@Private-Panic Got it. I’ll see to it today.
Glad to be playing with you all
Napoleon game 7 fixed sides
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Thanks for doing that. Strange about the emails. I suppose we will be ok, as long as they work for some of the other players.
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Balladeer Degrasse and dawg will get the emails. For some reason it kept telling me that my email wasn’t registered with the dice server.
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You are an imposter!
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Allright, so now it’s my turn to play it seems. What’s the idea (I don’t know what you did last game), just play a first turn and see whether things work out, or make a draft, discuss and then move/post?
Since it’s my first game we might be best off with some discussion about the move ;-)
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Move East with your French based troops, build in Paris to counter any English landing.
Take Alex with your ships.
Ensure your Channel fleet can’t be sunk by England. Block if necessary.
The Red General is a mobile factory. You must have owned the territory in which he ends his turn, if you want to build there It cannot attack or defend. If in a territory with a Factory, it does not add to the build, so move it out of the capital.
You can build on a Factory (Paris) as many units as a territory is worth.
Ships can be tricky, so learn their capabilities. Battleships are two hit units, but do not ever repair. -
And take Alex!
Battleships and Frigates bombard and casualties do not shoot back.
A Corvette is a Sub unit. First strike . -
@wittmann:
And take Alex!
Battleships and Frigates bombard and casualties do not shoot back.
A Corvette is a Sub unit. First strike .Allright, thanks for all the tips! So everybody just plays there country and we’ll see who gets crushed ;)
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We are two sides and we will ask our allies for help from time to time. You are with PP, Degrasse and Me. You will probably need to communicate lots with Degrasse, as Spain. Less with the Othomans (except in the Med) and just leave me (Sweden) to wither and die. I am too far away for anyone to help.
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Wither and die sounds okay by me witt, but do drag those Ruskies up north for me before you expire, there’s a good chap!
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I shall take down the world with me, just for you PP.
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Ok, I get an error 1 e-mail was spelled wrong for the dice server, I removed 1 e-mail adress. Just 2 left now, if you want dice, just add your mail when you’re playing :)
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round: 1
Combat Move - France
1 Brigantine and 1 Marines moved from SZ81 to SZ86
2 Mariness and 1 Ney moved from SZ86 to Egypt
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Provence
1 Artillery, 1 Fusiliers and 1 Marines moved from Languedoc to Provence
1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
1 Fusiliers moved from Burgundy to Helvetica
2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
1 Artillery and 3 Fusilierss moved from Picardy to Flanders
2 Dragoonss and 1 Hussars moved from Normandy to Flanders
1 Dragoons moved from Picardy to Flanders
1 Horse_Artillery moved from Valais to Helvetica
1 Dragoons, 2 Fusilierss and 1 Horse_Artillery moved from Champagne to Rhine
1 Horse_Artillery moved from Orleanais to Rhine
1 Horse_Artillery moved from Valais to Helvetica
1 Fusiliers moved from Champagne to Rhine
1 Battleship and 1 Brigantine moved from SZ35 to SZ34Purchase Units - France
France buy 1 Artillery, 1 Chasseurs, 4 Fusilierss, 2 Grenadierss and 2 Howitzers; Remaining resources: 0 PUs;Combat - France
Battle in Flanders
France attack with 1 Artillery, 3 Dragoonss, 3 Fusilierss and 1 Hussars
AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
France win, taking Flanders from AustrianEmpire with 1 Artillery, 3 Dragoonss and 3 Fusilierss remaining. Battle score for attacker is 20
Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
Casualties for France: 1 Hussars
Battle in Egypt
France attack with 2 Mariness and 1 Ney
Neutral defend with 2 Chasseurss
France loses 0 PUs for violating Egypts neutrality.
France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Chasseurss
Casualties for France: 1 Marines
Battle in Provence
France attack with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness
Neutral defend with 3 Fusilierss
France loses 0 PUs for violating Provences neutrality.
France win, taking Provence from Neutral with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness remaining. Battle score for attacker is 12
Casualties for Neutral: 3 Fusilierss
Battle in Helvetica
France attack with 3 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys
Neutral defend with 3 Fusilierss
France loses 0 PUs for violating Helveticas neutrality.
France win, taking Helvetica from Neutral with 2 Grenadierss and 2 Horse_Artillerys remaining. Battle score for attacker is 0
Casualties for Neutral: 3 Fusilierss
Casualties for France: 3 Fusilierss
Battle in Rhine
France attack with 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys
Neutral defend with 3 Fusilierss
France loses 0 PUs for violating Rhines neutrality.
France win, taking Rhine from Neutral with 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 Fusilierss
Battle in SZ34
France attack with 1 Battleship and 1 Brigantine
UnitedKingdom defend with 1 Cutter
France win with 1 Battleship and 1 Brigantine remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 CutterNon Combat Move - France
1 Barque moved from SZ35 to SZ34
1 General moved from Orleanais to Anjou
2 Dragoonss moved from Anjou to Champagne
1 Howitzer moved from Orleanais to Champagne
2 Fusilierss moved from Anjou to Orleanais
2 Hussarss moved from Poitou to Orleanais
1 Chasseurs and 2 Mariness moved from Brittany to Anjou
1 Chasseurs moved from Normandy to Orleanais
1 Artillery and 2 Fusilierss moved from Auvergne to ChampagnePlace Units - France
1 Grenadiers placed in Anjou
1 Artillery, 1 Chasseurs, 4 Fusilierss, 1 Grenadiers and 2 Howitzers placed in OrleanaisTurn Complete - France
France collect 61 PUs; end with 61 PUs total
Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 55 PUs -
Oh and I’ll be on vacation for a little over a week after tomorrow, so if it’s my turn before december 12th, can one of my allies please play it for me?
Thanks!
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round: 1
Combat Move - UnitedKingdom
1 Marines moved from Ulster to SZ30
1 Marines moved from SZ30 to Leinster
1 Chasseurs moved from Ulster to Leinster
1 Battleship and 1 Corvette moved from SZ25 to SZ35
1 Marines moved from Essex to SZ29
1 Frigate and 1 Marines moved from SZ29 to SZ35
1 Marines moved from SZ35 to Normandy
1 Fusiliers moved from Essex to SZ29
1 Barque and 1 Fusiliers moved from SZ29 to SZ35
1 Fusiliers moved from SZ35 to Picardy
2 Brigantines and 1 Cutter moved from SZ29 to SZ35
1 Battleship moved from SZ73 to SZ67
1 Brigantine and 1 Marines moved from SZ73 to SZ67
1 Marines moved from SZ67 to SicilyPurchase Units - UnitedKingdom
UnitedKingdom buy 1 Brigantine, 2 Encampments, 1 Frigate, 1 Fusiliers and 1 Marines; Remaining resources: 0 PUs;Combat - UnitedKingdom
Battle in SZ35
UnitedKingdom attack with 1 Barque, 1 Battleship, 2 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate
France defend with 1 Cutter
UnitedKingdom roll dice for 1 Corvette in SZ35, round 2 : 1/1 hits
1 Cutter owned by the France lost in SZ35
UnitedKingdom win with 1 Barque, 1 Battleship, 2 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate remaining. Battle score for attacker is 6
Casualties for France: 1 Cutter
Battle in Normandy
Battle in Picardy
Battle in Leinster
UnitedKingdom attack with 1 Chasseurs and 1 Marines
Neutral defend with 1 Fusiliers
UnitedKingdom roll dice for 1 Frigate in Leinster, round 2 : 1/1 hits
1 Fusiliers owned by the Neutral lost in Leinster
UnitedKingdom loses 0 PUs for violating Leinsters neutrality.
UnitedKingdom win, taking Normandy from France, taking Picardy from France, taking Leinster from Neutral with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
Battle in Sicily
UnitedKingdom attack with 1 Marines
Neutral defend with 2 Fusilierss
UnitedKingdom roll dice for 1 Battleship in Sicily, round 2 : 0/1 hits
UnitedKingdom roll dice for 1 Marines in Sicily, round 2 : 0/1 hits
Neutral roll dice for 2 Fusilierss in Sicily, round 2 : 1/2 hits
1 Marines owned by the UnitedKingdom lost in Sicily
Neutral win with 2 Fusilierss remaining. Battle score for attacker is -6
Casualties for UnitedKingdom: 1 MarinesNon Combat Move - UnitedKingdom
3 Mariness moved from Majorca to SZ58
1 Barque, 2 Frigates and 3 Mariness moved from SZ58 to SZ65
1 Corvette moved from SZ22 to SZ30
1 Corvette moved from SZ24 to SZ30
1 Grenadiers moved from Scotland to Cumbria
1 Marines moved from Northumberland to Yorkshire
1 Dragoons moved from Lancashire to Oxfordshire
1 Howitzer moved from South Wales to Wessex
1 Artillery moved from Oxfordshire to SussexPlace Units - UnitedKingdom
1 Encampment placed in Ulster
1 Brigantine and 1 Frigate placed in SZ29
1 Fusiliers and 1 Marines placed in Essex
1 Encampment placed in CandiaTurn Complete - UnitedKingdom
UnitedKingdom collect 55 PUs; end with 55 PUs total
Objective Balancing Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 51 PUsTerritory Summary for UnitedKingdom :
Normandy : 1 flag, 1 Marines
Cumbria : 1 Grenadiers
SZ35 : 1 Barque, 1 Battleship, 2 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate
Scotland : 1 Fortress
SZ29 : 1 Brigantine and 1 Frigate
Picardy : 1 flag, 1 Fusiliers
SZ65 : 1 Barque, 2 Frigates and 3 Mariness
Sussex : 2 Artillerys, 1 Fortress and 2 Fusilierss
Majorca : 2 Chasseurss and 4 Fortresss
SZ67 : 1 Battleship and 1 Brigantine
Wessex : 1 Chasseurs, 1 Fusiliers and 1 Howitzer
Essex : 1 Capital, 1 Fusiliers, 1 General, 1 Grenadiers, 1 Marines and 1 Mortella_Tower
South Wales : 1 Mortella_Tower
SZ30 : 2 Corvettes and 1 Frigate
Hanovre : 1 Artillery, 1 Dragoons, 1 Fortress and 2 Fusilierss
Yorkshire : 1 Fusiliers and 1 Marines
Leinster : 1 flag, 1 Chasseurs and 1 Marines
Andalusia : 6 Fortresss and 3 Mortella_Towers
Oxfordshire : 1 Dragoons
Candia : 3 Chasseurss, 1 Encampment, 3 Fortresss and 2 Mariness
Ulster : 1 Encampment and 1 Mortella_TowerProduction/PUs Summary :
France : 57 / 55
UnitedKingdom : 55 / 51
Spain : 33 / 28
KingdomOfPrussia : 25 / 27
Sweden : 25 / 27
AustrianEmpire : 26 / 28
OttomanEmpire : 34 / 34
Russia : 28 / 28 -
Glad you got to take your go then.
Have a great holiday. -
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round: 1
Combat Move - Spain
2 Fusilierss moved from Leon to Oporto
1 Artillery moved from Leon to Oporto
1 Barque moved from SZ47 to SZ44
1 Dragoons moved from Galacia to SZ44
1 Barque and 1 Dragoons moved from SZ44 to SZ47
1 Dragoons moved from SZ47 to Oporto
1 Artillery and 1 Fusiliers moved from Galacia to Oporto
1 Chasseurs and 1 Fusiliers moved from Catalonia to SZ57
1 Marines moved from Catalonia to SZ57
2 Barques, 1 Brigantine, 1 Chasseurs, 1 Fusiliers and 1 Marines moved from SZ57 to SZ54
1 Howitzer moved from Valencia to Murcia
1 Fusiliers moved from Valencia to Murcia
1 Hussars moved from Aragon to Estremadura
1 Cuirassiers moved from New Castille to Oporto
1 Fusiliers moved from Aragon to New Castille
1 Chasseurs moved from New Castille to Old Castille
1 Cutter moved from SZ49 to SZ47
1 Frigate moved from SZ49 to SZ54Purchase Units - Spain
Spain buy 2 Cutters, 3 Fusilierss and 1 Howitzer; Remaining resources: 0 PUs;Combat - Spain
Battle in Oporto
Spain attack with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 3 Fusilierss
Neutral defend with 3 Fusilierss
Spain roll dice for 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 3 Fusilierss in Oporto, round 2 : 2/7 hits
Neutral roll dice for 3 Fusilierss in Oporto, round 2 : 1/3 hits
1 Fusiliers owned by the Spain and 2 Fusilierss owned by the Neutral lost in Oporto
Spain roll dice for 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss in Oporto, round 3 : 3/6 hits
Neutral roll dice for 1 Fusiliers in Oporto, round 3 : 0/1 hits
1 Fusiliers owned by the Neutral lost in Oporto
Spain loses 0 PUs for violating Oportos neutrality.
Spain win, taking Oporto from Neutral with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss remaining. Battle score for attacker is 8
Casualties for Neutral: 3 Fusilierss
Casualties for Spain: 1 FusiliersNon Combat Move - Spain
1 Fusiliers moved from SZ54 to Murcia
1 Chasseurs moved from SZ54 to Murcia
1 Marines moved from SZ54 to MurciaPlace Units - Spain
3 Fusilierss and 1 Howitzer placed in New Castille
Turning on Edit Mode
EDIT: Removing units owned by Spain from New Castille: 1 General
EDIT: Adding units owned by Spain to Old Castille: 1 General
EDIT: Turning off Edit Mode
2 Cutters placed in SZ41Turn Complete - Spain
Spain collect 34 PUs; end with 34 PUs total
Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 24 PUsTerritory Summary for Spain :
SZ41 : 2 Cutters
SZ47 : 1 Barque, 1 Brigantine, 1 Corvette and 1 Cutter
Murcia : 1 Chasseurs, 3 Fusilierss, 1 Howitzer and 1 Marines
Old Castille : 1 Chasseurs and 1 General
Oporto : 1 flag, 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss
Estremadura : 1 Hussars
SZ54 : 2 Barques, 1 Brigantine and 1 Frigate
New Castille : 1 Capital, 4 Fusilierss, 1 Howitzer and 1 Mortella_TowerProduction/PUs Summary :
France : 57 / 55
UnitedKingdom : 55 / 51
Spain : 34 / 24
KingdomOfPrussia : 25 / 27
Sweden : 25 / 27
AustrianEmpire : 26 / 28
OttomanEmpire : 34 / 34
Russia : 28 / 28Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
Average roll : 3.294
Median : 4.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Neutral Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Spain Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round: 1
Combat Move - KingdomOfPrussia
1 Chasseurs, 1 Fusiliers and 1 Howitzer moved from Pomerania to Mecklenburg
1 Dragoons moved from Brandenburg to Mecklenburg
1 Horse_Artillery moved from Brandenburg to Mecklenburg
1 Chasseurs moved from Brandenburg to Mecklenburg
1 Dragoons and 1 Fusiliers moved from Galicia to Moldavia
1 Dragoons moved from Saxony to MagdeburgPurchase Units - KingdomOfPrussia
KingdomOfPrussia buy 1 Chasseurs, 2 Fusilierss, 1 Grenadiers and 1 Howitzer; Remaining resources: 4 PUs;Combat - KingdomOfPrussia
Battle in Moldavia
KingdomOfPrussia attack with 1 Dragoons and 1 Fusiliers
OttomanEmpire defend with 1 Horse_Artillery
KingdomOfPrussia win, taking Moldavia from OttomanEmpire with 1 Dragoons and 1 Fusiliers remaining. Battle score for attacker is 5
Casualties for OttomanEmpire: 1 Horse_Artillery
Battle in Mecklenburg
KingdomOfPrussia attack with 2 Chasseurss, 1 Dragoons, 1 Fusiliers, 1 Horse_Artillery and 1 Howitzer
Neutral defend with 2 Chasseurss
KingdomOfPrussia loses 0 PUs for violating Mecklenburgs neutrality.
KingdomOfPrussia win, taking Mecklenburg from Neutral with 1 Chasseurs, 1 Dragoons, 1 Horse_Artillery and 1 Howitzer remaining. Battle score for attacker is 1
Casualties for Neutral: 2 Chasseurss
Casualties for KingdomOfPrussia: 1 Chasseurs and 1 FusiliersNon Combat Move - KingdomOfPrussia
1 Fusiliers moved from Brandenburg to Mecklenburg
2 Chasseurss and 1 Fusiliers moved from Silesia to Saxony
1 Artillery moved from Brandenburg to Saxony
1 Fusiliers moved from Magdeburg to Saxony
1 Dragoons moved from Magdeburg to Brandenburg
1 Fusiliers moved from Posen to Brandenburg
1 Fusiliers moved from Krakow to Galicia
2 Fusilierss moved from Warszowa to Krakow
1 Dragoons, 1 Fusiliers and 1 Hussars moved from Lithuania to PrussiaPlace Units - KingdomOfPrussia
1 Chasseurs, 2 Fusilierss, 1 Grenadiers and 1 Howitzer placed in PrussiaTurn Complete - KingdomOfPrussia
KingdomOfPrussia collect 28 PUs; end with 32 PUs total -
I have honestly no idea what I just did…
As wittmann withholds any! information (not even on the level of: “stick em with the pointy end”) I like to ask my Allies (who are these anyways? - i just noticed I cannot attack Russia so… that makes us… friends? 8-) )If somebody feels up to it and has played more than zero Napoleonic Wars Games, then feel free to write here or message me what I should take care of most… i dont know… objectives… crucial units… positions etc.
Would be greatly appreciated!
I feel kinda lost… :)
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Get Sweden out of mainland Europe and prepare to face off with France.
Austria is your best ally so coordinate your moves with them. -
I was working (shock, I know), not ignoring you.