G40 L Degrasse (allies +6) v JWW

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 artillery moved from Libya to Tunisia
                2 infantry moved from Northern Italy to Yugoslavia
                2 armour and 5 infantry moved from Romania to Eastern Poland
                1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 fighter and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 2 artilleries and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 2 armour and 5 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 44
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 32
        UK_Pacific : 26 / 31
        Italians : 14 / 24
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 44
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 32
        UK_Pacific : 26 / 31
        Italians : 14 / 24
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 44
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 32
        UK_Pacific : 26 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                7 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                5 armour, 2 artilleries and 3 infantry moved from Baltic States to Belarus
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Germany to Archangel
                1 artillery moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                7 armour moved from Eastern Poland to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 19 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 19 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 fighter moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Ukraine to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Western Ukraine to Novgorod
                1 aaGun and 1 artillery moved from Eastern Poland to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                Germans undo move 2.
                6 infantry and 4 mech_infantrys placed in Germany
                3 infantry placed in Southern France
                Germans undo move 3.
                1 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 factory_major, 6 infantry and 4 mech_infantrys
        Northern Italy : 1 aaGun
        Southern Italy : 1 fighter and 2 tactical_bombers
        Belarus : 1 flag, 3 aaGuns, 19 armour, 4 artilleries, 6 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 armour, 1 fighter and 6 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 44
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 32
        UK_Pacific : 26 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 41 PUs;
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour moved from Caucasus to Samara
                6 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Nenetsia to Vologda
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                13 infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Western Ukraine
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Siberia to Amur

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 41 PUs;
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour moved from Caucasus to Samara
                6 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Nenetsia to Vologda
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                13 infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Western Ukraine
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Siberia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Bessarabia to Russia
                2 aaGuns moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                2 aaGuns moved from Ukraine to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Soviet Far East : 1 infantry
        Amur : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Ethiopia : 1 mech_infantry
        Bryansk : 2 aaGuns and 1 infantry
        Bessarabia : 1 artillery and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 6 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 armour
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 35
        Japanese : 28 / 45
        Americans : 52 / 77
        Chinese : 8 / 6
        British : 31 / 32
        UK_Pacific : 26 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Yunnan
                1 artillery moved from Chahar to Suiyuyan
                1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
                1 infantry moved from Ulaanbaatar to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Formosa
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Kwangsi to Amur
                1 bomber moved from Kwangsi to Formosa
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Formosa

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Yunnan
                1 artillery moved from Chahar to Suiyuyan
                1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
                1 infantry moved from Ulaanbaatar to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Formosa
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Kwangsi to Amur
                1 bomber moved from Kwangsi to Formosa
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Formosa

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 3 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Formosa
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Formosa, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Formosa, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Formosa
                    Japanese win, taking Formosa from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 4 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Formosa to 35 Sea Zone
                1 fighter moved from Kiangsi to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Yunnan to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Formosa to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 aaGun moved from Kweichow to Yunnan
                1 tactical_bomber moved from Shensi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 bomber moved from Amur to Manchuria

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Formosa : 1 artillery
        Kwangsi : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun, 1 armour and 4 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag, 1 fighter and 1 tactical_bomber
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        20 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 29 / 35
        Japanese : 41 / 42
        Americans : 50 / 77
        Chinese : 4 / 6
        British : 31 / 32
        UK_Pacific : 22 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    trying something new here as the axis…not sure I am liking it.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Morocco
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Morocco
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                2 artilleries, 3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 bomber
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour, 2 bombers, 3 infantry and 2 mech_infantrys
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 29 / 35
        Japanese : 41 / 42
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 32
        UK_Pacific : 22 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 29 / 35
        Japanese : 40 / 42
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 31 / 32
        UK_Pacific : 22 / 31
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.040
            Standard Deviation : 1.020
            Total rolls : 26

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iraq to Egypt
                3 mech_infantrys moved from Persia to West India
                1 infantry moved from Trans-Jordan to Iraq

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iraq to Egypt
                3 mech_infantrys moved from Persia to West India
                1 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Libya
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Libya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 submarines and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in 39 Sea Zone change ownership: 4 submarines and 1 transport

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
        Malaya : 1 aaGun, 1 harbour and 6 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
        West India : 1 artillery, 1 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 29 / 35
        Japanese : 40 / 42
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 32 / 36
        UK_Pacific : 22 / 22
        Italians : 12 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.633
            Standard Deviation : 1.278
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

  • 21 19 18 17 16

    The Pacific side of your strategy seems way too slow, much more income for India than I’m used to seeing.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Degrasse:

    The Pacific side of your strategy seems way too slow, much more income for India than I’m used to seeing.

    Yeah, I’m trying to play a defensive game with japan and a faster European axis game…… Typically I do just the opposite…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 5 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Tunisia to Libya
                2 fighters moved from 95 Sea Zone to Libya
                1 bomber moved from Southern Italy to Libya
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 5 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Tunisia to Libya
                2 fighters moved from 95 Sea Zone to Libya
                1 bomber moved from Southern Italy to Libya
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                    retreated to Libya
                    British win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 95 Sea Zone
                1 bomber moved from Libya to Southern Italy
                2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bulgaria to Romania

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag
        Romania : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Western Ukraine : 1 flag, 2 armour and 4 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 27 / 35
        Japanese : 40 / 42
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 32 / 36
        UK_Pacific : 22 / 22
        Italians : 14 / 20
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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