@gamerman01 I tend to roll play the madman as the Axis.
13L G40 Jww +12 -vs- dawgoneit
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 9/18 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 12/14 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans , 3 destroyers owned by the Americans , 3 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 8/15 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 6/14 hits
5 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 3 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 4/9 hits
Japanese roll dice for 1 battleship, 2 cruisers, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 5/7 hits
2 fighters owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 5 : 6/6 hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 33 Sea Zone, round 5 : 2/3 hits
1 transport owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win, taking Philippines from Japanese with 1 battleship, 3 cruisers and 2 transports remaining. Battle score for attacker is 1
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 bomber, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Alaska: 1 artillery and 1 infantry
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 2 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Changing PUs for Americans from 71 to 78
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Queensland : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 cruisers and 2 transports
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
2 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
96 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 46 / 51
Russians : 37 / 37
Japanese : 60 / 67
Americans : 52 / 78
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
complete dicing AGAIN in the naval battle….really am looking forward to being on the side that hits 12-14…
-
sorry for the f-up, use this for the american file….attacked with usa z10 fgt’s into ala, they can’t then ncm to HAW z26 w/cv.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 37 / 37
Japanese : 60 / 67
Americans : 52 / 78
Chinese : 3 / 4
British : 35 / 41
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
1 tactical_bomber moved from India to 38 Sea ZoneCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 4/6 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
2 fighters moved from Burma to Tsinghai
2 infantry moved from New Zealand to 63 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 98 Sea Zone to Western Ukraine
2 fighters moved from Egypt to 98 Sea Zone
2 artilleries moved from Alexandria to EgyptPlace Units - British
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Caroline Islands : 2 infantry
Tsinghai : 2 fighters
Burma : 1 artillery and 3 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 14 infantry and 1 tactical_bomber
33 Sea Zone : 1 battleship and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Western Ukraine : 4 fighters and 1 tactical_bomber
106 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 artillery, 1 infantry and 1 transport
71 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 37 / 37
Japanese : 59 / 67
Americans : 52 / 78
Chinese : 3 / 4
British : 35 / 43
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well that entire turn was a complete F-up…after getting diced I must have gone on tilt, i attacked your lone trn w/the UK tac out of india but somehow declined combat when the time came and I forgot to move the two usa mech’s to ala so I fixed that too.
use this file…
can’t believe the dice in that naval battle…god damn
-
hey man Im real sorry on my part of this f-ed up game.
-
hey man Im real sorry on my part of this f-ed up game.
no worries I hope all those edits made sense……
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Egypt
1 armour moved from Libya to Tobruk
Italians take Tobruk from British
1 armour moved from Tobruk to Libya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Egypt
1 armour moved from Libya to Tobruk
Italians take Tobruk from British
1 armour moved from Tobruk to LibyaCombat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to LibyaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
sorry for the delay. lost internet at home due to weather and work has been crazy. Will get back to this ASAP.
-
no prob. real life first. i’m cool 8-)
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 aaGun and 3 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 transport
33 Sea Zone : 1 submarine
38 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 2 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 37 / 37
Japanese : 59 / 67
Americans : 52 / 78
Chinese : 3 / 4
British : 35 / 43
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
do you want to do anything with your French guys?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 37 / 37
Japanese : 59 / 67
Americans : 52 / 78
Chinese : 3 / 4
British : 35 / 43
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry and 1 mech_infantry moved from Finland to Karelia
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
4 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Germany to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry and 1 mech_infantry moved from Finland to Karelia
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
4 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 7 armour, 3 artilleries, 10 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 4 artilleries, 18 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 4 artilleries, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 8 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Karelia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
3 armour, 1 artillery and 3 infantry placed in Germany
2 fighters placed in Southern FranceTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Tsinghai
1 armour moved from Tsinghai to Shensi
5 infantry moved from Kansu to Shensi
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 4 infantry and 1 mech_infantry
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry and 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Shensi from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Kansu to Tsinghai
2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Timguska to Novosibirsk
2 aaGuns, 2 artilleries and 9 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Karelia to Western Ukraine
1 artillery and 7 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
2 armour, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Shensi : 1 armour and 2 infantry
Tsinghai : 2 aaGuns, 2 artilleries and 8 infantry
Buryatia : 6 infantry
Belarus : 1 infantry
Karelia : 2 artilleries and 3 infantry
Bryansk : 3 armour, 6 infantry and 1 mech_infantry
Archangel : 1 artillery and 8 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 29 infantry, 5 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 40
Japanese : 58 / 67
Americans : 52 / 78
Chinese : 4 / 4
British : 35 / 43
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Malaya to Burma
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
2 bombers moved from Hopei to Burma
2 fighters and 2 tactical_bombers moved from Hopei to Shensi
5 fighters and 4 tactical_bombers moved from Hopei to Burma