@dawgoneit your go.
AeV/Wittmann Axis vs majikforce/legion386 Allies
-
I ballsed up. I somehow only dropped off one of the Inf, instead of two. In the rules, when you attack amphibiously you must unload both units.
You rolled two hits, which should have been the cheap units. Then, in my dismay at seeing I only had one ground unit, I pressed continue when I meant retreat, which no one would have done! I have put the two Air units on the Carrier.
I hope that is ok. if you are not happy with my explanation, then please remove the Tac. I cannot lose all 3 units, as my move was illegal, as explained. -
I confirmed the rule. (I was not aware of that, thanks for pointing that out) Seeing how the dice went and understanding your intent for the attack I propose that you lose the two Inf (as you did) you keep the planes, but as you did not get a hit until the third round(which should not of occurred) I should have both of my Inf alive. So maybe EDIT one Inf back to the island. Is that fair? Seems like the fairest thing to do. Maybe the dice punished you for not adhering to the rules LOL! Good to know that is a loophole in the triple A gameplay. Take care and Game on!
-
Thank you. I thought I hit once on one. If you looked, I will accept your judgement. (I was
Slightly deranged and unhappy.) will look tomorrow. R3 is actually R2. (2 is 1.)Not sure why R1 is omitted .
Goodnight both. -
Just looked. I rolled a 2 on R1. I am sure that was a hit. Not the Inf.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Korea
1 fighter moved from 7 Sea Zone to Korea -
Scramble/kamikaze orders for SZ 6.
Wittman, you did roll a 2 but that was for your infantry who only hits on a 1. If agreed, I will edit back 1 ANZAC infantry to Celebes after this combat.
-
My apologies. Please do. I looked at Marti on my phone, as I had turned off the PC and thought I had hit once, going on memory. I really missed with all 3 shots! Japan is worst start I have ever had. Don’t think anyone had gone straight for Iwo Jima before. Good start guys.
-
Use five please. One on each Carrier and one on two of your Cruisers. Good luck. No scramble.
-
Well I’d say worst start for UK on our end so we’re even. At least you haven’t had terrible dice like Majik has. Good luck!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Korea
1 fighter moved from 7 Sea Zone to KoreaCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Korea
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 6 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Americans: 2 artilleries, 1 bomber and 3 infantryNon Combat Move - Americans
2 fighters moved from Korea to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Eastern United States to 86 Sea ZonePlace Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Forgot to add in the ANZAC inf in Celebes.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
retreated to Yunnan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 23 PUs;
British buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
1 mech_infantry moved from Malaya to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery, 1 fighter and 1 harbour
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 1 fighterNon Combat Move - British
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Yunnan to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea Zone
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantry -
Hello Wittman. If you will notice I performed and edit for UK pacific. I moved two inf from Burma to India for non combat. I somehow missed the move and clicked done before I was ready. If you have any objection please feel free to edit it back. It was my brain cramp. Game on!
-
Of course is ok.
Is easy yo miss things, when you don’t have the whole map in front of you at one time. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 armour moved from Belarus to Baltic States
1 bomber moved from Romania to Baltic States
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 4/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 aaGun, 1 armour, 1 artillery, 1 bomber and 4 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Baltic States : 1 flag, 2 armour
Bessarabia : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 53
Russians : 35 / 48
Japanese : 49 / 52
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 12 / 12
Italians : 16 / 31
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Italians Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 44 Sea Zone
2 fighters moved from Queensland to SumatraCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Celebes
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys moved from Belarus to Archangel
7 infantry moved from Finland to Norway
2 submarines moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Norway, round 2 : 1/9 hits
Russians roll dice for 2 infantry in Norway, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Norway, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 113 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers in 113 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians and 1 transport owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 19
Casualties for Russians: 1 cruiser and 1 transportNon Combat Move - Germans
2 bombers moved from 113 Sea Zone to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to GibraltarPlace Units - Germans
1 factory_minor placed in Romania
1 destroyer placed in 112 Sea Zone
1 transport placed in 93 Sea Zone
1 fighter placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Romania : 1 factory_minor
Poland : 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 2 armour and 1 factory_major
Norway : 4 infantry
Belarus : 1 infantry
Baltic States : 1 aaGun, 2 bombers and 1 fighter
Archangel : 1 flag, 11 armour, 2 artilleries, 12 infantry and 10 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun and 3 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 submarines
93 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 29 / 48
Japanese : 49 / 52
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 12 / 12
Italians : 16 / 31
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,583
Median : 3,500
Variance : 0,609
Standard Deviation : 0,780
Total rolls : 24Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3,800
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 20Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
5 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Novosibirsk
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Karelia to NovgorodCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
2 aaGuns moved from Siberia to Amur
11 infantry moved from Siberia to Amur
3 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Smolensk to Vologda
3 infantry moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 aaGun moved from Karelia to FinlandPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
1 armour and 1 artillery placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs





