@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. JWW (Allies) #2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 115 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Scotland
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 5/7 hits
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 6 transports
Russians defend with 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports in 115 Sea Zone, round 2 : 4/6 hits
Russians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyerNon Combat Move - Germans
2 aaGuns, 9 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 aaGun and 2 infantry moved from Romania to Eastern Poland
3 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
1 bomber moved from Scotland to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Western GermanyPlace Units - Germans
6 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in France
3 infantry placed in United Kingdom
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,5,1,2,1,2,5,5,6,1,2,5,3,2,2,2,2,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,6,6,1,2
Germans collect 38 PUs (10 lost to blockades); end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
Romania : 1 infantry
Germany : 1 factory_major, 6 infantry and 3 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 artilleries and 17 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 5 infantryProduction/PUs Summary :
Germans : 48 / 48
Russians : 39 / 51
Japanese : 59 / 67
Americans : 56 / 83
Chinese : 5 / 6
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 14 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
2 artilleries moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
2 artilleries moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Novgorod to KareliaCombat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 fighters moved from Baltic States to Bessarabia
1 fighter moved from Vyborg to Bessarabia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Belarus
13 infantry moved from Smolensk to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Vologda to Archangel
2 aaGuns moved from Novgorod to Karelia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
3 infantry moved from Syria to Iraq
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 armour placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUsTerritory Summary for Russians :
Syria : 1 flag
Romania : 1 flag, 2 infantry
Belarus : 1 infantry
Karelia : 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 13 infantry
Archangel : 6 infantry
Bessarabia : 2 aaGuns, 5 artilleries, 4 fighters, 17 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
Ukraine : 7 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 48
Russians : 44 / 56
Japanese : 59 / 67
Americans : 56 / 83
Chinese : 5 / 6
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
4 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Yunnan to Shensi
2 fighters moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 7/10 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Britain
Battle in Johnston Island
Battle in Solomon IslandsNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Yunnan to Kwangtung
4 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to Shan State
2 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry placed in Kiangsu
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 armour, 1 artillery, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag
Shan State : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Britain : 1 flag, 2 infantry
Solomon Islands : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 2 infantry
Johnston Island : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
47 Sea Zone : 1 transport
49 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 2 submarines
30 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 carrier, 3 destroyers, 1 infantry and 1 transport
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
79 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 48
Russians : 44 / 56
Japanese : 61 / 71
Americans : 56 / 83
Chinese : 4 / 6
British : 20 / 0
UK_Pacific : 5 / 6
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Japanese infantry in SZ 35 should be enjoying R&R in Manila.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Morocco to Scotland
4 submarines moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Morocco to Scotland
4 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in Scotland
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Scotland to Eire
3 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to Eire
1 bomber moved from Scotland to Eire
2 transports moved from 91 Sea Zone to 103 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Eire
2 transports moved from 103 Sea Zone to 106 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to Eire
1 fighter moved from 109 Sea Zone to Eire
1 armour moved from Libya to AlexandriaPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 6 destroyers, 4 fighters, 7 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 armour
New Brunswick Nova Scotia : 2 aaGuns, 2 artilleries and 4 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Morocco : 1 flag, 3 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
106 Sea Zone : 3 transports
Eire : 1 flag, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
109 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 4 transports
Brazil : 1 flag
98 Sea Zone : 4 submarines
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 48
Russians : 44 / 56
Japanese : 61 / 71
Americans : 58 / 79
Chinese : 4 / 6
British : 20 / 0
UK_Pacific : 5 / 6
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Eastern Persia to India
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Morocco to Eire
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Eire : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Crete : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 artillery, 1 infantry and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Persia : 1 artillery, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 cruiser
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 42 / 48
Russians : 44 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 13 / 11
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
fyi…i didn’t scramble the G af off GB as I would have brought all those USA ncm af in as well…and those two brit units are supposed to be on a usa trnny.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea Zone -
OOL for attack on SZ 98?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 4 submarines
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 bomber owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber, 1 destroyer and 3 fighters
Casualties for Americans: 4 submarinesNon Combat Move - Italians
1 armour and 1 artillery moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour and 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 12 infantry and 2 mech_infantrys
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 48
Russians : 43 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am thinking about taking one of my two redos for the sea battle. The outcome was not worth the sacrifice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 4 submarines
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 bomber owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber, 1 destroyer and 3 fighters
Casualties for Americans: 4 submarinesNon Combat Move - Italians
1 armour and 1 artillery moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 4 submarines
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour and 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 48
Russians : 43 / 56
Japanese : 59 / 71
Americans : 58 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am thinking about taking one of my two redos for the sea battle. The outcome was not worth the sacrifice.
so do you intend to re-roll the attack or are you using one of your two re-do’s to eliminate it?
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It was an ill-conceived attack, as it depended on the Italians being lucky (for a good outcome) or at least getting close to the expected hits (for a decent outcome). I should have known that Marti would not tolerate such hubris. So I have to waste one of my reds calling off the attack altogether.
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It was an ill-conceived attack, as it depended on the Italians being lucky (for a good outcome) or at least getting close to the expected hits (for a decent outcome). I should have known that Marti would not tolerate such hubris. So I have to waste one of my reds calling off the attack altogether.
:lol: I understand





