@Amon-Sul turn complete
L14 artofwar (allies +9) v JWW game II
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 aaGuns, 1 armour, 4 carriers, 1 cruiser, 7 destroyers, 7 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 aaGuns, 1 armour, 4 carriers, 1 cruiser, 7 destroyers, 7 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt with 3 aaGuns, 6 infantry and 1 mech_infantry; Russians loiter and taunt with ; Americans attack with 4 carriers, 1 cruiser, 7 destroyers, 4 submarines, 1 tactical_bomber and 6 transports
Germans defend with 1 submarine
Americans roll dice for 4 submarines in 125 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 4 carriers, 1 cruiser, 7 destroyers, 4 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
5 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
6 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
4 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 6 fighters and 5 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 tactical_bombers
Hawaiian Islands : 1 airfield, 4 bombers, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 16 destroyers, 2 infantry, 4 submarines and 4 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 bombers and 5 fighters
Morocco : 1 flag, 3 artilleries, 5 infantry and 2 mech_infantrys
Norway : 1 flag, 1 armour and 1 infantry
125 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 7 destroyers, 4 submarines, 1 tactical_bomber and 6 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 63 / 73
Americans : 56 / 76
Chinese : 7 / 7
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Chahar to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantry in Anhwe, round 2 : 2/13 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter
Szechwan : 1 infantry
Anhwe : 14 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 61 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 4/21 hits
Japanese roll dice for 2 infantry in West India, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the British lost in Algeria
retreated to Algeria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
3 aaGuns, 6 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 1 cruiser, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
6 fighters moved from Egypt to Eastern PersiaPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Morocco : 1 armour, 1 artillery, 3 fighters and 1 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Norway : 3 aaGuns, 10 infantry and 1 mech_infantry
125 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 armour, 8 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 59 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Getting ready for a trip: forgot to reinforce Queensland. Will repost US NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 4/21 hits
Japanese roll dice for 2 infantry in West India, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the British lost in Algeria
retreated to Algeria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
3 aaGuns, 6 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 1 cruiser, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
6 fighters moved from Egypt to Eastern PersiaPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Queensland: 4 bombers, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 2 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Morocco : 1 armour, 1 artillery, 3 fighters and 1 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Norway : 3 aaGuns, 10 infantry and 1 mech_infantry
125 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 armour, 8 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 59 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow, lots to consider here….I see I made a mistake, one of MANY I am sure…….I liked it better when you weren’t as good. You should have a decent year next year, record wise……
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I have had a good teacher. But still, I am trying to make amends for my own mistake in the early phases of the game.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to ScotlandCombat - Italians
Battle in Scotland
Battle in 91 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 submarine
British defend with 1 submarine
Italians win, taking Scotland from British with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
4 fighters moved from 91 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Northern Italy to Holland Belgium
5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Greater Southern Germany
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 airfield placed in Gibraltar
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Dutch New Guinea : 2 bombers
Gibraltar : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 5 infantry
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Greater Southern Germany : 1 armour
Western Germany : 5 infantry
Holland Belgium : 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
109 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 3 transports
99 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 59 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 30 / 32
UK_Pacific : 2 / 0
Italians : 16 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
after much deliberation……
if you want to scramble your fgts out of the UK to fight the ita fleet, just let me know.
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Forgot to ncm my ita bmbs. I think I want them to go to the car islands. Sorry hold on.
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use this file please…its bmb’s ncm….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 3 armour, 4 artilleries, 3 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 cruiser and 1 destroyer
61 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 59 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 30 / 32
UK_Pacific : 2 / 0
Italians : 16 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighterProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 46
Japanese : 59 / 73
Americans : 56 / 76
Chinese : 9 / 10
British : 30 / 32
UK_Pacific : 2 / 0
Italians : 16 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble?
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No scramble.
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No scramble.
i didn’t think so but had to ask…….just ran a trial combat and everything worked out perfectly which is probably the opposite of what will happen now…. :oops:





