14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,5,1,6,3,2,3,6
ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 51
Russians : 36 / 37
Japanese : 48 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 20 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,440
Median : 3,000
Variance : 1,708
Standard Deviation : 1,307
Total rolls : 25
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,545
Median : 3,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11
ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,545
Median : 3,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Production/PUs Summary :
Germans : 40 / 51
Russians : 36 / 37
Japanese : 48 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 20 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Eastern Poland
3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
1 aaGun moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Greece
2 infantry moved from Western Germany to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
1 aaGun and 10 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Southern Italy
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 destroyer and 1 fighter placed in 113 Sea Zone
8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Egypt : 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 1 aaGun and 10 infantry
Germany : 1 factory_major and 8 mech_infantrys
Albania : 1 aaGun
Northern Italy : 2 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 2 armour, 4 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 4 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 34 / 37
Japanese : 48 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 20 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 bomber moved from Bessarabia to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
1 aaGun and 1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
1 aaGun moved from Tambov to Volgograd
1 aaGun and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 1 infantry placed in Volgograd
3 artilleries and 1 fighter placed in Russia
1 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Timguska : 1 aaGun and 12 infantry
Buryatia : 1 aaGun and 6 infantry
Belarus : 4 infantry
Baltic States : 2 infantry
Bryansk : 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Archangel : 1 aaGun, 2 artilleries and 9 infantry
Bessarabia : 2 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter and 1 infantry
Ukraine : 1 factory_minor
Western Ukraine : 4 infantry
Volgograd : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 infantry
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 53
Russians : 35 / 35
Japanese : 48 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 20 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,727
Median : 4,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11
Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3,625
Median : 3,500
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8
Does the UK INDIAN fgt scramble?
No scramble please, thank you,
Good luck!
@aequitas:
No scramble please, thank you,
Good luck!
Thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 bomber moved from Kweichow to India
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hainan to Philippines
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to India
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to India
1 tactical_bomber moved from Hainan to French Indo China
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Szechwan to Yunnan
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Yunnan
1 armour moved from Sikang to Szechwan
1 tactical_bomber moved from Kweichow to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 bomber moved from Kweichow to India
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hainan to Philippines
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to India
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to India
1 tactical_bomber moved from Hainan to French Indo China
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Szechwan to Yunnan
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Yunnan
1 armour moved from Sikang to Szechwan
1 tactical_bomber moved from Kweichow to Tsinghai
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 9 infantry
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in India and was removed
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 aaGun and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 tactical_bomber moved from Tsinghai to Szechwan
1 bomber moved from India to Kwangsi
Place Units - Japanese
3 fighters placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 armour and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 3 infantry
Sumatra : 1 flag
41 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 transport
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
20 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 53
Russians : 35 / 35
Japanese : 58 / 69
Americans : 50 / 77
Chinese : 0 / 4
British : 26 / 30
UK_Pacific : 4 / 0
Italians : 21 / 31
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
A couple things here…triple A allowed my to use one aircraft, fgt or tac, in attacks that couldn’t, seemingly to me land……perhaps I am mistaken? but I couldn’t figure out how I could land all of them after combat, which is odd.
anyways, I decided to remove a tac in the battle in IND and I put back an art….
If you don’t think this is fair then I would change the naval battle, Z55 and not attack with a fgt, just a dd. and then we could re-roll that battle, I might make some other naval (not used in the india battle) combat changes.
I made a few naval NCM edits…let me know if you have any questions or concerns.
Please use this file.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
10 Sea Zone : 1 carrier, 2 fighters and 2 transports
17 Sea Zone : 1 destroyer and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
55 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
United Kingdom : 1 bomber
Morocco : 1 aaGun and 1 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Production/PUs Summary :
Germans : 41 / 53
Russians : 35 / 35
Japanese : 57 / 69
Americans : 51 / 71
Chinese : 0 / 4
British : 26 / 30
UK_Pacific : 4 / 0
Italians : 21 / 31
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,059
Median : 5,000
Variance : 1,188
Standard Deviation : 1,090
Total rolls : 17
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,923
Median : 5,000
Variance : 1,250
Standard Deviation : 1,118
Total rolls : 13
Japanese Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4,500
Median : 4,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 41 / 53
Russians : 35 / 35
Japanese : 57 / 69
Americans : 51 / 71
Chinese : 0 / 4
British : 26 / 30
UK_Pacific : 4 / 0
Italians : 21 / 31
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,895
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 19
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,923
Median : 5,000
Variance : 1,250
Standard Deviation : 1,118
Total rolls : 13
Chinese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,400
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
Oh man, I just realized that I forgot to attack Iraq.
Is it ok that I roll for the attack and edit the results in my NCM?
yeah that’s cool…you going to roll on the forum?
Can you please explain how to roll on the Forum?
Thank you JWW.
I will roll this battle on the forum for you and explain……