@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
What a twat: I had a Bombardment I could have used!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
French take Eastern Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 2 infantry
80 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Russians : 30 / 42
Japanese : 54 / 67
Americans : 59 / 80
Chinese : 5 / 5
Germans : 53 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
3 artilleries and 3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
1 armour owned by the Russians retreated to Ukraine
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians win, taking Belarus from Germans with 3 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 3 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 aaGun moved from Smolensk to Archangel
2 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Timguska : 1 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 3 artilleries
Bryansk : 2 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry
Archangel : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 3 infantry
Western Ukraine : 2 artilleries and 3 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 infantry
Production/PUs Summary :
Russians : 34 / 42
Japanese : 54 / 67
Americans : 59 / 80
Chinese : 5 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
We nearly got away with the full Front attack ordered by Stalin. Unfortunately, Manstein with Hoth’s 4th Pz and the 6th Army under the newly promoted Von Paulus, held firm in Bessarabia. As expected, your Satellite Allies completely collapsed in the Ukraine.
Your Reserves from the Reich should stabilise the situation next Summer.
Lol!! Fantastic commentary Wittman! I love it.
While Tojo over here exclaims “We’re running out of summers to win this war!” and goes back to planning his next moves in southeast Asia. Yamamoto on the other hand considers taking the fight to the Americans again and plans a visit to the Solomon Islands…
Australia considered retaking our Solomons and freeing the native peoples, but the allure of the Javan rubber (necessary for our American visitors) proved too much.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Hopei to Shensi
Place Units - Japanese
1 destroyer and 2 fighters placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in India
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,1
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Tobruk
1 armour and 1 mech_infantry moved from Libya to Alexandria
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 4.
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Solomon Islands : 1 infantry
Philippines : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 1 armour, 1 fighter and 1 mech_infantry
Gibraltar : 1 mech_infantry
Normandy Bordeaux : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 fighter
Libya : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Russians : 34 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1,500
Median : 1,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Russians : 34 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,722
Median : 4,500
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,286
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,778
Median : 4,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 125 Sea Zone
5 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Novgorod to Archangel
4 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Belarus
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belarus
Germans attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries
Germans win, taking Belarus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Germans attack with 6 fighters and 5 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Normandy Bordeaux from British with 6 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
5 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
2 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from Holland Belgium to France
1 artillery moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 bomber moved from 125 Sea Zone to Novgorod
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
2 infantry and 5 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits
1 fighter owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 2 infantry
1 tactical_bomber owned by the British retreated
Battle in 99 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
Place Units - British
4 infantry placed in United Kingdom
1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
1 artillery placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 3 mech_infantrys
81 Sea Zone : 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 armour
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Russians : 32 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 50 / 61
British : 34 / 35
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,955
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
Germans Combat
1 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2,571
Median : 1,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
British Combat
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,500
Median : 4,500
Variance : 1,692
Standard Deviation : 1,301
Total rolls : 14
Italians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
I clicked one to much. :-D
Battle in sz 125 I went to battle with two Ftrs and 1xDD.
I got one hit so did I. I Chose your SS as casulty and retreated.
Battle in Normand went bad for me since I got on ehit on Shorebombardment and you had triple 1’s.
I also sunk an Italy DD.
Three ones for three Inf. Nasty!
Flight in 6 hours, which means I get less than three hours sleep. Goodnight.
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from France to United Kingdom
intercept orders for london? Hopefully you don’t get 3 ones against me! That was just plain nasty.
Please get my ftrs from the ground and To launch.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from France to United Kingdom
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from United Kingdom to France
2 fighters moved from 99 Sea Zone to Southern Italy
1 armour moved from France to Yugoslavia
4 infantry moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs