Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Playoff game Giallo (allies) v JWW +3
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@JWW:
@JWW:
another small stupid error, should have attacked the usa sub in SFRA….these things add up over time…
Why? you already blocked me out…
I should have killed that sub, a dd and 2 fgt’s…these small things do add up in a close game.
What if that sub’s dice was a 1
I would have bought a German dd
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:wink:@JWW:
@JWW:
@JWW:
another small stupid error, should have attacked the usa sub in SFRA….these things add up over time…
Why? you already blocked me out…
I should have killed that sub, a dd and 2 fgt’s…these small things do add up in a close game.
What if that sub’s dice was a 1
I would have bought a German dd
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
6 fighters moved from 81 Sea Zone to Egypt
2 tactical_bombers moved from 81 Sea Zone to Egypt
5 fighters and 5 tactical_bombers moved from 80 Sea Zone to Egypt
4 bombers moved from Greece to Egypt
1 mech_infantry moved from Turkmenistan to Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from India to Persia
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
6 fighters moved from 81 Sea Zone to Egypt
2 tactical_bombers moved from 81 Sea Zone to Egypt
5 fighters and 5 tactical_bombers moved from 80 Sea Zone to Egypt
4 bombers moved from Greece to Egypt
1 mech_infantry moved from Turkmenistan to Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from India to Persia
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan StateCombat - Japanese
Battle in Egypt
Japanese attack with 1 armour, 4 bombers, 11 fighters and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Japanese win, taking Egypt from British with 1 armour, 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -20
Casualties for British: 1 aaGun, 6 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Japanese: 6 fighters and 2 tactical_bombers
Battle in Trans-Jordan
Battle in Persia
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Japanese win, taking Trans-Jordan from British, taking Persia from British with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines; ANZAC defend with 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese win, taking French Indo China from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from ANZAC with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Shan State to India
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Formosa
1 fighter moved from 36 Sea Zone to Hainan
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Burma to India
1 aaGun, 4 artilleries and 3 infantry moved from West India to Eastern Persia
3 infantry and 3 marines moved from India to West India
1 infantry moved from Turkmenistan to Eastern Persia
1 fighter moved from Persia to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Egypt to 81 Sea Zone
1 fighter and 5 tactical_bombers moved from Egypt to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
4 bombers moved from Egypt to Northwest PersiaPlace Units - Japanese
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in India
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,1,2,1,1,4,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,5,6,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,2,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,1,2,6,5,5,6,4,6,6,3,2,6,5,2,6,5,5,6,4,1,1,5,5,1,5,5,5,6,5,6,5,4,4,2,5,6,2,3,3,1,1,1
Japanese collect 30 PUs (20 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Japanese from 80 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode -
I think, but am not convinced, that I have this……
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Algeria to 98 Sea Zone
1 bomber moved from Algeria to Trans-Jordan
3 bombers moved from Algeria to Egypt
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 armour moved from Manchuria to Jehol
2 bombers moved from Buryatia to Japan
10 fighters moved from 6 Sea Zone to Japan
4 fighters moved from Korea to Japan
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Algeria to Trans-Jordan
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 16 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Battle in Egypt
Americans attack with 3 bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 93 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 4 transports
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Italians: 4 transports
Battle in 94 Sea Zone
Americans attack with 3 fighters and 3 submarines
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
Americans win with 3 fighters and 3 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Jehol
Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 1 artillery
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Formosa
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 fighter
Americans win, taking Formosa from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Hainan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter and 1 harbour
Americans win, taking Hainan from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Japan to 6 Sea Zone
4 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Jehol to Korea
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Korea
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Japan to Korea
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 98 Sea Zone to Tobruk
1 bomber moved from Trans-Jordan to Alexandria
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
4 fighters moved from 92 Sea Zone to United Kingdom
1 fighter moved from 93 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Tobruk to Alexandria
2 bombers moved from Egypt to AlexandriaPlace Units - Americans
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Korea
Americans undo move 2.
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 infantry placed in Western United States
1 bomber and 7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Hopei to Shensi
1 fighter moved from Kiangsu to ShensiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Japanese
3 infantry moved from United Kingdom to Scotland
8 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
1 marine moved from Algeria to 92 Sea ZoneCombat - British
Battle in Egypt
Battle in Scotland
British attack with 8 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield and 5 infantry
British win, taking Egypt from Japanese with 8 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 3 infantry and 1 tactical_bomberNon Combat Move - British
8 fighters moved from Scotland to United Kingdom
5 artilleries, 5 infantry and 1 marine moved from Algeria to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Alexandria
3 carriers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
5 artilleries moved from Iraq to Trans-JordanPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUsTurn Complete - UK_Pacific
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well not yet…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 15 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 armour and 2 mech_infantrys moved from Northwest Persia to PersiaPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsTerritory Summary for Italians :
France : 1 flag, 1 airfield and 1 factory_minor
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 20 infantry and 3 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Greece : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 aaGun, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 61 / 84
Russians : 7 / 0
Japanese : 34 / 35
Americans : 73 / 111
Chinese : 20 / 21
British : 23 / 24
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think I abandoned the pacific too early?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
3 fighters moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 1 fighter and 2 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Shan State
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Japanese win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for ANZAC: 2 artilleries, 1 fighter and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to French Indo China
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from New South Wales to Queensland
2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 fighters placed in Malaya
1 destroyer placed in 37 Sea Zone
ANZAC undo move 2.
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
Germany is up, I dont know if you left pac too early, I think I would have done the attack round Egypt different, but if I just landed my bombers in gib instead of uk it would have been completely different. You’ll probably still make it
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 aaGun, 3 bombers, 1 factory_minor, 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
20 armour, 4 infantry and 15 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Vologda to Urals
Germans take Urals from Russians -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 aaGun, 3 bombers, 1 factory_minor, 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
20 armour, 4 infantry and 15 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Vologda to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Iraq
Germans attack with 20 armour, 4 infantry and 15 mech_infantrys
British defend with 1 aaGun and 9 infantry
Germans win, taking Iraq from British with 20 armour, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 9 infantryNon Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
4 bombers moved from Northwest Persia to Western Germany
1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 14 artilleries, 36 infantry and 22 mech_infantrys moved from Vologda to Samara
3 mech_infantrys moved from Ukraine to Volgograd
3 infantry moved from Novgorod to Archangel
3 fighters moved from Western Germany to Scotland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 aaGun and 11 infantry moved from 111 Sea Zone to Scotland
4 tactical_bombers moved from Western Germany to Scotland
4 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Holland Belgium to Western Germany
4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
9 artilleries and 2 infantry moved from Normandy Bordeaux to France
6 fighters moved from 111 Sea Zone to Scotland
2 fighters moved from Southern Italy to 111 Sea Zone
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 factory_minor placed in Scotland
3 transports placed in 113 Sea Zone
1 aaGun, 3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 5 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Combat Move - Russians
1 armour, 15 artilleries, 62 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Kansu to Shensi
1 infantry moved from Manchuria to Jehol
1 armour moved from Anhwe to KwangtungCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 15 artilleries, 62 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 15 artilleries, 62 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Novosibirsk to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 bombers moved from Northwest Persia to Trans-Jordan
5 fighters and 5 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
4 bombers moved from Northwest Persia to Trans-Jordan
4 fighters and 4 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
2 battleships moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
4 infantry moved from Eastern Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
4 bombers moved from Northwest Persia to Trans-Jordan
4 fighters and 4 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
2 battleships moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
4 infantry moved from Eastern Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Trans-Jordan
Japanese attack with 4 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 5 artilleries and 1 infantry
Japanese win, taking Trans-Jordan from British with 4 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 2 aaGuns, 5 artilleries and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Egypt
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Japanese win, taking Egypt from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
3 fighters moved from Trans-Jordan to 81 Sea Zone
4 tactical_bombers moved from Trans-Jordan to 81 Sea Zone
4 bombers moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
3 infantry moved from Persia to Iraq
4 artilleries moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Turkmenistan
3 infantry and 3 marines moved from West India to Eastern Persia
1 mech_infantry moved from Shan State to India
2 infantry moved from Shan State to Burma
3 infantry moved from India to West India
1 aaGun moved from India to West India
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea ZonePlace Units - Japanese
1 fighter and 2 transports placed in 80 Sea Zone
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,3,3,1,3,4,2,1,1,3,2,5,1,1,5,3,2,5,1,6,6,2,1,4,1,2,6,3,6,4,1,3,1,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,2,6,1,3,4,5,4,2,4,5,6,6,3,6,2
Japanese collect 27 PUs (12 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 81 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Japan : 5 aaGuns, 1 airfield, 1 factory_major, 14 fighters, 1 harbour and 30 infantry
Shensi : 1 flag
Yunnan : 1 flag
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag
West India : 1 flag, 1 aaGun and 3 infantry
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 3 infantry and 1 mech_infantry
Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Madagascar : 1 flag
Ethiopia : 1 armour
Novosibirsk : 1 flag, 1 infantry
Turkmenistan : 1 flag, 1 aaGun
80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 5 transports
Iraq : 4 bombers and 3 infantry
Eastern Persia : 1 flag, 3 infantry and 3 marines
71 Sea Zone : 1 transport
81 Sea Zone : 8 carriers, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports
Persia : 1 flag, 4 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 64 / 88
Russians : 6 / 0
Japanese : 39 / 33
Americans : 73 / 111
Chinese : 19 / 21
British : 16 / 24
UK_Pacific : 0 / 0
Italians : 21 / 17
ANZAC : 20 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0