why is there so much hate for Japan?
WE DID DO ANYTHING
Use five please. One on each Carrier and one on two of your Cruisers. Good luck. No scramble.
Well I’d say worst start for UK on our end so we’re even. At least you haven’t had terrible dice like Majik has. Good luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Korea
1 fighter moved from 7 Sea Zone to Korea
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Korea
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 6 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Americans: 2 artilleries, 1 bomber and 3 infantry
Non Combat Move - Americans
2 fighters moved from Korea to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Eastern United States to 86 Sea Zone
Place Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Forgot to add in the ANZAC inf in Celebes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
retreated to Yunnan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 23 PUs;
British buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
1 mech_infantry moved from Malaya to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery, 1 fighter and 1 harbour
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 1 fighter
Non Combat Move - British
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Yunnan to India
Place Units - British
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea Zone
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantry
Hello Wittman. If you will notice I performed and edit for UK pacific. I moved two inf from Burma to India for non combat. I somehow missed the move and clicked done before I was ready. If you have any objection please feel free to edit it back. It was my brain cramp. Game on!
Of course is ok.
Is easy yo miss things, when you don’t have the whole map in front of you at one time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 armour moved from Belarus to Baltic States
1 bomber moved from Romania to Baltic States
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 4/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 aaGun, 1 armour, 1 artillery, 1 bomber and 4 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Baltic States : 1 flag, 2 armour
Bessarabia : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 53
Russians : 35 / 48
Japanese : 49 / 52
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 12 / 12
Italians : 16 / 31
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 44 Sea Zone
2 fighters moved from Queensland to Sumatra
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Celebes
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys moved from Belarus to Archangel
7 infantry moved from Finland to Norway
2 submarines moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Norway, round 2 : 1/9 hits
Russians roll dice for 2 infantry in Norway, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Norway, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 113 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers in 113 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians and 1 transport owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 19
Casualties for Russians: 1 cruiser and 1 transport
Non Combat Move - Germans
2 bombers moved from 113 Sea Zone to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
Place Units - Germans
1 factory_minor placed in Romania
1 destroyer placed in 112 Sea Zone
1 transport placed in 93 Sea Zone
1 fighter placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Romania : 1 factory_minor
Poland : 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 2 armour and 1 factory_major
Norway : 4 infantry
Belarus : 1 infantry
Baltic States : 1 aaGun, 2 bombers and 1 fighter
Archangel : 1 flag, 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun and 3 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 submarines
93 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 29 / 48
Japanese : 49 / 52
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 12 / 12
Italians : 16 / 31
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,583
Median : 3,500
Variance : 0,609
Standard Deviation : 0,780
Total rolls : 24
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3,800
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 20
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Novgorod
5 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Novosibirsk
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Karelia to Novgorod
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Non Combat Move - Russians
2 aaGuns moved from Siberia to Amur
11 infantry moved from Siberia to Amur
3 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Smolensk to Vologda
3 infantry moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 aaGun moved from Karelia to Finland
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
1 armour and 1 artillery placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 cruiser moved from 35 Sea Zone to 18 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 cruiser moved from 35 Sea Zone to 18 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 fighter
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
3 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win with 2 fighters remaining. Battle score for attacker is 48
Casualties for Japanese: 2 bombers, 3 fighters and 5 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery, 1 battleship, 1 carrier and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 fighter placed in Japan
2 mech_infantrys placed in Kiangsu
1 destroyer and 3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,3,4
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kazakhstan : 1 flag, 1 artillery
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier and 2 transports
19 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
18 Sea Zone : 1 cruiser and 1 destroyer
6 Sea Zone : 1 destroyer, 3 submarines and 1 transport
54 Sea Zone : 1 destroyer
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 44 / 60
Russians : 34 / 42
Japanese : 51 / 46
Americans : 53 / 73
Chinese : 2 / 4
British : 31 / 32
UK_Pacific : 12 / 12
Italians : 16 / 31
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 86 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 86 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 cruiser and 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Hunan
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
Combat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Algeria
Non Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Morocco
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Hunan to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 aaGun and 6 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 110 Sea Zone
1 bomber placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Baltic States to Smolensk
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/6 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Italians roll dice for 1 armour in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun, 1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour moved from Baltic States to Archangel
1 bomber moved from Ukraine to Bessarabia
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Alexandria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Archangel : 1 armour
Bessarabia : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 4 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Smolensk : 1 flag, 1 armour
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 60
Russians : 31 / 42
Japanese : 47 / 46
Americans : 54 / 76
Chinese : 5 / 9
British : 31 / 31
UK_Pacific : 13 / 13
Italians : 18 / 28
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,308
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Celebes to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Battle in 54 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 54 Sea Zone to Queensland
2 aaGuns and 1 artillery moved from New South Wales to Queensland
2 fighters moved from Sumatra to India
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs