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14 L game 2 JWW v Entek (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Western United States to 89 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                3 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 30 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 bomber in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Algeria, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Americans lost in Algeria
                        Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 :  1/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 tactical_bomber
                    1 fighter owned by the Americans retreated

    Non Combat Move - Americans
                1 fighter moved from Algeria to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                2 fighters moved from 89 Sea Zone to Eastern United States
                1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to 33 Sea Zone
                3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
        26 Sea Zone : 1 flag, 1 battleship and 3 destroyers
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Nigeria : 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 66 / 86
        Americans : 52 / 75
        Chinese : 7 / 11
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Kansu: 1 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Changing PUs for Chinese from 12 to 13
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 6 infantry
        Suiyuyan : 1 infantry
        Hunan : 2 infantry
        Burma : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 52 / 75
        Chinese : 11 / 13
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Equatorial Africa from Germans to French
                EDIT: Changing ownership of French Equatorial Africa from French to Americans
                EDIT: Removing units owned by Americans from Nigeria: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Germans
                2 artilleries and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                        British roll dice for 1 artillery and 1 fighter in Algeria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Algeria
                        British roll dice for 1 fighter in Algeria, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Algeria to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 1 mech_infantry
        Norway : 1 flag
        Holland Belgium : 1 flag, 3 artilleries and 2 infantry
        Ethiopia : 1 flag, 1 fighter
        113 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        Finland : 1 flag, 3 artilleries and 3 infantry
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 35 / 69
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 aaGun moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Syria to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Tunisia to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    India : 1 aaGun, 1 armour and 2 infantry
        42 Sea Zone : 1 battleship and 1 cruiser
        39 Sea Zone : 1 submarine and 3 transports
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Slovakia Hungary : 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 2 fighters and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
        94 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 2 transports
        Yugoslavia : 4 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 35 / 69
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC

    Turn Complete - ANZAC

  • 20 19 18 17 16

    Go ahead and do the french turn.  They got nuthin’ going on.

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    after the french turn the axis have the victory….or so triple a says. I thought you still could try to get india with the russians? If you want to roll that here we can…

    12 russian inf versus 14 axis inf, an aa, an arm, a fgt & two tac’s?

    otherwise it’s game over brother.

  • 20 19 18 17 16

    I thought you had to hold it for a round too. It does seem really unlikely that my 12 inf will be able to destroy all you have there and live, but stranger things have happened.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    OK, so I will go as Germany and then you can give it a try……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Poland to Baltic States
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Western Germany to Anglo Egyptian Sudan
                3 infantry and 2 mech_infantrys moved from Slovakia Hungary to Romania
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery and 7 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Romania
                1 fighter moved from 97 Sea Zone to Romania
                2 mech_infantrys moved from Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Baltic States

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Poland to Baltic States
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Western Germany to Anglo Egyptian Sudan
                3 infantry and 2 mech_infantrys moved from Slovakia Hungary to Romania
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery and 7 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Romania
                1 fighter moved from 97 Sea Zone to Romania
                2 mech_infantrys moved from Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 armour and 2 bombers
                    British defend with 2 artilleries and 1 mech_infantry
                        Germans roll dice for 1 armour and 2 bombers in Anglo Egyptian Sudan, round 2 :  3/3 hits
                        British roll dice for 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        2 bombers owned by the Germans, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 artilleries and 1 mech_infantry
                Battle in Romania
                    Germans attack with 1 fighter, 3 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 fighter, 3 infantry, 11 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  3/16 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Romania, round 2 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Romania, round 3 :  1/13 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Romania
                        Germans roll dice for 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Romania, round 4 :  2/13 hits
                        Russians roll dice for 2 artilleries in Romania, round 4 :  0/2 hits
                        2 artilleries owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/13 hits
                        British roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 :  4/12 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                Battle in Baltic States
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Egypt
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Iraq to Egypt
                2 infantry moved from Germany to Poland
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 bombers and 3 infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour
        Algeria : 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
        Romania : 11 mech_infantrys
        Poland : 1 aaGun and 3 infantry
        Germany : 1 factory_upgrade, 2 infantry and 9 mech_infantrys
        Holland Belgium : 1 artillery, 5 infantry and 1 mech_infantry
        Northern Italy : 2 infantry
        Libya : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Iraq : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 38 / 51
        Japanese : 62 / 86
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 16 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 17 times
                6 was rolled 19 times
            Average roll : 3.561
            Median : 3.000
            Variance : 0.309
            Standard Deviation : 0.556
            Total rolls : 98

    Germans Combat
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.513
            Median : 3.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 6.000
            Variance : 2.625
            Standard Deviation : 1.620
            Total rolls : 9

  • 20 19 18 17 16

    And Apparently I have to roll it here….

    Russians
    DiceRolling 12d6:
    (1, 1, 1, 2, 2, 3, 4, 4, 4, 5, 5, 6)

    Def
    14 Inf @2
    DiceRolling 12d6:
    (1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 5, 6)

    Tank and 2 Tachs @3
    DiceRolling 3d6:
    (2, 4, 5)

    Fighter @4
    DiceRolling 4d6:
    (3, 4, 5, 6)

  • 20 19 18 17 16

    ROund 2

    Russian
    DiceRolling 6d6:
    (1, 2, 2, 2, 3, 4)

    Defenders
    12 Inf
    DiceRolling 12d6:
    (1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6)

    2 Tachs and a Tank @ 3
    DiceRolling 3d6:
    (2, 4, 5)

    1 Fighter
    DiceRolling 1d6:
    (4)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                6 infantry moved from Persia to Iraq
                1 fighter moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 6 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Iraq, round 2 :  2/8 hits
                        Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Germans with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Baltic States, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Baltic States, round 7 :  1/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from West India: 6 infantry
                EDIT: Removing units owned by Italians from India: 1 aaGun and 2 infantry
                EDIT: Removing units owned by Russians from West India: 6 infantry
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 fighter moved from Eastern Poland to Novgorod
                1 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 aaGuns moved from West India to Eastern Persia

    Place Units - Russians
                1 armour, 1 bomber and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs

    Territory Summary for Russians :

    West India : 1 flag
        Belarus : 9 infantry
        Karelia : 1 infantry
        Baltic States : 1 artillery
        Eastern Poland : 1 artillery, 1 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 4 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 3 armour and 8 infantry
        Volgograd : 1 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Iraq : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
        Eastern Persia : 2 aaGuns
        Northwest Persia : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Well you got it no surprise there.

    Good game!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Entek:

    Well you got it no surprise there.

    Good game!

    thanks you too. you gave me a scare there…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    by the way you didn’t have to roll it on the site….you could have done it in triple a. and it seems you didn’t roll it correctly on the site, not that it probably mattered much. If you want to do the russian turn again on triple a go for it….

    russian attackDiceRolls: 12@1; Total Hits: 212@1: (3, 3, 4, 3, 4, 5, 2, 5, 1, 2, 2, 1)v 12inf, arm, tac & 2 fgt….DiceRolls: 12@2 2@3 2@4; Total Hits: 712@2: (6, 3, 6, 3, 2, 5, 3, 1, 6, 6, 1, 1)2@3: (3, 6)2@4: (1, 1)

  • 20 19 18 17 16

    I don’t think it’ll matter.  Want a third game?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    can we do three and have it count?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i have just asked if a third game would count, I will let you know and you should download the newest version of triple a 1803

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