G40 L Degrasse (allies +6) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 68 / 92
        Russians : 11 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 29 / 31
        UK_Pacific : 3 / 3
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - British
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Alexandria to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
                1 infantry moved from India to West India
                1 fighter moved from India to West India
                1 armour and 2 mech_infantrys moved from Vologda to Smolensk
                1 bomber moved from Russia to Smolensk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Alexandria to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
                1 infantry moved from India to West India
                1 fighter moved from India to West India
                1 armour and 2 mech_infantrys moved from Vologda to Smolensk
                1 bomber moved from Russia to Smolensk

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Norway
                Battle in Smolensk
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Germans defend with 2 infantry
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Smolensk
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Smolensk, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Smolensk
                        British roll dice for 1 armour and 1 bomber in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 armour owned by the British lost in Smolensk
                        British roll dice for 1 bomber in Smolensk, round 5 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in West India
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in West India, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in West India
                    British win, taking West India from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from West India to India
                1 bomber moved from Smolensk to Russia
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
        West India : 1 infantry
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Norway : 1 flag, 3 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        125 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        83 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 11 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from France to Western Germany
                2 infantry moved from Southern France to France
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 artillery, 2 fighters and 1 infantry
        France : 2 infantry
        Western Germany : 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 2 armour and 1 mech_infantry
        95 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 11 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        India : 1 bomber
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 armour, 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry and 1 mech_infantry
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 11 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 11 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    scramble?

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    Scramble both fighters

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    @Degrasse:

    Scramble both fighters

    ool?

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    Subs then fighters

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 carrier, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 destroyers moved from 93 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern France to 92 Sea Zone
                1 fighter and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 bomber moved from Volgograd to West India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Ukraine to Trans-Jordan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 carrier, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 destroyers moved from 93 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern France to 92 Sea Zone
                1 fighter and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 bomber moved from Volgograd to West India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Ukraine to Trans-Jordan

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in West India
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 3 destroyers, 4 fighters and 2 tactical_bombers
                    Americans defend with 2 fighters and 6 submarines
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 3 destroyers, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        6 submarines owned by the Americans , 3 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Americans and 2 fighters owned by the Germans lost in 92 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 destroyers and 3 fighters
                    Casualties for Americans: 2 fighters and 6 submarines

    Non Combat Move - Germans
                1 fighter moved from 92 Sea Zone to Southern Italy
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 artillery moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Rostov
                4 mech_infantrys moved from Rostov to Volgograd
                1 bomber moved from Trans-Jordan to Iraq
                1 bomber moved from West India to Persia
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Persia to Iraq
                1 artillery moved from Ukraine to Rostov
                3 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                3 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Northwest Persia to Volgograd
                1 armour moved from Persia to Caucasus
                6 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                1 aaGun moved from Ukraine to Rostov
                2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Kazakhstan : 1 flag
        West India : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Poland : 1 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 aaGun, 1 artillery and 1 infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 10 armour, 5 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 aaGun, 10 armour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        93 Sea Zone : 1 carrier, 1 submarine and 1 transport
        Iraq : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor and 5 infantry
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 91
        Russians : 6 / 16
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Tambov

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Samara, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 26 infantry
        Tambov : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 8 / 11
        Japanese : 69 / 75
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 1 fighter and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 mech_infantrys moved from Buyant-Uhaa to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 artillery moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                4 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 1 fighter and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 mech_infantrys moved from Buyant-Uhaa to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 artillery moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                4 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 :  6/12 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 45 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangsi to Yunnan
                2 armour and 2 mech_infantrys moved from Shan State to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 bomber moved from Kweichow to Philippines
                3 mech_infantrys moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kansu to Szechwan
                1 fighter and 1 tactical_bomber moved from Kansu to Kiangsi

    Place Units - Japanese
                1 carrier, 3 destroyers and 4 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 infantry and 8 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 6 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 5 / 11
        Japanese : 72 / 78
        Americans : 53 / 74
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 destroyers and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 artilleries and 6 infantry moved from Algeria to Tunisia
                1 bomber moved from United Kingdom to Germany

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 destroyers and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 artilleries and 6 infantry moved from Algeria to Tunisia
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Germany to Norway

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 7 submarines and 5 transports
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 3 destroyers
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Morocco : 4 artilleries and 4 infantry
        Algeria : 1 flag
        Tunisia : 3 artilleries and 6 infantry
        Norway : 1 bomber
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 5 / 11
        Japanese : 72 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 5 / 11
        Japanese : 72 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from 125 Sea Zone to 91 Sea Zone
                1 carrier, 5 destroyers, 1 fighter and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 infantry moved from India to Burma
                1 artillery and 2 infantry moved from India to West India
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

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