i am away for the weekend, so maybe sunday night
G40 L Degrasse (allies +6) v JWW
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There’s just the one ANZAC fighter to scramble on Caroline Islands, yes it will scramble.
Normal max defense order of loss
1. free hits on CVs and BBs (any stranded fighters will eventually land on Caroline Islands)
2. all destroyers but one
3. all the CVs plus the DD if opposing subs gone
4. CA and tac bombers, then the last DD
5. fighters
6. BB -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Szechwan to Sikang
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Burma
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 bomber moved from Manchuria to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Szechwan to Sikang
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Burma
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 bomber moved from Manchuria to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Sikang
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 8 destroyers, 9 fighters, 3 submarines and 7 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 transports; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 195
Casualties for Japanese: 8 destroyers, 2 fighters and 3 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
3 mech_infantrys moved from Shantung to Hopei
1 aaGun moved from Anhwe to Hopei
1 aaGun moved from Yunnan to Kwangsi
1 artillery moved from Kiangsi to KwangsiPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Paulau Island : 2 bombers, 3 fighters and 3 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Siam : 1 armour
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers
6 Sea Zone : 3 destroyers and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 20 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 8 / 22
Italians : 13 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
had a great 1st round dice in the big naval battle!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 bombers moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to Suriname -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 bombers moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to SurinameCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 infantry and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery, 5 infantry and 1 mech_infantry
Tunisia : 1 armour, 2 bombers and 2 mech_infantrys
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
Suriname : 3 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 20 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 8 / 22
Italians : 13 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 1 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 20 / 26
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 36
UK_Pacific : 8 / 22
Italians : 13 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
3 mech_infantrys moved from West India to Turkmenistan
2 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from India to 39 Sea Zone
8 infantry moved from India to Burma
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Malta -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
3 mech_infantrys moved from West India to Turkmenistan
2 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from India to 39 Sea Zone
8 infantry moved from India to Burma
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to MaltaCombat - British
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 fighter, 8 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 2 : 3/11 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
British roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Java
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
British roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the British lost in Java
British roll dice for 1 infantry in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Java
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Sumatra to India
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to PersiaPlace Units - British
1 airfield placed in Gibraltar
1 submarine placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 3 submarinesTerritory Summary for British, UK_Pacific :
Burma : 7 infantry and 2 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 aaGun, 1 harbour and 6 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
39 Sea Zone : 3 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 armour and 5 mech_infantrys
106 Sea Zone : 1 flag
92 Sea Zone : 2 destroyers and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
Northwest Persia : 2 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 62
Russians : 20 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 13 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.766
Median : 4.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47Japanese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 1.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.867
Median : 4.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
I’m back to the dice server hates me. I’ve begun dreading trying any bomber raids lately, 1s come way too often.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Romania to BulgariaPlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 4 infantry
Rostov : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 armour
Western Ukraine : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 18 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this file I changed an ita arm ncm…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 destroyers; British loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 3 destroyers
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 18 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 18 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
1 bomber moved from Eastern Poland to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Eastern Poland to Samara
1 infantry moved from Bryansk to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
1 bomber moved from Eastern Poland to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Eastern Poland to Samara
1 infantry moved from Bryansk to TambovCombat - Germans
Battle in Samara
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Samara to Bryansk
1 infantry moved from Bryansk to Rostov
2 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 artillery, 2 fighters and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 1.
2 fighters placed in Western Germany
1 artillery placed in France
2 mech_infantrys placed in Western Germany
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 20 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 14 mech_infantrys and 2 tactical_bombers
Rostov : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 80
Russians : 12 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Soviet Far East : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 41 infantry, 4 mech_infantrys and 1 tactical_bomber
Samara : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 80
Russians : 13 / 19
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8





