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    Darkpriorace

    @Darkpriorace

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    Best posts made by Darkpriorace

    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain The more that I look at it, The less I see a viable path forward. I could play a couple more turns, maybe come out with some new intel, but I am going to concede this match. Great match and Heavy bombers are OP.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: 2026 Classic Tournament

      I would be interested in playing. haven’t played online with triple A, but have a lot of experience with the steam version of 42 and single player Triple A.

      posted in Tournaments
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Thanks for that fix. I am going to add the transport back in the hudson bay, which was another unlucky set of rolls for you, but is missing in the redux.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: 2026 Classic Tournament

      @The_Good_Captain Thanks for the video. I got my proton mail registered and ready to go.

      posted in Tournaments
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain There are some big differences between the files. In the ncm edits you have a lot more infantry in main land asia, mainly india than the turn summary indicates. let me know how to proceed.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 5
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 1/1 hits, 0.00 expected hits
              British discover Jet Power
      
          Activate Technology - British
              British activating Jet Power
      
          Purchase Units - British
              British buy 3 armour and 4 infantry; Remaining resources: 5 PUs; 
      
          Non Combat Move - British
              2 armour moved from Anglo Sudan Egypt to Persia
              1 infantry moved from Libya to Anglo Sudan Egypt
              1 infantry moved from Algeria to Libya
              2 armour moved from South Africa to Anglo Sudan Egypt
              4 infantry moved from Karelia S.S.R. to Caucasus
              6 infantry moved from Finland Norway to Karelia S.S.R.
              1 armour and 4 infantry moved from United Kingdom to North Sea Zone
              1 armour and 4 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              2 armour placed in South Africa
              1 armour and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      British rolls : 1.00
      

      uk5.tsvg

      Hell yeah, tech rolls FTW. Also, I specifically requested no Waltz, lol. great strategy, i hate it lol.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 17
      
          Purchase Units - Americans
              Americans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Americans
              Battle in Ukraine S.S.R.
                  Americans attack with 4 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Ukraine S.S.R.
                      Americans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 infantry in Ukraine S.S.R., round 4 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 infantry in Ukraine S.S.R., round 5 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Americans win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 armour moved from Yakut S.S.R. to Sinkiang
              2 infantry moved from North Sea Zone to Finland Norway
              1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
              1 armour and 11 infantry moved from West Canada to East Canada Sea Zone
              1 armour, 1 carrier, 11 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
              1 armour and 11 infantry moved from North Sea Zone to Finland Norway
              14 infantry moved from West US to West Canada
      
          Place Units - Americans
              1 fighter and 12 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Germans regular : -0.33
      

      us17.tsvg

      Sorry for the delay, came down with a serious stomach bug, but should be on the mend now.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 18
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - British
              4 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Russia to Anglo Sudan Egypt
              5 infantry moved from Syria Jordan to Anglo Sudan Egypt
              5 infantry moved from Kenya-Rhodesia to South Africa
      
          Place Units - British
              1 fighter and 1 infantry placed in South Africa
              5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      uk18.tsvg

      I don’t think you would have known bc I didn’t do a combat phase, but I had to redo the UK turn due to purchasing an AA gun, which wasn’t allowed.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 24
      
          Non Combat Move - British
              2 infantry moved from Persia to Syria Jordan
              2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
              1 infantry moved from Kenya-Rhodesia to South Africa
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      uk24.tsvg

      I’m sure I will see any of this 27 IPC’s. Surely won’t be a 2 v 2 in a game that is meant to be a 3 v 2. haha

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 30
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Non Combat Move - Russians
              1 armour moved from Kazakh S.S.R. to Russia
              11 infantry moved from Kazakh S.S.R. to Novosibirsk
              1 infantry moved from Russia to Evenki National Okrug
              5 infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      r30.tsvg

      I will appreciate the review, because I can’t figure out how I could have won. I see small errors, like the AA guns, but I can’t find a way to push through the germany wall.

      posted in Play Boardgames
      D
      Darkpriorace

    Latest posts made by Darkpriorace

    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain The more that I look at it, The less I see a viable path forward. I could play a couple more turns, maybe come out with some new intel, but I am going to concede this match. Great match and Heavy bombers are OP.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain said in Classic League, Game 1: TGC vs Darkpriorace:

      @Darkpriorace

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Ukraine S.S.R. to Caucasus
              1 fighter moved from Ukraine S.S.R. to Caucasus
              1 fighter moved from Germany to Caucasus
              1 bomber moved from West Europe to Karelia S.S.R.
      
          Combat - Germans
              Strategic bombing raid in Karelia S.S.R.
                      Americans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                  Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
                  Bombing raid costs 4 PUs
              Battle in Caucasus
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Karelia S.S.R. to West Europe
              1 fighter moved from Caucasus to Germany
              1 fighter moved from Caucasus to Ukraine S.S.R.
              9 infantry moved from East Europe to Ukraine S.S.R.
              13 infantry moved from Germany to East Europe
              1 armour moved from Ukraine S.S.R. to East Europe
              1 armour moved from Ukraine S.S.R. to Germany
              1 infantry moved from East Europe to Ukraine S.S.R.
              1 infantry moved from Germany to East Europe
              2 infantry moved from West Europe to Germany
      
          Place Units - Germans
              12 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Americans AA : -0.17
      Russians regular : -1.00
      Germans regular : -0.67
      

      J31.tsvg Allies: +52.49; you are an upstanding player and I haven’t nor would I think you’re a bad sport for taking a day or so to respond. That’s totally normal in fact. I have taken longer hiatuses. You’re a good dude.

      I see the j31 file but the turn summary is for G7. Can you fix that for me to review?

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 31
      
          Non Combat Move - British
              1 transport moved from West Africa Sea Zone to North Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      uk31.tsvg

      Sorry for the delay, i’m not being a bad sport, I had life come up.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 31
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - Russians
              15 infantry moved from Novosibirsk to Russia
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      r31.tsvg

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 30
      
          Purchase Units - Americans
              Americans buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 infantry moved from Karelia S.S.R. to Caucasus
              2 fighters moved from Karelia S.S.R. to Caucasus
              7 infantry moved from Novosibirsk to Evenki National Okrug
      
          Combat - Americans
              Battle in Evenki National Okrug
                  Americans attack with 7 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 7 infantry in Evenki National Okrug, round 2 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 7 infantry in Evenki National Okrug, round 3 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Evenki National Okrug
                      Americans roll dice for 6 infantry in Evenki National Okrug, round 4 : 3/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Evenki National Okrug
                      1 infantry owned by the Japanese lost in Evenki National Okrug
                  Americans win, taking Evenki National Okrug from Japanese with 5 infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Caucasus
                  Americans attack with 2 fighters and 4 infantry
                  Germans defend with 3 infantry
                      Americans roll dice for 2 fighters and 4 infantry in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Caucasus
                      1 infantry owned by the Germans lost in Caucasus
                      Americans roll dice for 2 fighters and 3 infantry in Caucasus, round 3 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Caucasus
                      1 infantry owned by the Germans lost in Caucasus
                      Americans roll dice for 2 fighters and 2 infantry in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                  Americans win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Caucasus to Karelia S.S.R.
              3 infantry moved from Finland Norway to Karelia S.S.R.
              3 infantry moved from East Europe to Karelia S.S.R.
              15 infantry moved from Karelia S.S.R. to Russia
              1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
              8 infantry moved from West Canada to East Canada Sea Zone
              1 carrier, 8 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
              8 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - Americans
              2 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.83
      Japanese regular : 1.00
      Germans regular : 0.00
      

      us30.tsvg

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 30
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      uk30.tsvg

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 30
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Non Combat Move - Russians
              1 armour moved from Kazakh S.S.R. to Russia
              11 infantry moved from Kazakh S.S.R. to Novosibirsk
              1 infantry moved from Russia to Evenki National Okrug
              5 infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      r30.tsvg

      I will appreciate the review, because I can’t figure out how I could have won. I see small errors, like the AA guns, but I can’t find a way to push through the germany wall.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 29
      
          Combat Move - Americans
              3 infantry moved from Karelia S.S.R. to East Europe
              1 fighter moved from Karelia S.S.R. to East Europe
              1 infantry moved from Karelia S.S.R. to East Europe
              1 fighter moved from Karelia S.S.R. to Caucasus
              4 infantry moved from Russia to Caucasus
              7 infantry moved from Russia to Novosibirsk
      
          Combat - Americans
              Battle in East Europe
                  Americans attack with 1 fighter and 4 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 fighter and 4 infantry in East Europe, round 2 : 3/5 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in East Europe
                  Americans win, taking East Europe from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Caucasus
                  Americans attack with 1 fighter and 4 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 4 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                  Americans win, taking Caucasus from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Novosibirsk
                  Americans attack with 7 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 7 infantry in Novosibirsk, round 2 : 1/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Novosibirsk
                  Americans win, taking Novosibirsk from Japanese with 7 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from East Europe to Karelia S.S.R.
              1 fighter moved from Caucasus to Karelia S.S.R.
              1 infantry moved from Persia to Kazakh S.S.R.
              1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
              3 infantry moved from West Canada to East Canada Sea Zone
              8 infantry moved from West US to West Canada
              1 carrier, 3 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
              3 infantry moved from North Sea Zone to Finland Norway
              7 infantry moved from Finland Norway to Karelia S.S.R.
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Japanese regular : -0.33
      Germans regular : -2.33
      

      us29.tsvg

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 29
      
          Non Combat Move - British
              1 transport moved from Angola Sea Zone to West Africa Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      uk29.tsvg

      I assume the odds have shifted, from you having a 1 to 2% chance to win at this point? I don’t feel like I am winning anymore.

      posted in Play Boardgames
      D
      Darkpriorace
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @The_Good_Captain Game History

      Round: 29
      
          Purchase Units - Russians
              Russians buy 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 armour moved from Russia to Novosibirsk
                    Russians take Novosibirsk from Japanese
              1 armour moved from Novosibirsk to Kazakh S.S.R.
              13 infantry moved from Russia to Kazakh S.S.R.
      
          Combat - Russians
              Battle in Kazakh S.S.R.
                  Russians attack with 1 armour and 13 infantry
                  Japanese defend with 2 armour and 3 infantry
                      Russians roll dice for 1 armour and 13 infantry in Kazakh S.S.R., round 2 : 1/14 hits, 2.67 expected hits
                      Japanese roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians roll dice for 1 armour and 12 infantry in Kazakh S.S.R., round 3 : 2/13 hits, 2.50 expected hits
                      Japanese roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians roll dice for 1 armour and 12 infantry in Kazakh S.S.R., round 4 : 1/13 hits, 2.50 expected hits
                      Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                      1 armour owned by the Japanese lost in Kazakh S.S.R.
                      Russians roll dice for 1 armour and 11 infantry in Kazakh S.S.R., round 5 : 2/12 hits, 2.33 expected hits
                      Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Kazakh S.S.R.
                  Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 2 armour and 3 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Evenki National Okrug to Novosibirsk
      
          Place Units - Russians
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -2.00
      Russians regular : -4.00
      

      r29.tsvg

      posted in Play Boardgames
      D
      Darkpriorace