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XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 fighters moved from Western Germany to Spain
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                3 bombers moved from Western Germany to Spain
                1 bomber moved from Western Germany to Spain
                3 tactical_bombers moved from Southern Italy to Spain
                2 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Smolensk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 mech_infantrys moved from Novgorod to Vologda
                1 fighter moved from Belarus to Vologda
                1 tactical_bomber moved from Belarus to Vologda
                3 armour and 3 mech_infantrys moved from Nenetsia to Urals

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Spain
                    Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Urals
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                6 armour moved from Belarus to Rostov
                10 mech_infantrys moved from Belarus to Rostov
                2 infantry moved from Belarus to Smolensk
                2 aaGuns, 15 artilleries and 31 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Finland to Karelia
                9 mech_infantrys moved from Eastern Poland to Bryansk
                3 tactical_bombers moved from Spain to Southern France
                3 fighters moved from Spain to Southern France
                4 bombers moved from Spain to Western Germany
                3 bombers moved from 104 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 bombers and 4 infantry placed in Western Germany
                3 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,6,5,1,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to France: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_38084_Ger6.tsvg

  • 19 18 17 16 15

    Talked to Rubioton and slightly corrected NCM, not affecting Russia as promised.

    Carry on pls.

  • Liaison TripleA 11 10

    Good changes Spain!  These have definetly helped you,  you were about to be punished!

  • Liaison TripleA 11 10

    Wait… is MONGOLIA now Pro Axis?

    How do those rules work! LOL

  • Liaison TripleA 11 10

    Page 39 of the Euorpe and Pacific 1940 book second edition rules book - Under the global section reads
    “(Mongolia) will never become pro-Axis unless one or more of them is attacked by the Soviet Union.”

    As mongolia is specifically excluded and noted as an exception, I am proceeding on the basis that it is not pro axis.

  • 22 20 19 18 17 16 15 14 12

    correct

    The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia,
    Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet
    Union.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                6 armour and 3 mech_infantrys moved from Volgograd to Turkey
                1 mech_infantry moved from Chahar to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Manchuria to Jehol
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Turkey
                    Russians attack with 6 armour and 3 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 6 armour and 3 mech_infantrys in Turkey, round 2 :  4/9 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  2/8 hits
                        4 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Russians lost in Turkey
                        Russians roll dice for 6 armour and 1 mech_infantry in Turkey, round 3 :  2/7 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  3/4 hits
                        2 armour owned by the Russians, 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Russians lost in Turkey
                        Russians roll dice for 4 armour in Turkey, round 4 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 4 :  1/2 hits
                        1 armour owned by the Russians and 2 infantry owned by the Neutral_True lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 3 armour remaining. Battle score for attacker is -6
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Russians: 3 armour and 3 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry; Italians defend with 2 aaGuns
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 2 aaGuns and 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 2 aaGuns owned by the Italians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 2 aaGuns
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 3 artilleries, 17 infantry and 4 mech_infantrys moved from Russia to Samara
                3 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Samara to Novosibirsk
                1 fighter moved from Manchuria to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Samara
                1 fighter moved from Hopei to Samara
                1 infantry moved from Manchuria to Amur

    Place Units - Russians
                3 infantry placed in Volgograd
                1 aaGun and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.224
            Median : 3.000
            Variance : 0.318
            Standard Deviation : 0.564
            Total rolls : 67

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Neutral_True Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Russians Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.140
            Standard Deviation : 0.374
            Total rolls : 44

    triplea_38084_Rus6.tsvg

  • Liaison TripleA 11 10

    Why can’t russia get some of those no hits German turns?  Must be nice… :)

  • 19 18 17 16 15

    @Gargantua:

    Good changes Spain!  These have definetly helped you,  you were about to be punished!

    Jeje, Paris is too beautiful to be bombed, they heard about a disaster in Madrid and they fear rumours about USA little birds nearby.

  • 19 18 17 16 15

    @Gargantua:

    Page 39 of the Euorpe and Pacific 1940 book second edition rules book - Under the global section reads
    “(Mongolia) will never become pro-Axis unless one or more of them is attacked by the Soviet Union.”

    As mongolia is specifically excluded and noted as an exception, I am proceeding on the basis that it is not pro axis.

    Correct

  • Liaison TripleA 11 10

    you won’t take spain on your turn.

    Welcome to try, but Italians not brave enough!

  • 19 18 17 16 15

    @Gargantua:

    you won’t take spain on your turn.

    Welcome to try, but Italians not brave enough!

    Well, yes, after roman empire they are not the same, their northern collegues are stronger
    :mrgreen:

  • 22 20 19 18 17 16 15 14 12

    Very curious to see what Japan does.

    This is the turn if it’s going to go for fast win!  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                3 transports moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                2 bombers moved from Kwangsi to Jehol
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Kiangsu
                2 fighters moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
                3 tactical_bombers moved from Philippines to Hunan
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Java to French Indo China

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in Malaya
                Battle in Hunan
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking 35 Sea Zone from Americans, taking Malaya from UK_Pacific with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                2 fighters moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                2 bombers moved from Jehol to Kwangsi
                1 artillery and 1 mech_infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
                3 fighters moved from Celebes to Java
                2 battleships, 2 carriers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
                5 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber placed in Kwangtung
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 5 fighters, 3 infantry, 5 mech_infantrys and 7 tactical_bombers
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 5 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 airfield and 4 fighters
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 3 submarines and 4 transports
        36 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 28 / 28
        Japanese : 44 / 49
        Americans : 56 / 76
        Chinese : 15 / 22
        British : 37 / 45
        UK_Pacific : 7 / 12
        Italians : 19 / 14
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

    triplea_38084_Jap6.tsvg

  • 19 18 17 16 15

    Good move Rubioton, all options opened from that Malasia port for next Japan round. Japan breathes at last. Less russian planes in the area has helped a lot in Malasia, some germans will be killed by those planes, but there are many, never mind.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Morocco to Northern Italy
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Morocco to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                2 bombers moved from 104 Sea Zone to Spain
                2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
                2 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
                3 fighters moved from Eastern United States to Spain
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Chile to 66 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 66 Sea Zone to 86 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Western Germany to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Spain
                1 submarine placed in 101 Sea Zone
                1 artillery, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38084_Ame6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery and 2 infantry placed in Kweichow
                2 infantry placed in Yunnan
                Chinese undo move 2.
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    triplea_38084_Chi6.tsvg

  • 22 20 19 18 17 16 15 14 12

    Blah… the dice are anti allies this game.  We haven’t had even regular odds most rolls. 2 bombers downed by AA out of 3!

    I only hope things reverse soon!

  • Liaison TripleA 11 10

    Would have been nice if we got to talk before your move Karl!  LOL

  • 22 20 19 18 17 16 15 14 12

    NCM edits coming

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