Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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That’s a lot of reconquering going on with Iraq, Italian, British, Italian, and now Australian.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Karelia to Finland
1 bomber moved from Germany to Finland
1 fighter moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Denmark to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 bomber moved from Finland to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
2 infantry placed in Novgorod
1 artillery placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUsTerritory Summary for Germans :
Western Germany : 1 airfield, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Germany : 1 artillery, 1 factory_upgrade and 12 infantry
Denmark : 1 infantry
Holland Belgium : 1 factory_minor
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 10 artilleries, 9 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 12
Japanese : 69 / 69
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 16 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Karelia to Finland
1 bomber moved from Germany to Finland
1 fighter moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Denmark to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 bomber moved from Finland to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
2 infantry placed in Novgorod
1 artillery placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Western Germany : 1 airfield, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Germany : 1 artillery, 1 factory_upgrade and 11 infantry
Denmark : 1 infantry
Holland Belgium : 1 factory_minor and 1 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 10 artilleries, 9 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 12
Japanese : 69 / 69
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 16 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 19 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 10
Japanese : 69 / 69
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 16 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair 5 damage on 1 factory_major; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair 5 damage on 1 factory_major; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 artillery moved from Manchuria to Amur
5 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Northwest Persia to PersiaPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
1 submarine placed in 20 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
2 infantry placed in Kiangsu
Japanese undo move 6.
Japanese undo move 6.
Japanese undo move 4.
1 submarine placed in 6 Sea Zone
1 infantry placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber, 2 fighters and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Aleutian Islands : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag, 1 mech_infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Persia : 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to France
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield and 1 bomber
33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery and 1 infantry
France : 1 fighter
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 4 transports moved from 112 Sea Zone to 110 Sea ZoneNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 aaGun, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 15 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
France : 2 fighters and 1 infantry
Holland Belgium : 1 aaGun, 3 artilleries and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 fighter and 3 mech_infantrys
Brazil : 1 flag
Suriname : 1 flag, 5 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Caucasus to Iraq
1 artillery, 3 fighters and 2 infantry moved from Persia to Iraq
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys
ANZAC defend with 2 armour and 2 infantry; British defend with 1 fighter and 3 mech_infantrys
1 artillery owned by the Italians retreated to Persia
ANZAC win with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 fighter
French defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from Iraq to PersiaPlace Units - Italians
2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,1,4,2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUsTerritory Summary for Italians :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 3 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 1 flag
95 Sea Zone : 1 carrier and 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters and 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 21
French : 12 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 1 fighter and 1 tactical_bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Trans-Jordan : 1 armour
Iraq : 1 flag, 1 armour and 1 factory_minor
81 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 12 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - French
French buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 armour and 2 mech_infantrys placed in FranceTurn Complete - French
French collect 12 PUs; end with 12 PUs totalTerritory Summary for French :
France : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 12 / 12
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 6 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys moved from Western Germany to France
1 fighter moved from Southern Italy to FranceCombat - Germans
Battle in France
Germans attack with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; British defend with 2 fighters and 1 infantry; Americans defend with 1 fighter
Germans captures 12PUs while taking French capital
Germans win, taking France from French with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 4 artilleries, 9 infantry and 2 mech_infantrys
Casualties for French: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for British: 2 fighters and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 fighter moved from France to Western Germany
1 bomber moved from France to Western Germany
1 fighter moved from France to Western Germany
1 artillery and 8 infantry moved from Germany to Western Germany
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in Germany
1 artillery placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Germany : 1 factory_upgrade and 12 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 11 artilleries, 10 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Had to edit twice, as I put an Art in the place of an inf. Oops!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 11 artilleries, 1 factory_major, 21 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 8
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 4 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 2 fighters and 2 mech_infantrys moved from Yunnan to India
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 34 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 4 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 2 fighters and 2 mech_infantrys moved from Yunnan to India
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 34 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter and 1 tactical_bomber; British defend with 1 airfield, 3 artilleries, 1 harbour and 15 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 tactical_bomber
Casualties for British: 3 artilleries and 15 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Amur to Siberia
1 infantry moved from Kwangsi to Kwangtung
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from Burma to Shan State
1 bomber moved from Burma to Shan StatePlace Units - Japanese
1 battleship and 3 destroyers placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 bomber and 1 fighter
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
22 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 8
Japanese : 79 / 94
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Morning. I did not offer the Scramble option off India, as I thought you needed the Air for defence. The Bombardments missed anyway.
I do realise now, that your sub in 8 could try and save the TT, by rolling a 1 against my 2. If you wanted to do this, Please roll on the forum. I am unable to do that for you.
I hope you have a great day. Al and I are going to see The Imitation Game tonight. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to 45 Sea Zone
3 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone





