this game is already not going well
15L G40 L JWW v Aequitas et Veritas (allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 6 carriers, 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 36 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Celebes to 54 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 6 carriers, 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 36 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Celebes to 54 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 2 destroyers, 21 fighters and 5 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 2 destroyers, 21 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 18/33 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 7/17 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 1 destroyer, 19 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 16/30 hits
Americans roll dice for 2 battleships, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 6/7 hits
3 fighters owned by the Americans, 2 battleships owned by the Americans, 1 carrier owned by the Japanese, 1 transport owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 10 carriers, 2 cruisers, 16 fighters and 5 tactical_bombers remaining. Battle score for attacker is 152
Casualties for Japanese: 1 carrier, 2 destroyers and 5 fighters
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 54 Sea Zone to Solomon Islands
1 fighter moved from 54 Sea Zone to Solomon Islands
1 bomber moved from 54 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
1 mech_infantry moved from French Indo China to Hunan
1 bomber moved from 26 Sea Zone to Marshall Islands
2 mech_infantrys moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from 54 Sea Zone to Solomon IslandsPlace Units - Japanese
2 infantry placed in Manchuria
1 fighter placed in Manchuria
3 mech_infantrys placed in French Indo China
4 fighters placed in Japan
Japanese undo move 1.
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Solomon Islands: 2 fighters
EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Marshall Islands : 1 bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 flag, 1 armour and 2 mech_infantrys
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 bomber and 5 fighters
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
54 Sea Zone : 1 flag, 2 battleships, 9 carriers, 2 cruisers, 11 fighters, 4 infantry, 5 tactical_bombers and 2 transports
West India : 1 flag, 1 infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 69
Russians : 31 / 34
Japanese : 63 / 65
Americans : 55 / 75
Chinese : 2 / 4
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 22 / 34
ANZAC : 14 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.647
Median : 4.000
Variance : 0.832
Standard Deviation : 0.912
Total rolls : 102Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 19 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.620
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 71Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.552
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29 -
made an edit on until lost and subsequently on mcm for 2 fit’s. rather than kill an undamaged CV, I killed two damaged cv’s and then landed two fit’s on this carrier.
I trust this is ok? if not I’ll be happy to change it back.
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It is fine, don’t worry about it.
You will finish me off next round?? -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 battleships, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
1 fighter moved from Tunisia to Alexandria
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Korea
Americans take Korea from Japanese
3 bombers moved from Yakut S.S.R. to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 battleships, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
1 fighter moved from Tunisia to Alexandria
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Korea
Americans take Korea from Japanese
3 bombers moved from Yakut S.S.R. to KansuCombat - Americans
Battle in Kansu
Americans attack with 3 bombers
Germans defend with 1 armour
Americans roll dice for 3 bombers in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 3 fighters and 2 transports; Italians defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 3 transports in 92 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Alexandria
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Kansu to Russia
1 destroyer moved from 1 Sea Zone to 13 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 carriers, 2 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Alexandria to TobrukPlace Units - Americans
2 battleships placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 52 / 69
Russians : 31 / 34
Japanese : 60 / 65
Americans : 58 / 78
Chinese : 2 / 4
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 22 / 34
ANZAC : 14 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Union of South Africa to Egypt
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Tobruk to Algeria -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Union of South Africa to Egypt
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Tobruk to AlgeriaCombat - British
Battle in Persia
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Algeria
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Algeria from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Air Battle in Egypt -
Launch interceptors?
Egypt: 3 Ftrs available vs 1 Bmbr
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@aequitas:
It is fine, don’t worry about it.
You will finish me off next round??i believe so
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@aequitas:
Launch interceptors?
Egypt: 3 Ftrs available vs 1 Bmbr
yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Union of South Africa to Egypt
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Tobruk to AlgeriaCombat - British
Battle in Persia
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Algeria
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Italians launches 3 interceptors out of Egypt
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Egypt to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Algeria to TunisiaPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 51 / 69
Russians : 31 / 34
Japanese : 60 / 65
Americans : 58 / 78
Chinese : 2 / 3
British : 24 / 24
UK_Pacific : 0 / 0
Italians : 22 / 34
ANZAC : 14 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Highlight of the day.
Have you seen my Swift Bmbr Pilot?
He came right to the Point and executed the orders. Your Ftrs looked slow :-D :-D.
Booyaaa -
@aequitas:
The Highlight of the day.
Have you seen my Swift Bmbr Pilot?
He came right to the Point and executed the orders. Your Ftrs looked slow :-D :-D.
Booyaaaat least I didn’t lose a fgt
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 fighters moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Southern Italy to Alexandria
2 bombers moved from Southern France to Alexandria
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 fighters moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Southern Italy to Alexandria
2 bombers moved from Southern France to Alexandria
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians win, taking Alexandria from British with 2 artilleries, 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Italians
2 carriers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Southern Italy
1 fighter moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
4 artilleries moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Egypt
2 bombers moved from Alexandria to Egypt
1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 3 mech_infantrys moved from Romania to Greece
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 4 fighters and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
80 Sea Zone : 1 flag
Greece : 1 armour, 2 infantry and 3 mech_infantrys
97 Sea Zone : 1 flag, 1 destroyer and 2 transports
98 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 51 / 69
Russians : 31 / 34
Japanese : 60 / 65
Americans : 58 / 78
Chinese : 2 / 3
British : 24 / 24
UK_Pacific : 0 / 0
Italians : 22 / 30
ANZAC : 14 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,2,6,6,1,1,3,5,1,2,2,5,3,1,1,6,1,1,6,6,3,3,5,5,4,2,5,1,4,2,2,1,5,2,2
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 51 / 69
Russians : 31 / 34
Japanese : 56 / 65
Americans : 58 / 78
Chinese : 2 / 3
British : 24 / 24
UK_Pacific : 0 / 0
Italians : 22 / 30
ANZAC : 18 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You may skip through France Turn since there is not really much going on there.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Southern France to Algeria
1 fighter moved from Northern Italy to Algeria
2 infantry moved from Morocco to Algeria





