Scramble if the French attack z99.
14/15L wheatbeer (Axis) vs Zhukov (Allies +20) take 2
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I just saw your question in the FAQ-thread.
This issue is already addressed in the game notes of the map file (at least in the latest version, that is 3.9) and in Gamerman’s list of unresolved issues.Please use edit mode to correct this.
Enjoy your game :-)
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If you are certain you can use edit mode to correct it. However, I would have wanted to declare war on Germany if I knew I wasn’t getting the NO. That could be solved easily enough by declaring on the Soviets at the start of G4.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 40 to 35
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 armour moved from Greece to Romania
1 aaGun and 3 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Greece to Bulgaria
1 armour moved from Baltic States to RomaniaPlace Units - Italians
1 airfield placed in Gibraltar
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 35
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ll DOW on G4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 fighter and 1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 68 Sea Zone to 66 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 tactical_bombers moved from Gibraltar to Morocco
4 bombers moved from Western Germany to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 3 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Morocco, round 2 : 2/10 hits
French roll dice for 3 infantry in Morocco, round 2 : 0/3 hits
3 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for French: 3 infantryNon Combat Move - Germans
1 fighter moved from Morocco to Gibraltar
4 bombers moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from Morocco to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Poland to Novgorod
2 aaGuns, 11 armour, 3 artilleries, 21 infantry and 8 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Romania to Eastern Poland
1 armour, 14 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
5 infantry moved from Finland to Vyborg
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Romania to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 35
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What was your bid placement zhuk?
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It was fig scot, ss 110, art sudan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Belarus
1 submarine moved from 107 Sea Zone to 106 Sea Zone
6 infantry moved from Timguska to KansuCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Archangel
9 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier, 2 cruisers and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 battleships and 2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 submarine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 infantry moved from Anhwe to Kiangsu
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kiangsu to Philippines
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun, 2 artilleries and 12 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 33 / 33
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 5 / 9
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 26
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone -
Kami or scramble in 35?
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No scramble
No kami -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in CelebesNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from New Zealand to Queensland
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
2 fighters placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
15 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 2 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
3 infantry and 1 mech_infantry moved from British Guiana to Brazil
2 fighters moved from Egypt to French Central Africa
1 bomber moved from Eastern Persia to French Central Africa
1 infantry moved from Northwest Persia to Iraq
British take Iraq from Neutral_Axis
1 fighter and 1 tactical_bomber moved from India to Shensi
2 fighters and 1 tactical_bomber moved from Persia to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Northern Territory to Caroline IslandsCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 34 Sea Zone to 33 Sea ZonePlace Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Romania to Ukraine
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Bessarabia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Ukraine to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 33 / 33
Japanese : 54 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 35 / 38
UK_Pacific : 6 / 6
Italians : 13 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Alexandria to EgyptCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Alexandria to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 66 Sea Zone to 64 Sea ZoneNon Combat Move - French
Turn Complete - French