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14L G40 JWW v MrRoboto Allies (+8)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Syria to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Vologda to Smolensk
                1 artillery moved from Vologda to Smolensk
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                3 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Greece to Belarus
                1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
                5 armour and 8 mech_infantrys moved from Bessarabia to Ukraine
                1 bomber moved from Bessarabia to Western Ukraine
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Tanganyika Territory
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Bessarabia to Belarus
                2 destroyers and 2 submarines moved from 112 Sea Zone to 114 Sea Zone

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    triple a crashed before I could post ncm’s and placements……sigh….will recreate it.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i will use edit to re-create the first rolls that were posted.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    rebuilt the entire file and tried to post it and got an error message?!?!?!?

    here is the file…

    Perhaps the game is telling me I’ve lost, and to give up?

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    haha that would be very subtle :D

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 bomber and 2 infantry moved from Russia to Vologda
                7 infantry moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                7 infantry moved from Siberia to Amur
                1 fighter and 3 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Siberia to Amur
                1 aaGun moved from Buryatia to Amur
                4 aaGuns, 2 armour, 15 artilleries, 47 infantry and 4 mech_infantrys moved from Russia to Bryansk
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Vologda to Russia
                1 mech_infantry moved from Bryansk to Rostov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

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    is that anther complete wiff for many of my defending units? 2nd or third time i’ve seen that tonight in my games……what’s the deal.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Buyant-Uhaa to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
                1 bomber moved from Tsagaan Olom to Rostov
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Buyant-Uhaa to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
                1 bomber moved from Tsagaan Olom to Rostov
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hawaiian Islands
                Battle in Mexico
                Battle in Rostov
                    Japanese attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Rostov
                    Russians win, taking Hawaiian Islands from Americans, taking Mexico from Americans with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 bomber moved from Kazakhstan to Novosibirsk
                1 tactical_bomber moved from Kazakhstan to Novosibirsk

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 4 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Kansu : 1 flag
        British Columbia : 1 flag, 1 infantry
        Mexico : 1 flag, 1 infantry
        Alaska : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        Kazakhstan : 1 flag, 1 mech_infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 1 bomber and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 23 / 24
        Japanese : 32 / 38
        Americans : 48 / 71
        Chinese : 13 / 15
        British : 17 / 0
        UK_Pacific : 24 / 29
        Italians : 23 / 36
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.348
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 armour moved from Suiyuyan to Tsagaan Olom
                      UK_Pacific take Tsagaan Olom from Japanese
                1 armour moved from Tsagaan Olom to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Sikang to India
                1 armour and 6 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                3 aaGuns, 2 artilleries and 4 infantry moved from Anhwe to Hopei
                1 armour moved from Quebec to Central United States
                1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                UK_Pacific collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Iraq to Caucasus
                      Italians take Caucasus from Russians
                3 bombers moved from Southern Italy to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 3 bombers
                    Russians defend with 3 infantry
                        Italians roll dice for 3 bombers in Samara, round 2 :  2/3 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                        Italians roll dice for 2 bombers in Samara, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                    Italians win with 1 bomber remaining. Battle score for attacker is -15
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 bombers

    Non Combat Move - Italians
                1 bomber moved from Samara to Novosibirsk
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 aaGun moved from Egypt to 98 Sea Zone
                1 aaGun and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Libya : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Novosibirsk : 1 bomber
        Novgorod : 1 aaGun
        Caucasus : 1 flag, 1 mech_infantry
        96 Sea Zone : 1 transport
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 22 / 24
        Japanese : 18 / 38
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 17 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:

    Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.

    Otherwise the game is over now.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @MrRoboto:

    Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:

    Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.

    Otherwise the game is over now.

    ya know, I sent out that transport as bait hoping you would go after it and forget to block me but I can’t win this way….I’ll make the change

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 artilleries and 5 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 mech_infantrys moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Western Ukraine to Rostov
                15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
                2 mech_infantrys moved from Belarus to Vologda
                1 artillery moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Romania to Rostov
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Romania to Smolensk
                1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 artilleries and 5 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 mech_infantrys moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Western Ukraine to Rostov
                15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
                2 mech_infantrys moved from Belarus to Vologda
                1 artillery moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Romania to Rostov
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Romania to Smolensk
                1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Germans
                Battle in Union of South Africa
                Battle in French Madagascar
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 :  3/6 hits
                        Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Union of South Africa from British, taking French Madagascar from French, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Samara
                    Germans attack with 15 armour and 2 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 15 armour and 2 mech_infantrys in Samara, round 2 :  9/17 hits
                        Russians roll dice for 1 fighter in Samara, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Samara
                    Germans win, taking Samara from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Vologda
                    Germans attack with 3 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 artilleries, 2 bombers and 5 infantry
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 3 artilleries, 2 bombers and 5 infantry in Smolensk, round 2 :  6/10 hits
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  3/5 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 fighter in Rostov, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
                5 armour and 11 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Nenetsia to Samara
                2 aaGuns moved from Archangel to Vologda
                1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Rostov to Caucasus
                2 bombers moved from Smolensk to Novgorod
                2 fighters moved from Western Germany to Novgorod
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                2 aaGuns and 7 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Germany to Baltic States
                7 mech_infantrys moved from Western Germany to Poland
                2 destroyers and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Caucasus
                1 infantry moved from Egypt to Alexandria
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 aaGun moved from Iraq to Northwest Persia
                1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 bombers placed in Novgorod
                3 bombers placed in Western Germany
                Germans undo move 2.
                3 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to France: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,6,3,5,6,5,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 70 PUs (7 lost to blockades); end with 75 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 mech_infantrys
        Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 infantry
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 13 infantry
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Madagascar : 1 flag, 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Romania : 2 mech_infantrys
        Poland : 7 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 2 mech_infantrys
        Rostov : 1 flag, 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 2 aaGuns, 3 artilleries, 5 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Caucasus : 5 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 3 tactical_bombers
        Smolensk : 1 flag, 3 artilleries and 2 infantry
        Samara : 1 flag, 15 armour and 3 mech_infantrys
        113 Sea Zone : 2 destroyers and 2 submarines
        97 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 aaGun
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 77 / 99
        Russians : 16 / 24
        Japanese : 18 / 38
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 12 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.193
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 57

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.977
            Standard Deviation : 0.988
            Total rolls : 44

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Rostov
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Rostov to Russia
                1 infantry moved from Bryansk to Tambov
                4 aaGuns, 2 armour, 13 artilleries, 39 infantry and 3 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 3 transports
                        3 transports owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 infantry and 1 transport
                        2 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry and 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Novosibirsk to Egypt
                1 tactical_bomber moved from Novosibirsk to Iraq

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Midway : 1 flag, 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Egypt : 1 bomber
        Novosibirsk : 1 flag
        Iraq : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 23 / 23
        Japanese : 18 / 18
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 12 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    Japanese Combat
                1 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 1.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    ANZAC Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kansu to Novosibirsk
                1 mech_infantry moved from Shensi to Novosibirsk
                1 mech_infantry moved from Shensi to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win, taking Kazakhstan from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Novosibirsk
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 bomber
                    British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                3 aaGuns, 2 artilleries and 4 infantry moved from Hopei to Shensi
                2 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

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