Witt and AeV (Allies) vs Majik and Legion )Axis) G1942


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                2 fighters moved from 38 Sea Zone to India
                1 fighter moved from Burma to India
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
                1 bomber moved from French Indo China to India
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Kweichow to Hopei
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese


  • Scramble orders for SZ 39?


  • No scramble.

    Good Luck!


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                2 fighters moved from 38 Sea Zone to India
                1 fighter moved from Burma to India
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
                1 bomber moved from French Indo China to India
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Kweichow to Hopei
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 2 transports
                    British defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Hopei
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -21
                    Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from India to 39 Sea Zone
                2 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 carrier moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 carrier and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                Japanese collect 56 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Algeria to Holland Belgium
                1 fighter moved from Algeria to Libya


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Algeria to Holland Belgium
                1 fighter moved from Algeria to Libya

    Combat - Americans
                Battle in 43 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 4 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 7 :  1/1 hits
                        1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 fighter
                        Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 :  1/4 hits
                        Italians roll dice for 1 fighter in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Libya to Alexandria
                3 fighters moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 battleship moved from 54 Sea Zone to 46 Sea Zone
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Morocco

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Solomon Islands : 1 infantry
        New Guinea : 2 infantry
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 submarine
        46 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        26 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters and 1 transport
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Alexandria : 1 fighter
        Gibraltar : 1 mech_infantry
        Morocco : 1 artillery, 1 fighter and 1 infantry
        Normandy Bordeaux : 1 bomber
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Libya : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 34 / 42
        Japanese : 57 / 67
        Americans : 60 / 80
        Chinese : 4 / 6
        Germans : 46 / 60
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,415
            Median : 3,000
            Variance : 0,375
            Standard Deviation : 0,612
            Total rolls : 41

    Germans Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,345
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,714
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 34 / 42
        Japanese : 56 / 67
        Americans : 60 / 80
        Chinese : 5 / 5
        Germans : 46 / 60
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3,754
            Median : 4,000
            Variance : 0,359
            Standard Deviation : 0,599
            Total rolls : 65

    Germans Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,345
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 29

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4,062
            Median : 4,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4,333
            Median : 5,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15


  • Apparently Japanese ground units are incapable of defending in this game  :x

  • '22 '16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Greece to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel

  • '22 '16

    Intercept orders?


  • Yes launch interceptors please.
    Thank you, good luck!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Greece to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    British defend with 3 infantry; Americans defend with 1 bomber
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for British: 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Bessarabia to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Novgorod to Archangel
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Bessarabia
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                1 bomber, 1 fighter and 2 infantry placed in Western Germany
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 26 PUs;
                British buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from West India to India

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in India
                    British attack with 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 infantry in India, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        British roll dice for 2 infantry in India, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 infantry in India, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in India, round 4 :  1/1 hits
                        1 infantry owned by the British lost in India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Kenya to Ethiopia
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 submarine placed in 81 Sea Zone
                2 mech_infantrys placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        76 Sea Zone : 1 transport
        Eire : 1 flag
        99 Sea Zone : 1 submarine
        81 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Russians : 30 / 42
        Japanese : 56 / 67
        Americans : 57 / 80
        Chinese : 5 / 5
        Germans : 53 / 64
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,300
            Median : 3,500
            Variance : 0,737
            Standard Deviation : 0,858
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,333
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,786
            Median : 4,000
            Variance : 1,077
            Standard Deviation : 1,038
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 99 Sea Zone to France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from South Australia to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 fighters and 1 harbour
        Northern Territory : 1 aaGun and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        41 Sea Zone : 1 destroyer
        37 Sea Zone : 1 destroyer
        35 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Persia : 2 infantry

    Production/PUs Summary :

    Russians : 30 / 42
        Japanese : 54 / 67
        Americans : 59 / 80
        Chinese : 5 / 5
        Germans : 53 / 64
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 13
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • What a twat: I had a Bombardment I could have used!


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Eastern Persia
                      French take Eastern Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Libya : 2 infantry
        80 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 30 / 42
        Japanese : 54 / 67
        Americans : 59 / 80
        Chinese : 5 / 5
        Germans : 53 / 64
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 13
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 armour moved from Bryansk to Archangel
                3 artilleries and 3 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
                    1 armour owned by the Russians retreated to Ukraine
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 2 mech_infantrys
                    Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 2 armour and 2 infantry
                    Russians win, taking Belarus from Germans with 3 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 3 mech_infantrys
                    Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 1 artillery and 3 mech_infantrys
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 aaGun moved from Smolensk to Archangel
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Alexandria to Trans-Jordan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sakha : 1 infantry
        Amur : 1 infantry
        Timguska : 1 infantry
        Trans-Jordan : 1 mech_infantry
        Belarus : 3 artilleries
        Bryansk : 2 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry
        Archangel : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 2 artilleries and 3 infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Russians : 34 / 42
        Japanese : 54 / 67
        Americans : 59 / 80
        Chinese : 5 / 5
        Germans : 49 / 64
        British : 33 / 33
        UK_Pacific : 6 / 0
        Italians : 8 / 13
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • We nearly got away with the full  Front attack ordered by Stalin. Unfortunately, Manstein with Hoth’s 4th Pz and  the 6th Army under the newly promoted Von Paulus,  held firm in Bessarabia. As expected, your Satellite Allies completely collapsed  in the Ukraine.
    Your Reserves from the Reich should stabilise the situation next Summer.

  • '22 '16

    Lol!! Fantastic commentary Wittman!  I love it.

Suggested Topics

  • 16
  • 120
  • 440
  • 628
  • 177
  • 189
  • 367
  • 80
Axis & Allies Boardgaming Custom Painted Miniatures

16

Online

17.8k

Users

40.5k

Topics

1.8m

Posts