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XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Morocco to Northern Italy
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Morocco to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                2 bombers moved from 104 Sea Zone to Spain
                2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
                2 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
                3 fighters moved from Eastern United States to Spain
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Chile to 66 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 66 Sea Zone to 86 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Western Germany to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Spain
                1 submarine placed in 101 Sea Zone
                1 artillery, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38084_Ame6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery and 2 infantry placed in Kweichow
                2 infantry placed in Yunnan
                Chinese undo move 2.
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    triplea_38084_Chi6.tsvg

  • 22 20 19 18 17 16 15 14 12

    Blah… the dice are anti allies this game.  We haven’t had even regular odds most rolls. 2 bombers downed by AA out of 3!

    I only hope things reverse soon!

  • Liaison TripleA 11 10

    Would have been nice if we got to talk before your move Karl!  LOL

  • 22 20 19 18 17 16 15 14 12

    NCM edits coming

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery and 2 infantry placed in Kweichow
                2 infantry placed in Yunnan
                Chinese undo move 2.
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 9 artilleries, 1 fighter and 24 infantry
                EDIT: Adding units owned by Chinese to Burma: 8 artilleries, 1 fighter and 18 infantry
                EDIT: Adding units owned by Chinese to Burma: 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery and 2 infantry
                EDIT: Removing units owned by Chinese from Burma: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to New Zealand: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 armour, 4 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 86 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Brazil: 1 armour, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Brazil: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38084_Chi6.tsvg

  • 19 18 17 16 15

    @Karl7:

    Blah… the dice are anti allies this game.  We haven’t had even regular odds most rolls. 2 bombers downed by AA out of 3!

    I only hope things reverse soon!

    That was certainly unlucky: 1/3*1/6= 1/18, just 5%

  • Liaison TripleA 11 10

    More chinese NCM changes lol… sorry guys… been a difficult move to plan!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 8 artilleries, 1 fighter and 19 infantry
                EDIT: Adding units owned by Chinese to Hunan: 8 artilleries, 1 fighter and 19 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Jehol: 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 2 infantry
                EDIT: Turning off Edit Mode
                British repair damage of 1x factory_major; Remaining resources: 44 PUs;
                British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Iraq to Caucasus
                1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from Saudi Arabia to Trans-Jordan
                1 bomber moved from Egypt to Spain
                1 aaGun and 1 infantry moved from West India to India
                3 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 fighters moved from Gibraltar to Spain
                2 fighters moved from Libya to Spain
                1 tactical_bomber moved from Libya to Spain
                1 armour moved from Libya to Alexandria
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
                2 fighters placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,2,3,3,1,6,5,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,2,3,1
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 mech_infantrys

    triplea_38084_UK_6.tsvg

  • Liaison TripleA 11 10

    ARGH!!! I MADE AN ERROR!

    Caucusus is in need of a fighter, and I mistakenly sent boht my fighters and tac to FIC.  Thinking ANZAC would come over.

    But Anzac is too late to arrive for the italians.

    FIC was a battle that went flawless for me.  I propose a full re roll :(  so I can remove 1 fgt.

  • Liaison TripleA 11 10

    FIC Adjusted battle.

    A  - 1 inf 1 fgt 1 tac
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (4)1@3: (3)1@4: (2)

    D - 2 inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    APOLOGIES GUYS!

  • Liaison TripleA 11 10

    Thank you for patience…

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 8 artilleries, 1 fighter and 19 infantry
                EDIT: Adding units owned by Chinese to Hunan: 8 artilleries, 1 fighter and 19 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Jehol: 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 2 infantry
                EDIT: Turning off Edit Mode
                British repair damage of 1x factory_major; Remaining resources: 44 PUs;
                British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Iraq to Caucasus
                1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from Saudi Arabia to Trans-Jordan
                1 bomber moved from Egypt to Spain
                1 aaGun and 1 infantry moved from West India to India
                3 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 fighters moved from Gibraltar to Spain
                2 fighters moved from Libya to Spain
                1 tactical_bomber moved from Libya to Spain
                1 armour moved from Libya to Alexandria
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
                2 fighters placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,2,3,3,1,6,5,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,2,3,1
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 fighter
                EDIT: Adding units owned by British to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38084_UK_6.tsvg

  • 22 20 19 18 17 16 15 14 12

    If Italy strafes Spain, we will want to give an OOL.

  • Liaison TripleA 11 10

    Italies not going to strafe spain.  They don’t have the BALLS!

  • Liaison TripleA 11 10

    You’re going to feel the Pain in JuanSpain soon!

  • 19 18 17 16 15

    @Gargantua:

    FIC Adjusted battle.

    A  - 1 inf 1 fgt 1 tac
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (4)1@3: (3)1@4: (2)

    D - 2 inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    APOLOGIES GUYS!

    No problem

  • 19 18 17 16 15

    @Gargantua:

    Italies not going to strafe spain.  They don’t have the BALLS!

    Well, Italy has the balls, but you still have a LL reroll, so no matter how brave they are.  :mrgreen:

    But this is no problem, northern collegues have both the balls and troops enough… but first they have to kill some Russians. All needs to be done by the correct steps

    I told Bold last year and he did not listen, he paid it…, we told you too and you did not listen: don´t attack Spain, we know how to fight in this territory, you will pay it…

  • 22 20 19 18 17 16 15 14 12

    We hope pay by making you pay!😎

  • 19 18 17 16 15

    Hitler and Mussolini just talked and decided next move in Europe, Italy will be posted tonight, there will be no need for an OOL, prepare yourselves for extermination.

    KILL KILL KILL, and after that MORE KILL

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