@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 JWW v MrRoboto Allies (+8)
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triple a crashed before I could post ncm’s and placements……sigh….will recreate it.
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i will use edit to re-create the first rolls that were posted.
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rebuilt the entire file and tried to post it and got an error message?!?!?!?
here is the file…
Perhaps the game is telling me I’ve lost, and to give up?
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haha that would be very subtle :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 bomber and 2 infantry moved from Russia to Vologda
7 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
7 infantry moved from Siberia to Amur
1 fighter and 3 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Siberia to Amur
1 aaGun moved from Buryatia to Amur
4 aaGuns, 2 armour, 15 artilleries, 47 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Vologda to Russia
1 mech_infantry moved from Bryansk to RostovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
is that anther complete wiff for many of my defending units? 2nd or third time i’ve seen that tonight in my games……what’s the deal.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
1 bomber moved from Tsagaan Olom to Rostov
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
1 bomber moved from Tsagaan Olom to Rostov
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Battle in Mexico
Battle in Rostov
Japanese attack with 1 bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Hawaiian Islands from Americans, taking Mexico from Americans with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Kazakhstan to NovosibirskPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
Hainan : 1 harbour
Kansu : 1 flag
British Columbia : 1 flag, 1 infantry
Mexico : 1 flag, 1 infantry
Alaska : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 mech_infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag, 1 bomber and 1 tactical_bomberProduction/PUs Summary :
Germans : 64 / 86
Russians : 23 / 24
Japanese : 32 / 38
Americans : 48 / 71
Chinese : 13 / 15
British : 17 / 0
UK_Pacific : 24 / 29
Italians : 23 / 36
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.348
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Suiyuyan to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Sikang to India
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
3 aaGuns, 2 artilleries and 4 infantry moved from Anhwe to Hopei
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Iraq to Caucasus
Italians take Caucasus from Russians
3 bombers moved from Southern Italy to SamaraCombat - Italians
Battle in Samara
Italians attack with 3 bombers
Russians defend with 3 infantry
Italians roll dice for 3 bombers in Samara, round 2 : 2/3 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
Italians roll dice for 2 bombers in Samara, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
Italians win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Russians: 3 infantry
Casualties for Italians: 2 bombersNon Combat Move - Italians
1 bomber moved from Samara to Novosibirsk
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Novosibirsk : 1 bomber
Novgorod : 1 aaGun
Caucasus : 1 flag, 1 mech_infantry
96 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
Iraq : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 64 / 86
Russians : 22 / 24
Japanese : 18 / 38
Americans : 56 / 84
Chinese : 20 / 22
British : 17 / 0
UK_Pacific : 24 / 28
Italians : 23 / 30
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:
Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.
Otherwise the game is over now.
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Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:
Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.
Otherwise the game is over now.
ya know, I sent out that transport as bait hoping you would go after it and forget to block me but I can’t win this way….I’ll make the change
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;Combat Move - Germans
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Germans take Rhodesia from British
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Archangel to Vologda
2 artilleries and 5 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
3 mech_infantrys moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Western Ukraine to Rostov
15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
2 mech_infantrys moved from Belarus to Vologda
1 artillery moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 bomber moved from Romania to Rostov
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;Combat Move - Germans
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Germans take Rhodesia from British
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Archangel to Vologda
2 artilleries and 5 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
3 mech_infantrys moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Western Ukraine to Rostov
15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
2 mech_infantrys moved from Belarus to Vologda
1 artillery moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 bomber moved from Romania to Rostov
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in Union of South Africa
Battle in French Madagascar
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Union of South Africa from British, taking French Madagascar from French, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 15 armour and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 15 armour and 2 mech_infantrys in Samara, round 2 : 9/17 hits
Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Samara
Germans win, taking Samara from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Vologda
Germans attack with 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 3/8 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 artilleries, 2 bombers and 5 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 artilleries, 2 bombers and 5 infantry in Smolensk, round 2 : 6/10 hits
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 3/5 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
5 armour and 11 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Nenetsia to Samara
2 aaGuns moved from Archangel to Vologda
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Rostov to Caucasus
2 bombers moved from Smolensk to Novgorod
2 fighters moved from Western Germany to Novgorod
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 aaGuns and 7 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Baltic States
7 mech_infantrys moved from Western Germany to Poland
2 destroyers and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Caucasus
1 infantry moved from Egypt to Alexandria
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 aaGun moved from Iraq to Northwest Persia
1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
3 bombers placed in Novgorod
3 bombers placed in Western Germany
Germans undo move 2.
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to France: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,6,3,5,6,5,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 70 PUs (7 lost to blockades); end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 mech_infantrys
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 13 infantry
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Romania : 2 mech_infantrys
Poland : 7 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 2 mech_infantrys
Rostov : 1 flag, 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Vologda : 1 flag, 2 aaGuns, 3 artilleries, 5 infantry and 2 mech_infantrys
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Caucasus : 5 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 3 tactical_bombers
Smolensk : 1 flag, 3 artilleries and 2 infantry
Samara : 1 flag, 15 armour and 3 mech_infantrys
113 Sea Zone : 2 destroyers and 2 submarines
97 Sea Zone : 1 carrier, 1 cruiser and 3 transports
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
79 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun
Persia : 1 flag, 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 77 / 99
Russians : 16 / 24
Japanese : 18 / 38
Americans : 56 / 84
Chinese : 20 / 22
British : 12 / 0
UK_Pacific : 24 / 28
Italians : 23 / 30
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.193
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 57Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 0.977
Standard Deviation : 0.988
Total rolls : 44Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.909
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 bomber moved from Rostov to Russia
1 infantry moved from Bryansk to Tambov
4 aaGuns, 2 armour, 13 artilleries, 39 infantry and 3 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 infantry and 1 transport
2 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry and 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Novosibirsk to Egypt
1 tactical_bomber moved from Novosibirsk to IraqPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUs totalTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
Hainan : 1 harbour
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
19 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Egypt : 1 bomber
Novosibirsk : 1 flag
Iraq : 1 tactical_bomberProduction/PUs Summary :
Germans : 70 / 99
Russians : 23 / 23
Japanese : 18 / 18
Americans : 56 / 84
Chinese : 20 / 22
British : 12 / 0
UK_Pacific : 24 / 28
Italians : 23 / 30
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9Japanese Combat
1 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.857
Median : 1.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7ANZAC Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 mech_infantry moved from Shensi to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Eastern Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Kazakhstan from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Novosibirsk
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 bomber
British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns, 2 artilleries and 4 infantry moved from Hopei to Shensi
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern PersiaPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Volgograd
Italians take Volgograd from Russians
3 fighters moved from Southern Italy to United Kingdom
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Iraq to PersiaCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Malta : 1 flag
United Kingdom : 3 fighters
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 4 transports
Iraq : 1 flag, 1 factory_minor and 1 infantry
92 Sea Zone : 1 cruiser and 1 transport
Persia : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 69 / 99
Russians : 23 / 23
Japanese : 17 / 18
Americans : 54 / 84
Chinese : 20 / 26
British : 12 / 0
UK_Pacific : 24 / 29
Italians : 27 / 37
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





