@Karl7 are you going to let Italy decide where to put you ships in the med?
Witt and AeV (Allies) vs Majik and Legion )Axis) G1942
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Algeria to Holland Belgium
1 fighter moved from Algeria to LibyaCombat - Americans
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Battle in Holland Belgium
Americans attack with 1 bomber and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 1/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 fighter
Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Libya to Alexandria
3 fighters moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Solomon Islands : 1 infantry
New Guinea : 2 infantry
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
26 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
17 Sea Zone : 1 transport
54 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alexandria : 1 fighter
Gibraltar : 1 mech_infantry
Morocco : 1 artillery, 1 fighter and 1 infantry
Normandy Bordeaux : 1 bomber
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 34 / 42
Japanese : 57 / 67
Americans : 60 / 80
Chinese : 4 / 6
Germans : 46 / 60
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,415
Median : 3,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 41Germans Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,345
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,714
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 4 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 34 / 42
Japanese : 56 / 67
Americans : 60 / 80
Chinese : 5 / 5
Germans : 46 / 60
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3,754
Median : 4,000
Variance : 0,359
Standard Deviation : 0,599
Total rolls : 65Germans Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,345
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 29Chinese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,062
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 16Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4,333
Median : 5,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15 -
Apparently Japanese ground units are incapable of defending in this game :x
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Greece to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel -
Intercept orders?
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Yes launch interceptors please.
Thank you, good luck! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Greece to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 3 infantry; Americans defend with 1 bomber
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
2 infantry moved from Western Germany to Denmark
2 infantry moved from Northern Italy to FrancePlace Units - Germans
1 bomber, 1 fighter and 2 infantry placed in Western Germany
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 26 PUs;
British buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from Germans
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from West India to IndiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in India
British attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 infantry in India, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
British roll dice for 2 infantry in India, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 infantry in India, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits
1 infantry owned by the British lost in India
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
76 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 submarine
81 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Russians : 30 / 42
Japanese : 56 / 67
Americans : 57 / 80
Chinese : 5 / 5
Germans : 53 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,500
Variance : 0,737
Standard Deviation : 0,858
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,786
Median : 4,000
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in PhilippinesNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 2 fighters and 1 harbour
Northern Territory : 1 aaGun and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 infantry
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Persia : 2 infantryProduction/PUs Summary :
Russians : 30 / 42
Japanese : 54 / 67
Americans : 59 / 80
Chinese : 5 / 5
Germans : 53 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What a twat: I had a Bombardment I could have used!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
French take Eastern Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 2 infantry
80 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 30 / 42
Japanese : 54 / 67
Americans : 59 / 80
Chinese : 5 / 5
Germans : 53 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
3 artilleries and 3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
1 armour owned by the Russians retreated to Ukraine
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians win, taking Belarus from Germans with 3 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 3 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 aaGun moved from Smolensk to Archangel
2 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Timguska : 1 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 3 artilleries
Bryansk : 2 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry
Archangel : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 3 infantry
Western Ukraine : 2 artilleries and 3 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 infantryProduction/PUs Summary :
Russians : 34 / 42
Japanese : 54 / 67
Americans : 59 / 80
Chinese : 5 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 6 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We nearly got away with the full Front attack ordered by Stalin. Unfortunately, Manstein with Hoth’s 4th Pz and the 6th Army under the newly promoted Von Paulus, held firm in Bessarabia. As expected, your Satellite Allies completely collapsed in the Ukraine.
Your Reserves from the Reich should stabilise the situation next Summer. -
Lol!! Fantastic commentary Wittman! I love it.
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While Tojo over here exclaims “We’re running out of summers to win this war!” and goes back to planning his next moves in southeast Asia. Yamamoto on the other hand considers taking the fight to the Americans again and plans a visit to the Solomon Islands…
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Australia considered retaking our Solomons and freeing the native peoples, but the allure of the Javan rubber (necessary for our American visitors) proved too much.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Hopei to ShensiPlace Units - Japanese
1 destroyer and 2 fighters placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in India
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,1
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Tobruk
1 armour and 1 mech_infantry moved from Libya to AlexandriaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 4.
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Solomon Islands : 1 infantry
Philippines : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 1 armour, 1 fighter and 1 mech_infantry
Gibraltar : 1 mech_infantry
Normandy Bordeaux : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 fighter
Libya : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 34 / 42
Japanese : 58 / 60
Americans : 59 / 84
Chinese : 3 / 5
Germans : 49 / 64
British : 33 / 33
UK_Pacific : 4 / 0
Italians : 8 / 13
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1,500
Median : 1,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2