Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 infantry moved from Yunnan to Hunan
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yunnan to Hunan
4 aaGuns moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
3 armour, 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 3 infantry, 5 tactical_bombers and 3 transports moved from 39 Sea Zone to 80 Sea Zone
7 fighters and 5 tactical_bombers moved from 80 Sea Zone to Iraq
2 bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Persia
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Persia from British, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Japanese win, taking Iraq from British with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Non Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from Iraq to 80 Sea Zone
2 bombers moved from Shan State to Timguska
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
5 artilleries moved from Kiangsi to Kwangtung
Place Units - Japanese
2 fighters and 1 infantry placed in French Indo China
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,1,5,3,3,3,1,5,6,2,2,5,4,5,4,5,2,5,2,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,2,4,6
Japanese collect 36 PUs (11 lost to blockades); end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
7 fighters moved from Kweichow to French Indo China
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
1 battleship and 3 cruisers moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
2 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Eastern United States to Iceland
2 fighters moved from Norway to Finland
2 fighters moved from Caucasus to Northwest Persia
Combat - Americans
Battle in Finland
Americans attack with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 2 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber, 12 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 3 tactical_bombers
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -75
Casualties for Americans: 1 artillery, 12 fighters and 1 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 tactical_bombers
1 bomber owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 36 Sea Zone
6 carriers, 5 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
6 destroyers and 5 submarines moved from 21 Sea Zone to 36 Sea Zone
2 bombers moved from Wake Island to Hunan
8 bombers moved from United Kingdom to Norway
2 fighters moved from Finland to 125 Sea Zone
2 bombers moved from Eastern United States to Norway
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 125 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
some sick dice…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kiangsi
5 artilleries and 6 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 6 artilleries and 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
some sick dice…
Jesus, I saw that… well, you are pulling ahead, so I’ll take what I can get.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
5 fighters moved from Caucasus to Persia
9 armour and 10 mech_infantrys moved from Caucasus to Iraq
11 mech_infantrys moved from Caucasus to Iraq
4 artilleries and 6 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
1 artillery and 10 infantry moved from Yunnan to French Indo China
2 fighters moved from French West Africa to Egypt
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kwangtung
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 harbour and 1 infantry
1 armour owned by the British retreated to Kwangsi
Japanese win with 5 artilleries remaining. Battle score for attacker is -9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 9 armour, 2 fighters, 25 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Iraq from Japanese with 9 armour, 2 fighters, 25 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in French Indo China
British attack with 1 artillery and 10 infantry
Japanese defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
British win, taking French Indo China from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 32
Casualties for British: 3 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
5 fighters moved from Persia to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,3,2,5,1,6,3,3,1,4,3,5,4,3,6,6,3,1,4,1,4,2,1,4,3,3,2,6,3,6,2,3,1,6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 28 PUs (7 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 1 fighter
:-o :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Alexandria to Tobruk
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to Kwangsi
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Formosa
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
French take Kazakhstan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
3 tactical_bombers moved from Volgograd to Kazakhstan
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Kazakhstan to Volgograd
6 bombers moved from Volgograd to Western Germany
3 fighters moved from Yugoslavia to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 bomber moved from Russia to Western Germany
3 aaGuns, 35 armour, 24 artilleries, 34 infantry, 8 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Bessarabia to Belarus
5 infantry moved from Germany to Poland
3 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
3 armour moved from Bryansk to Novgorod
3 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
2 aaGuns and 1 infantry placed in Novgorod
3 armour placed in Volgograd
2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
2 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kwangsi
Combat - Russians
Battle in Shan State
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Yunnan to Kwangsi
Turn Complete - Russians
if you attack egypt with all jap ships ill scramble one tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Korea
5 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Timguska to Persia
1 armour moved from Timguska to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Timguska to Yakut S.S.R.
3 armour, 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 3 infantry, 1 submarine, 5 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone
3 armour, 1 artillery and 3 infantry moved from 72 Sea Zone to French Madagascar
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 5 fighters
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the ANZAC
retreated to 20 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is -24
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 1 carrier
Battle in French Madagascar
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 artillery
Japanese win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
2 fighters owned by the ANZAC forced to land in Kiangsi
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Jehol
1 fighter moved from Korea to Japan
1 bomber moved from Timguska to Caucasus
7 fighters moved from 80 Sea Zone to Caucasus
1 bomber moved from Persia to Caucasus
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,5,4,1,3,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5,5,2
Japanese collect 24 PUs (4 lost to blockades); end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor and 5 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 11 destroyers, 5 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
3 bombers moved from Norway to Germany
2 bombers moved from Norway to Western Germany
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
3 bombers moved from Norway to Karelia
3 bombers moved from Norway to Vyborg
2 bombers moved from Hunan to Northwest Persia
1 bomber moved from India to Northwest Persia
Combat - Americans
Battle in Karelia
Americans attack with 1 artillery, 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 artilleries and 3 bombers
Germans defend with 1 infantry
Americans win, taking Vyborg from Germans with 2 artilleries and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siam
Battle in Hainan
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,6 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Norway
3 bombers moved from Karelia to Norway
3 bombers moved from Vyborg to Norway
1 fighter moved from Iceland to Norway
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 125 Sea Zone
2 fighters placed in 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Norway: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Americans undo move 2.
1 fighter placed in Norway
1 fighter placed in 125 Sea Zone
1 factory_minor placed in Korea
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Americans collect 59 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
5 artilleries and 5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 5 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Kwangtung
Chinese attack with 5 artilleries and 8 infantry
Japanese defend with 5 artilleries and 1 harbour
Chinese win, taking Kwangtung from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 1 infantry
Casualties for Japanese: 5 artilleries
Non Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
misplaced the minor factory edited it from Korea to Finland
wait hold on a minute!!
k i see made a mistake got to edit middle east…