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Kazakhstan to Samara

    Turn Complete - Russians

    triplea_39132_Rus17.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 9x factory_major; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
                Japanese buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Ethiopia to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                3 infantry moved from Iraq to 80 Sea Zone
                3 fighters moved from 81 Sea Zone to Egypt
                3 tactical_bombers moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from 81 Sea Zone to Egypt
                2 tactical_bombers moved from 81 Sea Zone to Egypt
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt

    triplea_39132_Jap17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 9x factory_major; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
                Japanese buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Ethiopia to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                3 infantry moved from Iraq to 80 Sea Zone
                3 fighters moved from 81 Sea Zone to Egypt
                3 tactical_bombers moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from 81 Sea Zone to Egypt
                2 tactical_bombers moved from 81 Sea Zone to Egypt
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Egypt from British with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 4 transports; Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 42
                    Casualties for British: 4 transports
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                4 bombers moved from Iraq to Russia
                1 aaGun moved from Turkmenistan to Eastern Persia
                1 aaGun and 3 infantry moved from West India to India
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to India
                3 marines moved from Eastern Persia to 80 Sea Zone
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 artilleries moved from Persia to 80 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 marines, 2 submarines and 3 transports moved from 80 Sea Zone to 39 Sea Zone
                3 artilleries, 3 infantry and 3 marines moved from 39 Sea Zone to India
                3 transports moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 carriers moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                5 fighters moved from Egypt to 81 Sea Zone
                5 tactical_bombers moved from Egypt to 81 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,4,3,6,1,3,2,1,1,3,6,2,2,3,5,4,6,5,3,6,4,5,6,2,2,6,6,3,3,5,4,3,1,4,2,3
                Japanese collect 24 PUs (14 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Japan : 5 aaGuns, 1 airfield, 1 factory_major, 15 fighters, 1 harbour and 32 infantry
        Kansu : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 3 marines and 1 mech_infantry
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports
        6 Sea Zone : 1 destroyer
        West India : 1 flag
        Belgian Congo : 1 flag
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 armour
        French Madagascar : 1 flag
        Russia : 4 bombers
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 2 carriers and 4 transports
        Eastern Persia : 1 flag, 1 aaGun
        81 Sea Zone : 6 carriers, 1 destroyer, 6 fighters, 5 tactical_bombers and 2 transports
        Persia : 1 flag, 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 38 / 29
        Americans : 74 / 106
        Chinese : 22 / 22
        British : 15 / 19
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Jap17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 7 bombers, 1 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 69 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                4 fighters moved from 96 Sea Zone to 99 Sea Zone
                7 fighters moved from Gibraltar to United Kingdom
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber and 7 fighters moved from United Kingdom to 110 Sea Zone
                2 bombers moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                8 fighters moved from 6 Sea Zone to Japan
                1 bomber and 4 fighters moved from Korea to Japan
                1 battleship, 7 carriers, 3 destroyers and 6 transports moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangtung to Japan
                4 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 armour, 7 artilleries, 9 infantry and 1 tactical_bomber moved from Korea to Manchuria
                4 fighters moved from 19 Sea Zone to Japan

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 18 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 3 fighters
                    15 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Union of South Africa
                Battle in 99 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 carrier
                    Americans win, taking Union of South Africa from Japanese with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers, 7 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Americans win with 3 bombers and 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Air Battle in Japan
                    Americans attacks with 18 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    2 bombers killed by AA
                    Bombing raid in Japan causes 0 damage total.
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Cleaning up after air battles

    Non Combat Move - Americans
                16 fighters moved from Japan to 6 Sea Zone
                16 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                4 artilleries and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 3 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 99 Sea Zone to 92 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                3 bombers and 7 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                3 bombers placed in Kwangtung
                2 transports placed in 36 Sea Zone
                Americans undo move 2.
                1 transport placed in 36 Sea Zone
                1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 bombers placed in Korea
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 79 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs

    triplea_39132_Ame17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                2 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    triplea_39132_Chi17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 transport moved from 96 Sea Zone to 92 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                British collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 18 PUs

    Turn Complete - UK_Pacific

    triplea_39132_UK_17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Egypt
                1 armour moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan
                1 fighter moved from Southern Italy to 81 Sea Zone

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    all your hopes lie with the big Russian battle coming up……

  • 21 20 19 18 17 16

    can’t open the file

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Syria to Egypt
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Giallo:

    can’t open the file

    hmmm, that’s odd. I couldn’t either? reposting

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hmmm, the same error message? WTH?

    listen the ITA move doesn’t even matter, it is inconsequential. you can just move right to Anzac for all I care. I guess I will try to post from another computer but if that doesn’t work just carry on, ITA won’t do anything.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    got the same error message……?

    just go right to anzac’s turn…skip ITA…not sure what the issue is?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

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