@fasthard nevermind – had a file open from another game ;-) my mistake.
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Karelia to Finland
1 bomber moved from Germany to Finland
1 fighter moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Denmark to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 bomber moved from Finland to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
2 infantry placed in Novgorod
1 artillery placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Western Germany : 1 airfield, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Germany : 1 artillery, 1 factory_upgrade and 11 infantry
Denmark : 1 infantry
Holland Belgium : 1 factory_minor and 1 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 10 artilleries, 9 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 12
Japanese : 69 / 69
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 16 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 19 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 10
Japanese : 69 / 69
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 16 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair 5 damage on 1 factory_major; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair 5 damage on 1 factory_major; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 artillery moved from Manchuria to Amur
5 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Northwest Persia to PersiaPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
1 submarine placed in 20 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
2 infantry placed in Kiangsu
Japanese undo move 6.
Japanese undo move 6.
Japanese undo move 4.
1 submarine placed in 6 Sea Zone
1 infantry placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber, 2 fighters and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Aleutian Islands : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag, 1 mech_infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Persia : 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 53 / 75
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to France
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield and 1 bomber
33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery and 1 infantry
France : 1 fighter
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 34
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 4 transports moved from 112 Sea Zone to 110 Sea ZoneNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 aaGun, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 15 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
France : 2 fighters and 1 infantry
Holland Belgium : 1 aaGun, 3 artilleries and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 fighter and 3 mech_infantrys
Brazil : 1 flag
Suriname : 1 flag, 5 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 24 / 37
ANZAC : 12 / 21
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Caucasus to Iraq
1 artillery, 3 fighters and 2 infantry moved from Persia to Iraq
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys
ANZAC defend with 2 armour and 2 infantry; British defend with 1 fighter and 3 mech_infantrys
1 artillery owned by the Italians retreated to Persia
ANZAC win with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 fighter
French defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from Iraq to PersiaPlace Units - Italians
2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,1,4,2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUsTerritory Summary for Italians :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 3 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 1 flag
95 Sea Zone : 1 carrier and 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters and 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 21
French : 12 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 1 fighter and 1 tactical_bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Trans-Jordan : 1 armour
Iraq : 1 flag, 1 armour and 1 factory_minor
81 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 12 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - French
French buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 armour and 2 mech_infantrys placed in FranceTurn Complete - French
French collect 12 PUs; end with 12 PUs totalTerritory Summary for French :
France : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 39 / 59
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 12 / 12
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 6 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys moved from Western Germany to France
1 fighter moved from Southern Italy to FranceCombat - Germans
Battle in France
Germans attack with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; British defend with 2 fighters and 1 infantry; Americans defend with 1 fighter
Germans captures 12PUs while taking French capital
Germans win, taking France from French with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 4 artilleries, 9 infantry and 2 mech_infantrys
Casualties for French: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for British: 2 fighters and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 fighter moved from France to Western Germany
1 bomber moved from France to Western Germany
1 fighter moved from France to Western Germany
1 artillery and 8 infantry moved from Germany to Western Germany
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in Germany
1 artillery placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Germany : 1 factory_upgrade and 12 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 11 artilleries, 10 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 10
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Had to edit twice, as I put an Art in the place of an inf. Oops!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 11 artilleries, 1 factory_major, 21 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 8
Japanese : 76 / 81
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 4 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 2 fighters and 2 mech_infantrys moved from Yunnan to India
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 34 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 4 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 2 fighters and 2 mech_infantrys moved from Yunnan to India
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 34 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter and 1 tactical_bomber; British defend with 1 airfield, 3 artilleries, 1 harbour and 15 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 tactical_bomber
Casualties for British: 3 artilleries and 15 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Amur to Siberia
1 infantry moved from Kwangsi to Kwangtung
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from Burma to Shan State
1 bomber moved from Burma to Shan StatePlace Units - Japanese
1 battleship and 3 destroyers placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 bomber and 1 fighter
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
22 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 70
Russians : 5 / 8
Japanese : 79 / 94
Americans : 58 / 78
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 26 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Morning. I did not offer the Scramble option off India, as I thought you needed the Air for defence. The Bombardments missed anyway.
I do realise now, that your sub in 8 could try and save the TT, by rolling a 1 against my 2. If you wanted to do this, Please roll on the forum. I am unable to do that for you.
I hope you have a great day. Al and I are going to see The Imitation Game tonight. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to 45 Sea Zone
3 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to 45 Sea Zone
3 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 34 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans lost in 34 Sea Zone
Americans roll dice for 2 fighters in 34 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Java
Americans attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Java, round 2 : 3/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 2 infantry placed in Holland Belgium
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield and 1 bomber
Java : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 transports
26 Sea Zone : 1 carrier and 1 transport
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
8 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Karelia : 1 artillery and 2 infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers and 1 transport
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 70
Russians : 6 / 8
Japanese : 75 / 94
Americans : 64 / 84
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 24 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3.711
Median : 4.000
Variance : 1.705
Standard Deviation : 1.306
Total rolls : 45Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.765
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 70
Russians : 6 / 8
Japanese : 75 / 94
Americans : 64 / 84
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 24 / 25
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3.711
Median : 4.000
Variance : 1.705
Standard Deviation : 1.306
Total rolls : 45Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.765
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34





