like you said, let’s change it up!
G40 L Degrasse (allies +6) v JWW
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Libya to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Libya to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Libya to Tunisia
2 infantry moved from Northern Italy to Yugoslavia
2 armour and 5 infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 2 artilleries and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 2 armour and 5 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 2 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 44
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 32
UK_Pacific : 26 / 31
Italians : 14 / 24
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 44
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 32
UK_Pacific : 26 / 31
Italians : 14 / 24
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 44
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 32
UK_Pacific : 26 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
7 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Novgorod to Belarus
5 armour, 2 artilleries and 3 infantry moved from Baltic States to Belarus
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Germany to Archangel
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
7 armour moved from Eastern Poland to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 19 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 19 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 aaGun and 1 artillery moved from Eastern Poland to Belarus
2 aaGuns moved from Novgorod to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Gibraltar to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in France
Germans undo move 2.
6 infantry and 4 mech_infantrys placed in Germany
3 infantry placed in Southern France
Germans undo move 3.
1 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Germany : 1 factory_major, 6 infantry and 4 mech_infantrys
Northern Italy : 1 aaGun
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 3 aaGuns, 19 armour, 4 artilleries, 6 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 armour, 1 fighter and 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 44
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 32
UK_Pacific : 26 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 41 PUs;
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Caucasus to Samara
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
13 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
4 infantry moved from Siberia to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 41 PUs;
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Caucasus to Samara
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
13 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
4 infantry moved from Siberia to AmurCombat - Russians
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 aaGuns moved from Ukraine to BryanskPlace Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in UkraineTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Soviet Far East : 1 infantry
Amur : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Ethiopia : 1 mech_infantry
Bryansk : 2 aaGuns and 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 6 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 armour
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 32 / 35
Japanese : 28 / 45
Americans : 52 / 77
Chinese : 8 / 6
British : 31 / 32
UK_Pacific : 26 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.423
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Szechwan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Chahar to Suiyuyan
1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 bomber moved from Kwangsi to Amur
1 bomber moved from Kwangsi to Formosa
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Szechwan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Chahar to Suiyuyan
1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 bomber moved from Kwangsi to Amur
1 bomber moved from Kwangsi to Formosa
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to FormosaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Formosa
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Formosa, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Formosa, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Formosa
Japanese win, taking Formosa from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 4 infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 4/7 hits
Russians roll dice for 3 infantry in Amur, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Formosa to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Yunnan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 bomber moved from Amur to ManchuriaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Formosa : 1 artillery
Kwangsi : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 1 armour and 4 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Amur : 1 flag, 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
20 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 29 / 35
Japanese : 41 / 42
Americans : 50 / 77
Chinese : 4 / 6
British : 31 / 32
UK_Pacific : 22 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
trying something new here as the axis…not sure I am liking it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
2 artilleries, 3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 1 bomber
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 armour, 2 bombers, 3 infantry and 2 mech_infantrys
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 29 / 35
Japanese : 41 / 42
Americans : 52 / 72
Chinese : 4 / 6
British : 31 / 32
UK_Pacific : 22 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 29 / 35
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 22 / 31
Italians : 13 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.769
Median : 4.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 mech_infantrys moved from Persia to West India
1 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 mech_infantrys moved from Persia to West India
1 infantry moved from Trans-Jordan to IraqCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Libya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from India to Burma
1 infantry moved from Siam to Shan StatePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 submarines and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in 39 Sea Zone change ownership: 4 submarines and 1 transportTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
Malaya : 1 aaGun, 1 harbour and 6 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
West India : 1 artillery, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Ethiopia : 1 flag
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 2 infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 29 / 35
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 36
UK_Pacific : 22 / 22
Italians : 12 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3.800
Median : 4.000
Variance : 1.633
Standard Deviation : 1.278
Total rolls : 50Null / Other
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 14 -
The Pacific side of your strategy seems way too slow, much more income for India than I’m used to seeing.
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The Pacific side of your strategy seems way too slow, much more income for India than I’m used to seeing.
Yeah, I’m trying to play a defensive game with japan and a faster European axis game…… Typically I do just the opposite…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Tunisia to Libya
2 fighters moved from 95 Sea Zone to Libya
1 bomber moved from Southern Italy to Libya
1 destroyer moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Tunisia to Libya
2 fighters moved from 95 Sea Zone to Libya
1 bomber moved from Southern Italy to Libya
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 5 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
retreated to Libya
British win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Libya to 95 Sea Zone
1 bomber moved from Libya to Southern Italy
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to RomaniaPlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Tunisia : 1 flag
Romania : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag, 2 armour and 4 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 35
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 36
UK_Pacific : 22 / 22
Italians : 14 / 20
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





