TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - JapaneseCombat Hit Differential Summary :
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Hey Jim, you forgot to edit the J Baluchistan Mech out.
I am not able to edit out bc it says that is was on a Transport before.
Therefor you need to move it on your Turn and then remove it.
I couldn’t delete it either…ok, i’ll move it next turn and then delete.
I figured we would just leave it there. I believe that the game will be over before that area even matters, but I could be wrong, what I forgot to move is the german forces in africa…lot’s of mistakes in this game. Sigh
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Scramble Options available:
SZ 50 and Queensland
full scramble in queensland
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Hunan
1 fighter moved from Inner Mongolia to Hunan
2 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Chinese
Battle in Southern Manchuria
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kiangsi
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 1,67
Dou you want to scramble?
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Hunan 1 fighter moved from Inner Mongolia to Hunan 2 infantry moved from Northern Manchuria to Southern Manchuria Combat - Chinese Battle in Southern Manchuria Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kiangsi Place Units - Chinese 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,67
Dou you want to scramble?
that last attack, I would have lost two fighters and kept the two art…you may want to redo your Anz combat?
Good morning Jim,
This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!
Please think about it and let me know how you wish to prceed.
Sincerely
Kevin
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Good morning Jim,
This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!Please think about it and let me know how you wish to prceed.
Sincerely
Kevin
Hello Kevin, yes, I understand, let the attack continue. Thanks…
savegame-38138_with differnt casualties choice_game prep dummy.tsvg
Results rolled:
savegame-38138_final results on Queensland.tsvg
Two Ftrs will be removed sz 55 on the following File/Map.
A new and clean Anzac file/map is coming shortly.
Adjusted Anzac file/map:
…and although 1 US Ftr and 1 US TacB are removed of course from NSW.
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Adjusted Anzac file/map:
full scramble, fgt & 2 tacs please
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Japanese scrambles 3 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Queensland
ANZAC attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 marines and 2 tactical_bombers
ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits
Japanese roll dice for 1 fighter, 2 marines and 2 tactical_bombers in Queensland, round 2 : 3/5 hits, 2,33 expected hits
2 marines owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Queensland, round 3 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 3 : 3/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 armour and 1 fighter in Queensland, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 4 : 2/2 hits, 1,17 expected hits
1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for Japanese: 2 marines and 1 tactical_bomber
Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,83
ANZAC regular : -2,67
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Austria to Northern Italy
Germans take Northern Italy from Americans
1 infantry moved from Austria to Yugoslavia
Germans take Yugoslavia from Americans
2 infantry moved from Austria to Slovakia Hungary
3 fighters moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary
2 bombers moved from Dutch New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Slovakia Hungary
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 47 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans roll dice for 2 bombers in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Slovakia Hungary
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
3 aaGuns, 7 artilleries and 18 infantry moved from Karelia to Finland
1 bomber moved from 47 Sea Zone to French Indo China
1 bomber moved from 47 Sea Zone to Dutch New Guinea
2 armour and 2 mech_infantrys moved from Western Germany to Germany
2 artilleries moved from Austria to Western Germany
1 aaGun moved from Austria to Germany
Place Units - Germans
3 infantry placed in France
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : 1.67
Territory Summary for Germans :
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Holland Belgium : 1 artillery and 3 infantry
Slovakia Hungary : 1 infantry
Germany : 1 aaGun, 10 armour, 12 artilleries, 1 factory_major, 5 fighters, 104 infantry, 1 marine, 10 mech_infantrys and 6 tactical_bombers
Austria : 9 infantry
Karelia : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Rhodesia : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
French Equatorial Africa : 1 flag
French Indo China : 1 bomber
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Finland : 1 flag, 3 aaGuns, 7 artilleries and 18 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 infantry
Dutch New Guinea : 1 bomber
Eire : 1 flag
Production/PUs Summary :
Germans : 52 / 63
Russians : 43 / 59
Japanese : 60 / 85
Americans : 78 / 122
Chinese : 20 / 21
British : 14 / 0
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 8 / 8
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Game History
Round: 26
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Archangel
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
3 fighters moved from Leningrad to Archangel
3 fighters moved from Baltic States to Slovakia Hungary
3 fighters moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Northwest Persia to Baluchistan
2 armour moved from Turkmenistan to Southern Persia
Russians take Northeast Persia from Japanese
1 fighter moved from Trans-Jordan to Baluchistan
1 infantry moved from Tsinghai to Szechwan
1 armour moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour, 2 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
1 armour moved from Siberia to Amur
Combat - Russians
Battle in Szechwan
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 3 : 4/5 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baluchistan
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Baluchistan
Russians win, taking Baluchistan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 6 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Slovakia Hungary to Poland
3 fighters moved from Slovakia Hungary to Eastern Poland
3 fighters moved from Archangel to Leningrad
3 fighters moved from Poland to Baltic States
10 infantry moved from Smolensk to Northern Belarus
1 aaGun, 11 artilleries and 13 infantry moved from Leningrad to Vyborg
4 artilleries and 4 infantry moved from Russia to Smolensk
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Northwest Persia to Southern Persia
1 fighter moved from Baluchistan to Southern Persia
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Kazakhstan to Western Sinkiang
1 aaGun moved from Northern Manchuria to Amur
1 aaGun moved from Eastern Poland to Baltic States
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Baluchistan: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Poland
3 armour placed in Leningrad
1 fighter placed in Russia
3 infantry placed in Urals
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 51 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67
Germans regular : 0,33
Russians regular : 2,50
Looking good for Allies now.
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Caroline Islands to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
6 infantry moved from 64 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from Solomon Islands to New South Wales
4 bombers moved from Dutch New Guinea to Kiangsi
1 armour, 5 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 3 tactical_bombers moved from Kwangtung to Kiangsi
1 infantry moved from Fukien to Kiangsi
3 fighters and 3 tactical_bombers moved from Davao to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in Kiangsu
Battle in New South Wales
Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 2 : 7/14 hits, 5.67 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in New South Wales, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese destroys 8PUs while taking ANZAC capital
Japanese win, taking Kiangsu from Chinese, taking New South Wales from ANZAC with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 3 infantry and 1 marine
Battle in Kiangsi
Japanese attack with 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 39 infantry
Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 2 : 17/42 hits, 16.33 expected hits
Chinese roll dice for 1 fighter and 39 infantry in Kiangsi, round 2 : 10/40 hits, 13.67 expected hits
10 infantry owned by the Japanese and 17 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 3 : 13/32 hits, 14.67 expected hits
Chinese roll dice for 1 fighter and 22 infantry in Kiangsi, round 3 : 9/23 hits, 8.00 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 13 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 4 : 12/23 hits, 12.00 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Kiangsi, round 4 : 3/10 hits, 3.67 expected hits
3 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 5 artilleries and 17 infantry
Casualties for Chinese: 1 fighter and 39 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
3 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
2 transports moved from 55 Sea Zone to 38 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 55 Sea Zone to 38 Sea Zone
4 fighters and 4 tactical_bombers moved from New South Wales to Queensland
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
3 fighters moved from New Guinea to 38 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
2 transports moved from 55 Sea Zone to 132 Sea Zone
1 infantry moved from Szechwan to Yunnan
4 bombers moved from Kiangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
6 transports moved from 55 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 fighter and 2 infantry placed in Eastern India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Queensland
1 artillery, 2 fighters and 2 infantry placed in Japan
Japanese undo move 4.
2 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : 0.33
ANZAC AA : -0.50
ANZAC regular : 1.33
Territory Summary for Japanese :
Soviet Far East : 1 flag
Kiangsu : 1 flag, 2 infantry
Caroline Islands : 1 airfield and 1 harbour
Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Anhwe : 1 flag
Kweichow : 1 flag, 4 bombers and 1 infantry
Kiangsi : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag
Shan State : 1 flag, 3 infantry
Western India : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Eastern India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Central India : 1 flag
Borneo : 1 flag
Ceylon : 1 flag
Burma : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 airfield
New Guinea : 1 flag, 1 airfield
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Britain : 1 flag
Queensland : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
38 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Sumatra : 1 flag
64 Sea Zone : 3 transports
Java : 1 flag
Dutch New Guinea : 1 flag, 1 airfield
37 Sea Zone : 1 flag
Celebes : 1 flag
59 Sea Zone : 1 flag
36 Sea Zone : 1 carrier and 6 transports
20 Sea Zone : 1 transport
55 Sea Zone : 1 flag
132 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 48 / 63
Russians : 51 / 65
Japanese : 62 / 87
Americans : 78 / 122
Chinese : 16 / 21
British : 14 / 0
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 6 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Scramble to sz 40?
@aequitas-et-veritas no thank you
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 16 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Yugoslavia
1 armour, 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Southern Persia to 82 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 3 transports moved from 82 Sea Zone to 40 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Northwest Persia to Eastern India
1 fighter moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from 82 Sea Zone to 40 Sea Zone
4 fighters moved from 82 Sea Zone to Eastern India
1 fighter moved from 40 Sea Zone to Eastern India
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
7 fighters moved from 27 Sea Zone to Wake Island
Combat - Americans
Battle in Iwo Jima
Battle in Eastern India
Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine in Eastern India, round 2 : 3/13 hits, 5,67 expected hits
Japanese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Eastern India, round 2 : 2/7 hits, 2,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Eastern India
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 1 marine in Eastern India, round 3 : 6/11 hits, 5,00 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Eastern India, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Eastern India
Americans win, taking Iwo Jima from Japanese, taking Eastern India from Japanese, taking Baluchistan from Russians with 1 armour, 2 bombers, 5 fighters and 1 marine remaining. Battle score for attacker is 16
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 fighter, 5 infantry and 1 mech_infantry
Battle in Wake Island
Americans attack with 7 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 7 fighters and 2 infantry in Wake Island, round 2 : 2/9 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 3 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 4 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Yugoslavia to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Sardinia to 97 Sea Zone
1 armour moved from Sicily to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
3 infantry moved from Eastern Poland to Poland
3 armour moved from Romania to Poland
5 fighters moved from Eastern India to 40 Sea Zone
2 bombers moved from Eastern India to Baluchistan
5 carriers moved from 27 Sea Zone to 24 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 24 Sea Zone
3 fighters moved from Western United States to 24 Sea Zone
7 fighters moved from Wake Island to 24 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
Place Units - Americans
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
Americans undo move 4.
1 submarine and 1 transport placed in 82 Sea Zone
1 infantry placed in Iraq
2 marines placed in Western United States
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
3 infantry placed in Romania
2 infantry and 1 tactical_bomber placed in Greece
1 destroyer placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 11.
3 infantry placed in Greece
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
1 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in Hopei
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Move - British
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Ceylon
Combat - British
Battle in Ceylon
Non Combat Move - British
1 aaGun moved from Iraq to 82 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 40 Sea Zone to Eastern India
1 aaGun moved from 40 Sea Zone to Eastern India
1 artillery moved from Southern Persia to Baluchistan
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -8,67
Japanese regular : 0,17
Germans regular : 0,67
Game History
Round: 26
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas the file shows that it is ITA’s turn?