G40 14L ArtofWar1947 (Allies + 17) vs JuanSpain (Axis) Game II

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to Syria

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 2 submarines
                    Italians win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 submarine
                Battle in Syria
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Queensland to Northern Territory
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 cruiser moved from 93 Sea Zone to 88 Sea Zone
                1 cruiser moved from 110 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Southern France : 1 factory_minor and 1 harbour
        80 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag, 1 destroyer
        88 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                2 mech_infantrys moved from France to Normandy Bordeaux
                6 armour moved from France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                2 fighters moved from Western Germany to 99 Sea Zone
                2 fighters moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 99 Sea Zone
                1 bomber moved from Holland Belgium to Greece
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                2 fighters moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Greece
                    Germans attack with 3 armour, 1 bomber and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from French with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    French defend with 1 destroyer
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 99 Sea Zone to Syria
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 fighters moved from 96 Sea Zone to Syria
                1 tactical_bomber moved from 96 Sea Zone to Syria
                6 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 aaGun moved from Western Germany to Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                3 artilleries moved from France to Western Germany
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 fighters moved from 111 Sea Zone to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                7 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Caucasus
                2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                3 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Rostov to Caucasus

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 3 infantry
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries, 9 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 2 armour, 2 infantry and 3 mech_infantrys
        112 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 28 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Kwangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                2 fighters moved from Kwangsi to Hunan
                2 tactical_bombers moved from Kwangsi to Hunan
                1 mech_infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Siberia

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 armour moved from 37 Sea Zone to Siam
                1 artillery moved from 37 Sea Zone to Siam
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Hunan to 37 Sea Zone
                2 fighters moved from Hunan to 37 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Anhwe to Kiangsi
                1 artillery and 10 infantry moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Anhwe
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Hunan to Siam
                1 fighter moved from Hunan to Kwangsi

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                2 artilleries and 8 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 infantry placed in Suiyuyan
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 artilleries and 12 infantry
        Kansu : 1 fighter
        Hopei : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from French Equatorial Africa to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Malta to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,2
                British collect 25 PUs (7 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        88 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.471
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 34

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iraq
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                2 aaGuns moved from Yugoslavia to Romania

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Shan State to Burma
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer and 1 submarine
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 3 infantry
        99 Sea Zone : 1 flag
        72 Sea Zone : 1 destroyer
        88 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                2 submarines moved from 106 Sea Zone to 103 Sea Zone
                1 aaGun moved from Germany to Poland
                10 artilleries moved from Germany to Poland
                10 artilleries moved from Western Germany to Germany
                3 tactical_bombers moved from Western Germany to Syria
                3 fighters moved from Western Germany to Syria
                1 armour moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Southern France to Greater Southern Germany
                5 armour moved from Normandy Bordeaux to Western Germany
                3 aaGuns moved from Western Germany to Germany
                2 infantry moved from Norway to Finland
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Novgorod to Belarus
                4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 3 artilleries and 19 infantry
        Bryansk : 2 armour, 4 infantry and 4 mech_infantrys
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 2 aaGuns, 4 artilleries, 16 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 36 / 36
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hunan to Hopei
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                6 fighters moved from Kwangsi to Yunnan
                4 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Jehol to Chahar
                10 infantry moved from Jehol to Chahar
                1 aaGun moved from Anhwe to Chahar
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 artillery moved from 37 Sea Zone to Siam
                2 tactical_bombers moved from 37 Sea Zone to Yunnan
                2 fighters moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 43 to 45
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
                3 fighters moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Western United States to 102 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        102 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 34 / 36
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 6 / 8
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 12 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 10 infantry
                        AA fire in Chahar :  0/1 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 12 infantry in Chahar, round 2 :  4/15 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 10 infantry in Chahar, round 2 :  2/11 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Chahar, round 3 :  5/13 hits
                        Japanese roll dice for 1 artillery and 7 infantry in Chahar, round 3 :  3/8 hits
                        5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Chahar, round 4 :  2/10 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 :  0/3 hits
                        2 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Chahar, round 5 :  4/10 hits
                        Japanese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 aaGun, 1 artillery and 10 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 2 infantry
        Chahar : 2 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 34 / 36
        Japanese : 34 / 45
        Americans : 52 / 77
        Chinese : 7 / 9
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.403
            Median : 3.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 72

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Chinese Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.229
            Median : 3.000
            Variance : 0.298
            Standard Deviation : 0.546
            Total rolls : 48


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 88 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 cruiser and 3 fighters
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 cruiser and 3 fighters in 91 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                3 fighters moved from 91 Sea Zone to British Guiana
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 8 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        46 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        British Guiana : 3 fighters
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
        76 Sea Zone : 1 submarine
        Eire : 1 flag, 1 mech_infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 34 / 36
        Japanese : 34 / 45
        Americans : 52 / 77
        Chinese : 7 / 9
        British : 32 / 30
        UK_Pacific : 24 / 24
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 12 times
            Average roll : 3.477
            Median : 3.500
            Variance : 0.447
            Standard Deviation : 0.669
            Total rolls : 86

    Null / Other
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Germans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.229
            Median : 3.000
            Variance : 0.298
            Standard Deviation : 0.546
            Total rolls : 48

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                3 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland

    Combat - Italians

    Non Combat Move - Italians
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                2 fighters moved from Southern Italy to Syria
                1 tactical_bomber moved from Southern Italy to Syria
                2 aaGuns moved from Romania to Eastern Poland
                1 bomber moved from Greece to Southern Italy
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 airfield placed in Syria

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

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