0% for April

13L G40 Jww +12 -vs- dawgoneit

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    I will edit the map, sorry about that……

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    usa file

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Queensland to 33 Sea Zone
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 6 submarines in 33 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  9/18 hits
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 :  12/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 3 destroyers owned by the Americans , 3 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 3 :  8/15 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 :  6/14 hits
                        5 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 3 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 4 :  4/9 hits
                        Japanese roll dice for 1 battleship, 2 cruisers, 4 fighters and 1 transport in 33 Sea Zone, round 4 :  5/7 hits
                        2 fighters owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 5 :  6/6 hits
                        Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 33 Sea Zone, round 5 :  2/3 hits
                        1 transport owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 battleship, 3 cruisers and 2 transports remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 1 bomber, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 :  2/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 2.
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Alaska: 1 artillery and 1 infantry
                EDIT: Changing ownership of Alaska from Japanese to Americans
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 2 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
                EDIT: Changing PUs for Americans from 71 to 78
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        Queensland : 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 cruisers and 2 transports
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        2 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 37 / 37
        Japanese : 60 / 67
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 35 / 41
        UK_Pacific : 5 / 6
        Italians : 12 / 12
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    complete dicing AGAIN in the naval battle….really am looking forward to being on the side that hits 12-14…

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    sorry for the f-up, use this for the american file….attacked with usa z10 fgt’s into ala, they can’t then ncm to HAW z26 w/cv.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 37 / 37
        Japanese : 60 / 67
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 35 / 41
        UK_Pacific : 5 / 6
        Italians : 12 / 12
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from India to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 tactical_bomber moved from India to 38 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to Tsinghai
                2 infantry moved from New Zealand to 63 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                4 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 bomber moved from Egypt to India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to India
                2 fighters moved from 98 Sea Zone to Western Ukraine
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries moved from Alexandria to Egypt

    Place Units - British
                2 infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Union of South Africa
                1 fighter placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Caroline Islands : 2 infantry
        Tsinghai : 2 fighters
        Burma : 1 artillery and 3 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 14 infantry and 1 tactical_bomber
        33 Sea Zone : 1 battleship and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Western Ukraine : 4 fighters and 1 tactical_bomber
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        101 Sea Zone : 1 artillery, 1 infantry and 1 transport
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Suriname : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 37 / 37
        Japanese : 59 / 67
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 35 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 12
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    well that entire turn was a complete F-up…after getting diced I must have gone on tilt, i attacked your lone trn w/the UK tac out of india but somehow declined combat when the time came and I forgot to move the two usa mech’s to ala so I fixed that too.

    use this file…

    can’t believe the dice in that naval battle…god damn

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    hey man Im real sorry on my part of this f-ed up game.

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    @dawgoneit:

    hey man Im real sorry on my part of this f-ed up game.

    no worries I hope all those edits made sense……

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Egypt
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Tobruk to Libya

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Egypt
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Tobruk to Libya

    Combat - Italians
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Libya

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

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    sorry for the delay. lost internet at home due to weather and work has been crazy. Will get back to this ASAP.

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    no prob. real life first. i’m cool 8-)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland
                1 aaGun and 3 infantry moved from South Australia to New South Wales
                1 aaGun moved from South Australia to Queensland
                2 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 transport
        33 Sea Zone : 1 submarine
        38 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 37 / 37
        Japanese : 59 / 67
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 35 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    do you want to do anything with your French guys?

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 37 / 37
        Japanese : 59 / 67
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 35 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry and 1 mech_infantry moved from Finland to Karelia
                1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
                5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
                4 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                2 armour moved from Germany to Baltic States

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry and 1 mech_infantry moved from Finland to Karelia
                1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
                5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
                4 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                2 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 7 armour, 3 artilleries, 10 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 9 armour, 4 artilleries, 18 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 9 armour, 4 artilleries, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 8 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Karelia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 harbour and 1 infantry
                    Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                3 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour, 1 artillery and 3 infantry placed in Germany
                2 fighters placed in Southern France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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