16L G40 Giallo(Axis) vs JWW(Allies+20)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Trans-Jordan
                2 fighters moved from Persia to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 artillery and 1 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                British collect 25 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 armour
                EDIT: Adding units owned by British to 91 Sea Zone: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Belarus
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Albania to Greece
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 factory_minor placed in Egypt
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Morocco to Algeria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 infantry
                    French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        99 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 38 / 43
        Japanese : 54 / 63
        Americans : 54 / 74
        Chinese : 10 / 12
        British : 27 / 30
        UK_Pacific : 6 / 3
        Italians : 17 / 26
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Norway to Finland
                3 fighters and 3 tactical_bombers moved from Western Germany to Finland
                1 artillery moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                9 armour, 11 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                8 artilleries and 2 infantry moved from Poland to Baltic States
                3 infantry moved from Romania to Bessarabia
                2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in Baltic States
                    Germans attack with 8 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 8 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 11 artilleries, 20 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 11 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    retreated to Finland
                    Russians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Germans: 2 artilleries, 2 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone
                2 aaGuns moved from France to Western Germany
                3 aaGuns moved from Poland to Baltic States
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                4 armour moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 fighters and 2 infantry placed in Germany
                Germans undo move 2.
                3 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

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    I got some good lopsided dice?!?

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                2 fighters moved from Volgograd to Bessarabia
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                2 fighters moved from Volgograd to Bessarabia
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Smolensk
                1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Persia to Iraq
                1 armour moved from Kazakhstan to Northwest Persia
                3 aaGuns, 3 artilleries and 25 infantry moved from Bryansk to Russia
                1 artillery moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Kansu
                5 infantry moved from Novosibirsk to Vologda
                1 armour, 1 artillery and 1 mech_infantry moved from Finland to Vyborg
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Archangel
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Karelia to Ukraine
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 2 aaGuns and 10 infantry
        Kansu : 1 infantry
        Norway : 1 flag, 1 infantry
        Bryansk : 1 infantry
        Vyborg : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour and 2 infantry
        Russia : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major and 37 infantry
        Ukraine : 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Western Ukraine : 1 artillery and 2 infantry
        Vologda : 1 artillery and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour, 1 infantry and 6 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 42 / 48
        Japanese : 53 / 63
        Americans : 52 / 74
        Chinese : 11 / 12
        British : 27 / 30
        UK_Pacific : 6 / 3
        Italians : 15 / 26
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Sikang
                1 bomber moved from Anhwe to Sikang
                1 armour moved from French Indo China to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 mech_infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 artillery moved from Suiyuyan to Hopei
                1 tactical_bomber moved from French Indo China to Hopei
                1 fighter moved from French Indo China to Hopei
                2 mech_infantrys moved from Anhwe to Jehol
                3 mech_infantrys moved from Shantung to Jehol
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour and 1 artillery
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 5 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Sikang to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Caroline Islands to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Java to Malaya
                2 fighters and 2 tactical_bombers moved from Celebes to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 destroyer placed in 36 Sea Zone
                3 armour placed in Malaya
                2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone

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    hey, before I roll, I also want to take my two usa fgt’s from z26 into the battle in z46, i’ll roll those two right here. it’s s/b a bit overkill but w/my rolls recently, i’ll probably missed w/everything twice and you’ll hit twice w/your dd….it’s just not worth it…

    so here are the two usa fgt’s from z 26DiceRolls: 2@3; Total Hits: 12@3: (3, 6)

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    there’s the one hit i need….i will continue w/the triple aa rolls, probably won’t need the hit i rolled on the forum…let’s see.

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    go figure, i hit w/my sub, perhaps a good sign for the future for me and the dice.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium

    Non Combat Move - Americans
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Anglo Egyptian Sudan to Gibraltar
                1 fighter moved from 46 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 1 fighter and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 bomber and 2 fighters
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer and 5 submarines
        101 Sea Zone : 2 destroyers
        Brazil : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 41 / 48
        Japanese : 59 / 67
        Americans : 56 / 76
        Chinese : 7 / 12
        British : 27 / 30
        UK_Pacific : 5 / 3
        Italians : 14 / 26
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Manchuria
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 41 / 48
        Japanese : 58 / 67
        Americans : 56 / 76
        Chinese : 8 / 8
        British : 27 / 30
        UK_Pacific : 5 / 3
        Italians : 14 / 26
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 3 infantry moved from India to Burma

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 destroyers and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 3 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Italian Somaliland : 1 flag, 1 armour
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 57 / 67
        Americans : 56 / 76
        Chinese : 8 / 8
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 13 / 26
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Eastern Poland to Romania

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine and 1 transport
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 57 / 67
        Americans : 56 / 76
        Chinese : 8 / 8
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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