@captainwalker Yam is up
Witt and AeV (Allies) vs Majik and Legion )Axis) G1942
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Russians : 34 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,722
Median : 4,500
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,286
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,778
Median : 4,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 125 Sea Zone
5 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Novgorod to Archangel
4 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belarus
Germans attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries
Germans win, taking Belarus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Germans attack with 6 fighters and 5 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Normandy Bordeaux from British with 6 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
5 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
2 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from Holland Belgium to France
1 artillery moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 bomber moved from 125 Sea Zone to NovgorodPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
2 infantry and 5 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits
1 fighter owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 2 infantry
1 tactical_bomber owned by the British retreated
Battle in 99 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 81 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
1 artillery placed in Egypt
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 3 mech_infantrys
81 Sea Zone : 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 armour
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 32 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 50 / 61
British : 34 / 35
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,955
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Germans Combat
1 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2,571
Median : 1,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7British Combat
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,500
Median : 4,500
Variance : 1,692
Standard Deviation : 1,301
Total rolls : 14Italians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
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I clicked one to much. :-D
Battle in sz 125 I went to battle with two Ftrs and 1xDD.
I got one hit so did I. I Chose your SS as casulty and retreated.
Battle in Normand went bad for me since I got on ehit on Shorebombardment and you had triple 1’s.
I also sunk an Italy DD. -
Three ones for three Inf. Nasty!
Flight in 6 hours, which means I get less than three hours sleep. Goodnight. -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from France to United Kingdom -
intercept orders for london? Hopefully you don’t get 3 ones against me! That was just plain nasty.
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Please get my ftrs from the ground and To launch.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from France to United KingdomCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to France
2 fighters moved from 99 Sea Zone to Southern Italy
1 armour moved from France to Yugoslavia
4 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
Lack of concentration!
I really did switch the places of my sub and my tranny.
Bhanta fooder…. :-(
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 2 fighters and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer
Eastern Persia : 2 infantryProduction/PUs Summary :
Russians : 32 / 42
Japanese : 54 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 50 / 61
British : 34 / 35
UK_Pacific : 4 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Bryansk to Ukraine
1 armour moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Belarus : 1 artillery and 2 infantry
Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 6 infantry and 2 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Eastern Persia : 1 infantry
Northwest Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Russians : 34 / 37
Japanese : 54 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 48 / 61
British : 34 / 35
UK_Pacific : 4 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 fighters moved from 37 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Sikang
2 artilleries and 1 infantry moved from Shensi to Tsinghai
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Java to 42 Sea Zone
4 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to SzechwanPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 infantry placed in India
2 mech_infantrys placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone -
Sea battle in sz 42.
My SS hit 2 times, what ships do you want me to assign the Hits?
Ool please, Thank you. -
Take a hit on all of the capital ships first
carriers
destroyer
cruiser
battleships
fighters -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/9 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 3 carriers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/5 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 4 : 4/6 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 42 Sea Zone, round 5 : 4/4 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -55
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer and 1 fighter
1 fighter owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Tobruk to Iraq
1 fighter moved from Alexandria to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 3 bombers and 3 infantry
Philippines : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 destroyer and 1 transport
54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
93 Sea Zone : 1 submarine
Iraq : 2 fighters
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 34 / 37
Japanese : 60 / 63
Americans : 59 / 84
Chinese : 1 / 5
Germans : 48 / 61
British : 34 / 35
UK_Pacific : 4 / 0
Italians : 8 / 14
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,608
Median : 4,000
Variance : 0,860
Standard Deviation : 0,927
Total rolls : 51Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4,000
Median : 4,000
Variance : 1,227
Standard Deviation : 1,108
Total rolls : 23Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3,286
Median : 3,500
Variance : 0,963
Standard Deviation : 0,981
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry -
Whoever goes next, please replace one of my smoking battleships in SZ 42 with a fighter in Java. Thank you.





