TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
my aa guns are insane!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Caucasus to Kazakhstan
7 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 7 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
7 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 armour moved from Persia to Caucasus
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from United Kingdom to French West Africa
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from India to Yunnan
Place Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 30 PUs (6 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,5,5,5,1,4,5,6,2,6,4,3,3,1,5,3,5,3,1,3,6,5,6,4,3,6,5,5,6,5,1,5,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
they pretty much suck tbh :-o
they are the only thing keeping in the game :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 5 fighters
French defend with 1 destroyer; British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from 98 Sea Zone to Greece
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Tunisia to Tobruk
2 infantry moved from France to Western Germany
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 battleship moved from 54 Sea Zone to 21 Sea Zone
1 battleship moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Guam to Manchuria
1 submarine moved from 21 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to Manchuria
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 63 PUs;
Germans buy 3 armour, 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from British
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
3 tactical_bombers moved from Volgograd to Rostov
1 bomber moved from Volgograd to Iraq
1 bomber moved from Novgorod to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Finland
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Finland to Volgograd
1 bomber moved from Rostov to Volgograd
3 tactical_bombers moved from Rostov to Volgograd
3 fighters moved from Yugoslavia to Southern Italy
2 bombers moved from Germany to Volgograd
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 armour moved from Russia to Volgograd
3 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bulgaria to Bessarabia
3 fighters moved from Germany to Yugoslavia
2 fighters moved from Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
1 bomber placed in Germany
Germans undo move 5.
1 bomber placed in Russia
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 infantry moved from Yunnan to Hunan
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yunnan to Hunan
4 aaGuns moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 infantry moved from Yunnan to Hunan
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yunnan to Hunan
4 aaGuns moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
3 armour, 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 3 infantry, 5 tactical_bombers and 3 transports moved from 39 Sea Zone to 80 Sea Zone
7 fighters and 5 tactical_bombers moved from 80 Sea Zone to Iraq
2 bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Persia
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Persia from British, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Japanese win, taking Iraq from British with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Non Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from Iraq to 80 Sea Zone
2 bombers moved from Shan State to Timguska
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
5 artilleries moved from Kiangsi to Kwangtung
Place Units - Japanese
2 fighters and 1 infantry placed in French Indo China
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,1,5,3,3,3,1,5,6,2,2,5,4,5,4,5,2,5,2,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,2,4,6
Japanese collect 36 PUs (11 lost to blockades); end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
7 fighters moved from Kweichow to French Indo China
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
1 battleship and 3 cruisers moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
2 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Eastern United States to Iceland
2 fighters moved from Norway to Finland
2 fighters moved from Caucasus to Northwest Persia
Combat - Americans
Battle in Finland
Americans attack with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 2 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber, 12 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 3 tactical_bombers
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -75
Casualties for Americans: 1 artillery, 12 fighters and 1 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 tactical_bombers
1 bomber owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 36 Sea Zone
6 carriers, 5 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
6 destroyers and 5 submarines moved from 21 Sea Zone to 36 Sea Zone
2 bombers moved from Wake Island to Hunan
8 bombers moved from United Kingdom to Norway
2 fighters moved from Finland to 125 Sea Zone
2 bombers moved from Eastern United States to Norway
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 125 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
some sick dice…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kiangsi
5 artilleries and 6 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 6 artilleries and 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
some sick dice…
Jesus, I saw that… well, you are pulling ahead, so I’ll take what I can get.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
5 fighters moved from Caucasus to Persia
9 armour and 10 mech_infantrys moved from Caucasus to Iraq
11 mech_infantrys moved from Caucasus to Iraq
4 artilleries and 6 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
1 artillery and 10 infantry moved from Yunnan to French Indo China
2 fighters moved from French West Africa to Egypt
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kwangtung
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 harbour and 1 infantry
1 armour owned by the British retreated to Kwangsi
Japanese win with 5 artilleries remaining. Battle score for attacker is -9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 9 armour, 2 fighters, 25 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Iraq from Japanese with 9 armour, 2 fighters, 25 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in French Indo China
British attack with 1 artillery and 10 infantry
Japanese defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
British win, taking French Indo China from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 32
Casualties for British: 3 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
5 fighters moved from Persia to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,3,2,5,1,6,3,3,1,4,3,5,4,3,6,6,3,1,4,1,4,2,1,4,3,3,2,6,3,6,2,3,1,6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 28 PUs (7 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 1 fighter
:-o :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Alexandria to Tobruk
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to Kwangsi
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Formosa
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
French take Kazakhstan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French