@ArtofWar1947 Not sure. I don’t do that.
G40 L Degrasse (allies +6) v JWW
-
did one edit with a ncm for my dd……
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
6 fighters moved from Hawaiian Islands to 16 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
6 fighters moved from Hawaiian Islands to 16 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Egypt to Algeria
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 1 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
Midway : 1 airfield
26 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 3 submarines and 2 transports
10 Sea Zone : 3 transports
16 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 bomber and 1 fighter
Morocco : 3 artilleries and 6 infantry
Algeria : 1 bomber
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 6 submarines and 4 transports
Brazil : 1 flag
91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 60 / 89
Russians : 13 / 17
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 2 / 2
British : 30 / 33
UK_Pacific : 11 / 15
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.846
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 60 / 89
Russians : 13 / 17
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 30 / 33
UK_Pacific : 11 / 15
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.846
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
2 destroyers and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 109 Sea Zone
1 armour moved from Algeria to Libya
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter moved from India to French Indo China
2 mech_infantrys moved from Yunnan to India
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 109 Sea Zone
1 armour moved from Algeria to Libya
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter moved from India to French Indo China
2 mech_infantrys moved from Yunnan to India
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour moved from 81 Sea Zone to Egypt
1 fighter moved from French Indo China to MalayaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,4,4,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,5,1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (9 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Malaya : 1 aaGun, 1 fighter, 1 harbour and 5 infantry
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 4 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Russia : 1 bomber
Vologda : 1 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 58 / 89
Russians : 13 / 17
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 32 / 32
UK_Pacific : 13 / 4
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 19 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.695
Median : 4.000
Variance : 2.466
Standard Deviation : 1.570
Total rolls : 59Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.737
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.737
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.375
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Volgograd to 97 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Volgograd to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 fighter moved from 95 Sea Zone to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Volgograd to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 fighter moved from 95 Sea Zone to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry; Americans defend with 1 bomber
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 3/4 hits
French roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the French and 1 bomber owned by the Americans lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Algeria to 95 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
France : 2 infantry
Romania : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 armour
Western Ukraine : 1 flag
Volgograd : 1 armour
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 89
Russians : 13 / 17
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 32 / 32
UK_Pacific : 13 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
couldn’t make up my mind……
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from India to PersiaCombat - ANZAC
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.Non Combat Move - ANZAC
1 bomber moved from Persia to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Yunnan : 1 infantry
India : 1 bomber
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
South Australia : 1 artillery and 1 infantry
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 89
Russians : 13 / 17
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 32 / 32
UK_Pacific : 13 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 89
Russians : 13 / 17
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 32 / 32
UK_Pacific : 13 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 85 PUs;
Germans buy 1 factory_minor, 2 fighters, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Volgograd to Archangel
2 infantry moved from Belarus to Smolensk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Persia to Turkmenistan
Germans take Eastern Persia from British
Germans take Turkmenistan from Russians
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
1 armour moved from Syria to Trans-Jordan
1 bomber moved from Volgograd to Trans-Jordan
1 fighter moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 artillery moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Smolensk
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
2 armour moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Persia to Eastern Persia
3 armour moved from Persia to Iraq
1 fighter moved from Samara to Volgograd
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
6 infantry moved from Ukraine to Rostov
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
1 artillery moved from Northern Italy to France
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Persia
3 infantry placed in Novgorod
2 fighters and 2 mech_infantrys placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 6 infantry
Southern Italy : 3 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 6 infantry and 4 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 infantry
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 4 mech_infantrys
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 2 aaGuns, 6 armour, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 artillery and 1 infantry
Iraq : 1 flag, 6 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 92
Russians : 7 / 17
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 29 / 32
UK_Pacific : 13 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 armour moved from Urals to Evenkiyskiy
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Vologda to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 armour moved from Urals to Evenkiyskiy
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Vologda to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Evenkiyskiy : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Bryansk : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 26 infantry
Tambov : 1 artillery
Novosibirsk : 2 armour and 1 mech_infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 artillery and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 92
Russians : 14 / 17
Japanese : 60 / 69
Americans : 52 / 72
Chinese : 2 / 10
British : 29 / 32
UK_Pacific : 13 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.870
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 46Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.818
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from 20 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Battle in Shan State
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry; Chinese defend with 2 infantry
Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Timguska to Kansu
1 aaGun moved from Kweichow to Yunnan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Philippines
1 bomber moved from Yunnan to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
3 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kwangtung
Japanese undo move 4.
2 mech_infantrys placed in Kwangtung
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 2 tactical_bombers
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 destroyer and 2 submarines
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 63 / 92
Russians : 13 / 17
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 0 / 10
British : 29 / 32
UK_Pacific : 9 / 4
Italians : 16 / 17
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 6 infantry moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 6 infantry moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 3 artilleries and 6 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 artilleries and 6 infantry in Algeria, round 2 : 4/9 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
4 artilleries, 4 infantry, 6 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
6 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
6 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
Midway : 1 airfield
26 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 2 submarines and 5 transports
10 Sea Zone : 6 submarines
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 bomber and 2 fighters
Morocco : 4 artilleries and 4 infantry
Algeria : 1 flag, 3 artilleries and 6 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 6 submarines and 8 transportsProduction/PUs Summary :
Germans : 63 / 92
Russians : 13 / 17
Japanese : 67 / 72
Americans : 53 / 73
Chinese : 0 / 10
British : 29 / 32
UK_Pacific : 9 / 4
Italians : 15 / 17
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.550
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17





