Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Tobruk to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Greece to Belarus
1 bomber moved from Greece to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Tobruk to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Greece to Belarus
1 bomber moved from Greece to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Trans-Jordan
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns, 7 artilleries and 20 infantry moved from Archangel to Vologda
15 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Belarus to Bessarabia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Syria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Greece
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Syria
2 destroyers and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Ukraine to Bessarabia
Place Units - Germans
3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
Germans undo move 2.
3 infantry placed in Egypt
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 aaGun, 1 armour, 1 fighter and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 8 mech_infantrys
Northern Italy : 4 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 15 armour and 6 mech_infantrys
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag, 5 armour, 2 bombers and 8 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Vologda : 1 flag, 4 aaGuns, 7 artilleries and 21 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 destroyers and 2 submarines
Greece : 1 bomber and 1 fighter
97 Sea Zone : 1 submarine and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 61 / 76
Russians : 21 / 29
Japanese : 30 / 40
Americans : 52 / 77
Chinese : 10 / 15
British : 24 / 0
UK_Pacific : 24 / 30
Italians : 22 / 37
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.826
Median : 4.000
Variance : 1.864
Standard Deviation : 1.365
Total rolls : 23
Germans Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.647
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17
Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
3 infantry moved from Amur to Siberia
3 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Siberia
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Buryatia
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Siberia
1 aaGun moved from Amur to Buryatia
2 infantry moved from Samara to Russia
1 bomber moved from Belarus to Russia
4 aaGuns, 2 armour, 11 artilleries, 43 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,5,4,6,5,4,5,3,6,1,2,1,1,2,5,2,1,6,3,4,2,1,6,2,2,1,2,6,3,5,6,2,4,6,6,4,3,3,6
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Novosibirsk
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Manchuria to Kiangsi
1 bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Formosa to 19 Sea Zone
1 tactical_bomber moved from Formosa to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Suiyuyan to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Novosibirsk
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Manchuria to Kiangsi
1 bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Formosa to 19 Sea Zone
1 tactical_bomber moved from Formosa to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Suiyuyan to Anhwe
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 3 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 4 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 5 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 6 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Midway
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Midway from Americans, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Tsagaan Olom
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kiangsu to Hopei
1 tactical_bomber moved from Anhwe to Suiyuyan
1 bomber moved from Anhwe to Tsagaan Olom
1 bomber moved from Kiangsi to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,2,2,1,5
Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 9 infantry and 1 tactical_bomber
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 tactical_bomber
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Alaska : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield and 1 infantry
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag, 2 armour
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
25 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer
1 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag, 1 bomber
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 bomber and 1 tactical_bomber
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 57 / 76
Russians : 27 / 30
Japanese : 34 / 33
Americans : 50 / 77
Chinese : 8 / 15
British : 24 / 0
UK_Pacific : 24 / 30
Italians : 20 / 37
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.492
Median : 3.000
Variance : 1.629
Standard Deviation : 1.276
Total rolls : 63
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.714
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
2 artilleries and 6 infantry moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
2 mech_infantrys moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Persia to Tsinghai
1 mech_infantry moved from Kwangtung to Anhwe
Combat - British
Battle in Tsinghai
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Tsinghai from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 tactical_bomber
British win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Anhwe
British attack with 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for British: 2 mech_infantrys
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
3 aaGuns moved from Hunan to Anhwe
1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from India to West India
1 armour and 4 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from Brazil to Suriname
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Iraq
1 infantry and 1 mech_infantry moved from Syria to Iraq
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Iraq
1 infantry and 1 mech_infantry moved from Syria to Iraq
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Trans-Jordan from British, taking Iraq from British with 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
3 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 aaGun and 3 infantry
Cyprus : 1 flag
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 aaGun
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 3 transports
Production/PUs Summary :
Germans : 55 / 76
Russians : 28 / 30
Japanese : 28 / 33
Americans : 51 / 71
Chinese : 13 / 15
British : 22 / 0
UK_Pacific : 24 / 29
Italians : 23 / 36
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Vologda to Smolensk
1 artillery moved from Vologda to Smolensk
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Greece to Belarus
1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
5 armour and 8 mech_infantrys moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Western Ukraine
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Bessarabia to Belarus
2 destroyers and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
triple a crashed before I could post ncm’s and placements……sigh….will recreate it.
i will use edit to re-create the first rolls that were posted.
rebuilt the entire file and tried to post it and got an error message?!?!?!?
here is the file…
Perhaps the game is telling me I’ve lost, and to give up?
haha that would be very subtle :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 bomber and 2 infantry moved from Russia to Vologda
7 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
7 infantry moved from Siberia to Amur
1 fighter and 3 infantry moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Siberia to Amur
1 aaGun moved from Buryatia to Amur
4 aaGuns, 2 armour, 15 artilleries, 47 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Rostov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
is that anther complete wiff for many of my defending units? 2nd or third time i’ve seen that tonight in my games……what’s the deal.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
1 bomber moved from Tsagaan Olom to Rostov
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
1 bomber moved from Tsagaan Olom to Rostov
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Battle in Mexico
Battle in Rostov
Japanese attack with 1 bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Hawaiian Islands from Americans, taking Mexico from Americans with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Novosibirsk
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
Hainan : 1 harbour
Kansu : 1 flag
British Columbia : 1 flag, 1 infantry
Mexico : 1 flag, 1 infantry
Alaska : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 mech_infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag, 1 bomber and 1 tactical_bomber
Production/PUs Summary :
Germans : 64 / 86
Russians : 23 / 24
Japanese : 32 / 38
Americans : 48 / 71
Chinese : 13 / 15
British : 17 / 0
UK_Pacific : 24 / 29
Italians : 23 / 36
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.348
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Suiyuyan to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
Combat - British
Battle in Persia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Sikang to India
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
3 aaGuns, 2 artilleries and 4 infantry moved from Anhwe to Hopei
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to Caucasus
Italians take Caucasus from Russians
3 bombers moved from Southern Italy to Samara
Combat - Italians
Battle in Samara
Italians attack with 3 bombers
Russians defend with 3 infantry
Italians roll dice for 3 bombers in Samara, round 2 : 2/3 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
Italians roll dice for 2 bombers in Samara, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
Italians win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Russians: 3 infantry
Casualties for Italians: 2 bombers
Non Combat Move - Italians
1 bomber moved from Samara to Novosibirsk
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 fighters placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Novosibirsk : 1 bomber
Novgorod : 1 aaGun
Caucasus : 1 flag, 1 mech_infantry
96 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
Iraq : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 64 / 86
Russians : 22 / 24
Japanese : 18 / 38
Americans : 56 / 84
Chinese : 20 / 22
British : 17 / 0
UK_Pacific : 24 / 28
Italians : 23 / 30
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5