@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. JWW (Allies) #2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
4 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Yunnan to Shensi
2 fighters moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 7/10 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Britain
Battle in Johnston Island
Battle in Solomon IslandsNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Yunnan to Kwangtung
4 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to Shan State
2 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry placed in Kiangsu
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 armour, 1 artillery, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag
Shan State : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Britain : 1 flag, 2 infantry
Solomon Islands : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 2 infantry
Johnston Island : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
47 Sea Zone : 1 transport
49 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 2 submarines
30 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 carrier, 3 destroyers, 1 infantry and 1 transport
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
79 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 48
Russians : 44 / 56
Japanese : 61 / 71
Americans : 56 / 83
Chinese : 4 / 6
British : 20 / 0
UK_Pacific : 5 / 6
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Japanese infantry in SZ 35 should be enjoying R&R in Manila.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Morocco to Scotland
4 submarines moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Morocco to Scotland
4 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in Scotland
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Scotland to Eire
3 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to Eire
1 bomber moved from Scotland to Eire
2 transports moved from 91 Sea Zone to 103 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Eire
2 transports moved from 103 Sea Zone to 106 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to Eire
1 fighter moved from 109 Sea Zone to Eire
1 armour moved from Libya to AlexandriaPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 6 destroyers, 4 fighters, 7 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 armour
New Brunswick Nova Scotia : 2 aaGuns, 2 artilleries and 4 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Morocco : 1 flag, 3 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
106 Sea Zone : 3 transports
Eire : 1 flag, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
109 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 4 transports
Brazil : 1 flag
98 Sea Zone : 4 submarines
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 48
Russians : 44 / 56
Japanese : 61 / 71
Americans : 58 / 79
Chinese : 4 / 6
British : 20 / 0
UK_Pacific : 5 / 6
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Eastern Persia to India
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Morocco to Eire
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Eire : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Crete : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 artillery, 1 infantry and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Persia : 1 artillery, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 cruiser
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 42 / 48
Russians : 44 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
fyi…i didn’t scramble the G af off GB as I would have brought all those USA ncm af in as well…and those two brit units are supposed to be on a usa trnny.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea Zone -
OOL for attack on SZ 98?
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 4 submarines
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 bomber owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber, 1 destroyer and 3 fighters
Casualties for Americans: 4 submarinesNon Combat Move - Italians
1 armour and 1 artillery moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour and 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 12 infantry and 2 mech_infantrys
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 48
Russians : 43 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am thinking about taking one of my two redos for the sea battle. The outcome was not worth the sacrifice.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 4 submarines
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 bomber owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber, 1 destroyer and 3 fighters
Casualties for Americans: 4 submarinesNon Combat Move - Italians
1 armour and 1 artillery moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 4 submarines
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour and 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 48
Russians : 43 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am thinking about taking one of my two redos for the sea battle. The outcome was not worth the sacrifice.
so do you intend to re-roll the attack or are you using one of your two re-do’s to eliminate it?
-
It was an ill-conceived attack, as it depended on the Italians being lucky (for a good outcome) or at least getting close to the expected hits (for a decent outcome). I should have known that Marti would not tolerate such hubris. So I have to waste one of my reds calling off the attack altogether.
-
It was an ill-conceived attack, as it depended on the Italians being lucky (for a good outcome) or at least getting close to the expected hits (for a decent outcome). I should have known that Marti would not tolerate such hubris. So I have to waste one of my reds calling off the attack altogether.
:lol: I understand
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Romania
1 artillery and 2 infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Novgorod, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 aaGun and 5 infantry moved from Finland to Norway
1 carrier, 1 cruiser and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
7 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Novgorod to Slovakia Hungary
2 fighters moved from Novgorod to 113 Sea Zone
3 aaGuns, 8 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary
3 fighters moved from Scotland to Western Germany
1 tactical_bomber moved from Scotland to Western Germany
1 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia HungaryPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in United Kingdom
Germans undo move 1.
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,6,5,6,1,4,4,3,2,2,2,2,4,6,4
Germans collect 40 PUs (9 lost to blockades); end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 15 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 3 aaGuns, 8 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 7 mech_infantrys and 2 tactical_bombers
Romania : 1 artillery
Germany : 1 factory_major and 9 infantry
Norway : 1 aaGun and 13 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
Bulgaria : 1 flag
114 Sea Zone : 1 destroyer
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 55
Russians : 38 / 56
Japanese : 59 / 71
Americans : 56 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
6 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
3 fighters moved from Bessarabia to Romania





