TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Hisaichi
1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 7 Infantry, 1 Mech.Inf and 5 Tanks moved from Ulaan Ude to Tulun
1 Mech.Inf and 2 Tanks moved from Jinan to Tulun
1 EarlyFighter, 5 Infantry, 1 NakajimaG5N and 2 Tanks moved from Shangtung to Nanking
2 Infantry moved from Peking to Shansi
1 Infantry moved from Seoul to sz102
1 Infantry and 1 Transport moved from sz102 to sz103
1 Artillery moved from Palana to sz103
1 Artillery and 1 Infantry moved from sz103 to Vostok
1 T.Boat moved from sz97 to sz96
1 Submarine moved from sz99 to sz95
1 Infantry moved from Seoul to sz102
1 Infantry and 1 Transport moved from sz102 to Sea Zone 104
1 Infantry moved from Formosa to Sea Zone 104
2 Infantry moved from Sea Zone 104 to Kwangsi
Yamamoto take Kwangsi from British
1 Transport moved from Sea Zone 104 to sz102
1 Infantry moved from Manchuria to sz102
1 Infantry and 1 Transport moved from sz102 to sz103
1 Artillery moved from Palana to sz103
1 Artillery and 1 Infantry moved from sz103 to Vostok
1 Carrier moved from sz102 to Sea Zone 104
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Destroyer, 2 EarlyFighters and 13 Infantry; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 2 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantry in Shansi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Hisaichi roll dice for 2 Infantry in Shansi, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 2 Infantry in Shansi, round 4 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
Hisaichi roll dice for 2 Infantry in Shansi, round 5 : 1/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Tulun
Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 7 Infantry, 2 Mech.Infs and 7 Tanks
Russians defend with 16 Infantry, 1 Mech.Inf and 5 Tanks
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 7 Infantry, 2 Mech.Infs and 7 Tanks in Tulun, round 2 : 8/21 hits
Russians roll dice for 16 Infantry, 1 Mech.Inf and 5 Tanks in Tulun, round 2 : 6/22 hits
6 Infantry owned by the Hisaichi and 8 Infantry owned by the Russians lost in Tulun
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 1 Infantry, 2 Mech.Infs and 7 Tanks in Tulun, round 3 : 7/15 hits
Russians roll dice for 8 Infantry, 1 Mech.Inf and 5 Tanks in Tulun, round 3 : 6/14 hits
1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 7 Infantry owned by the Russians, 1 Artillery owned by the Hisaichi and 1 Elite owned by the Hisaichi lost in Tulun
Hisaichi roll dice for 1 Bomber, 1 Fighter and 7 Tanks in Tulun, round 4 : 6/9 hits
Russians roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Tulun, round 4 : 4/7 hits
4 Tanks owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Russians and 4 Tanks owned by the Hisaichi lost in Tulun
Hisaichi roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Tulun, round 5 : 1/5 hits
Russians roll dice for 1 Tank in Tulun, round 5 : 0/1 hits
1 Tank owned by the Russians lost in Tulun
Hisaichi win, taking Tulun from Russians with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter, 1 Elite, 7 Infantry, 2 Mech.Infs and 4 Tanks
Casualties for Russians: 16 Infantry, 1 Mech.Inf and 5 Tanks
Battle in Vostok
Hisaichi attack with 2 Artillerys and 2 Infantry
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 2 Artillerys and 2 Infantry in Vostok, round 2 : 2/4 hits
Russians roll dice for 1 Mech.Inf in Vostok, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Mech.Inf
Battle in Nanking
Hisaichi attack with 1 EarlyFighter, 5 Infantry, 1 NakajimaG5N and 2 Tanks
Chinese defend with 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantry and 1 Marine
Hisaichi roll dice for 1 EarlyFighter, 5 Infantry, 1 NakajimaG5N and 2 Tanks in Nanking, round 2 : 4/9 hits
Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantry and 1 Marine in Nanking, round 2 : 5/9 hits
5 Infantry owned by the Hisaichi, 2 ArmoredCars owned by the Chinese and 2 Infantry owned by the Chinese lost in Nanking
2 Tanks retreated to Shangtung
Chinese win with 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 5 Infantry
Casualties for Chinese: 2 ArmoredCars and 2 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter and 1 NakajimaG5N moved from Nanking to Shangtung
1 Bomber and 1 Fighter moved from Tulun to Ulaan Ude
4 Infantry moved from Quagan to Jinan
4 Infantry moved from Tientsin to Hopeh
2 Infantry moved from Manchuria to Hsingnan
1 Destroyer moved from sz102 to sz100
2 Infantry moved from Macau to Hanan
1 Artillery and 1 Infantry moved from Attla to sz97
1 Artillery, 1 Infantry and 1 Transport moved from sz97 to sz121
1 Artillery and 1 Infantry moved from sz121 to Alaska
2 EarlyFighters moved from sz121 to Alaska
1 Artillery and 1 Infantry moved from Soem to Lambok
Place Units - Hisaichi
2 EarlyFighters placed in Sea Zone 104
1 B.Transport and 1 Destroyer placed in sz102
8 Infantry placed in Seoul
3 Infantry placed in Jinan
Hisaichi undo move 3.
3 Infantry placed in Shangtung
4 Infantry placed in Tientsin
3 Infantry placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs total