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XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                16 infantry moved from Korea to Manchuria
                1 armour, 2 fighters and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 16 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Russians win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Malaya to Yunnan
                2 infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Sikang to Yunnan
                1 mech_infantry moved from Sikang to Hopei
                1 fighter moved from Kansu to Yunnan
                1 fighter moved from Western Ukraine to Russia
                2 mech_infantrys moved from Volgograd to Sikang
                2 aaGuns moved from Korea to Manchuria
                4 armour moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                2 artilleries, 3 infantry and 3 mech_infantrys placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,4,3,5,4,1,2,5,4,6,3,2,2,6,3
                Russians collect 30 PUs (4 lost to blockades); end with 30 PUs total

    triplea_38084_Rus4.tsvg

  • Liaison TripleA 11 10

    FYI  - I am in Sweden from July 1st to July 10th,  and Morocco from August 1st to August 16th.

    I will likely be able to post in July, (and hopefully we conclude by then!) but if not, apologies for delays.

  • 22 20 19 18 17 16 15 14 12

    Japan?

  • 19 18 17 16 15

    Japan is calling mum, but she don´t answer, jaja

    Rubioton went to the beach a couple of days, but may be we can move today.

    No problem if we have delays Joel. Enjoy Sweden! fantastic place to be at this time of the year.

  • 2026 25 24 22 19 17 15

    Just some comment: Very cool and unusual game in the Pits. Fun and interesting to observe how Armada plans around the very strong bid placement!  :-)

    Kudos to both teams!

  • 22 20 19 18 17 16 15 14 12

    KILL NOW

  • Liaison TripleA 11 10

    MORE KILL

    Elrood - glad you are enjoying the game!  It’s definetly testing the boundaries of a “classic” playstyle.  Karl and I are attempting to break the status quo of allied theory!

  • 19 18 17 16 15

    Good to have you watching Elrood!

    Very interesting pressure on Japan with Russia, very hard move for us now, I don´t think it will take much longer though.

    With my current conception of the game, I would have said that Russia should take care about Moscow, and you are not doing it, you possitivelly know that you cannot avoid leaving it in R6, but this might be a new disruption, very interesting in any case, we will see.

    KILLLLLLLLLLL

  • Liaison TripleA 11 10

    I wonder how many hundreds of thousands of figurative Axis and Allies pieces I have sent to their death.

    Sometimes with methodical purpose, and conservation…  sometimes to brazen high risk and outrageous maneuvers.

    May they rest well in either case!

  • Liaison TripleA 11 10

    Is this going to happen!

    I’ve got 4 hours in killing in Amsterdam airport and I was really hoping to dload the turn! :)

  • 19 18 17 16 15

    Rubioton is with it, we have worked a lot on it, but our preferred strategy needed one more ship and we could not post it in the end, we have been forced to build a different one.

    Sorry for the delay

  • Liaison TripleA 11 10

    It’s all good Juan.

    Karl and I just like to keep the pressure on!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsi to Hunan
                4 artilleries and 6 infantry moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 fighter and 2 tactical_bombers moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 battleship and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Kwangsi to Celebes
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                2 bombers moved from Chahar to Kwangsi
                1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 aaGun and 4 infantry moved from Kiangsi to Kwangsi
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                2 mech_infantrys placed in Kwangtung
                1 infantry placed in Kwangtung
                2 carriers placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Kwangsi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        French Indo China : 1 flag, 4 artilleries and 5 infantry
        Celebes : 1 flag, 2 fighters
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 submarines and 1 transport
        20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 carrier, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 5 carriers, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 34 / 30
        Japanese : 43 / 48
        Americans : 52 / 73
        Chinese : 13 / 16
        British : 34 / 34
        UK_Pacific : 10 / 8
        Italians : 15 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38084_Jap4.tsvg


  • Sorry for delay Gentlemens,

    Please let Juan check the NCM map.

    Thx

  • 19 18 17 16 15

    It´s ok Rubioton, good move.

  • 22 20 19 18 17 16 15 14 12

    Hey guys, just got back in town.  Hiked over the top of the Sawtooth Mountains – 6,500 feet of climbing.

    I’ll try to bang out a response tomorrow.

  • 19 18 17 16 15

    Great climb Sir! Congrats! No hurries. Cheers. Armada.


  • My holidays less exciting, just went to the beach with my family.

    No worries Sir.

    Cheers

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry and 2 mech_infantrys moved from Western United States to Central United States
                2 bombers moved from Hawaiian Islands to Eastern United States
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                3 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38084_Ame4.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_38084_Chi4.tsvg

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