13L G40 wheatbeer (Axis) vs JWW (Allies +9) game 3

  • '17

    bump


  • @wheatbeer:

    Is the UK carrier in SZ91 empty?

    Yeah, I think so


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Algeria to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Algeria : 2 infantry
        Tunisia : 1 infantry
        92 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 fighter

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 34 / 34
        Japanese : 57 / 63
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 21 / 0
        UK_Pacific : 7 / 7
        Italians : 13 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @wheatbeer:

    Is the UK carrier in SZ91 empty?

    just put the French fgt on it….not sure why. 8-)

    sorry for the slow play…

  • '17

    No worries … been fairly busy the last few days anyways.


  • your up

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 fighters moved from 114 Sea Zone to 115 Sea Zone
                2 tactical_bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                2 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States

  • '17

    need scramble orders SZ115

  • '17 '16 '13 '12

    Good trick that Gibraltar bombing. :-D

  • '17

    Thanks … going to need every trick in this match since JWW is matching me well in both theaters.

  • '17

    In case you missed it, I am still waiting for scramble orders


  • @wheatbeer:

    need scramble orders SZ115

    Sorry, went on a fishing trip……no scramble orders…

  • '17

    No worries

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 fighters moved from 114 Sea Zone to 115 Sea Zone
                2 tactical_bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                2 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                10 infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Bessarabia to Germany
                5 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                5 artilleries, 4 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from Belarus to Eastern Poland
                3 armour moved from Eastern Poland to Baltic States
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 armour and 1 artillery moved from Scotland to United Kingdom
                2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                1 carrier and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                2 armour moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                2 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 55 / 60
        Russians : 31 / 34
        Japanese : 57 / 63
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 21 / 0
        UK_Pacific : 7 / 7
        Italians : 13 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Vyborg
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                4 armour, 4 artilleries, 16 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys in Belarus, round 2 :  11/28 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 4 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Russia to Belarus
                2 armour, 3 artilleries, 8 infantry and 5 mech_infantrys moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Russia
                2 aaGuns moved from Novgorod to Belarus
                1 tactical_bomber moved from Karelia to Russia
                1 fighter moved from Vyborg to Russia
                3 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 armour moved from Kazakhstan to Shensi
                1 aaGun moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                7 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Sakha to Amur

    Place Units - Russians
                1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Shensi : 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
        Suiyuyan : 1 infantry
        Kansu : 1 aaGun and 2 infantry
        Szechwan : 1 infantry
        Sakha : 1 aaGun and 2 infantry
        Amur : 1 infantry
        Belarus : 2 aaGuns, 8 armour, 7 artilleries, 24 infantry and 10 mech_infantrys
        Karelia : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 7 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 33 / 33
        Japanese : 57 / 63
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 21 / 0
        UK_Pacific : 7 / 7
        Italians : 13 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Yunnan to Burma
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 bomber moved from Borneo to Burma
                1 bomber moved from Java to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                1 tactical_bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 3 infantry and 2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Shantung to Hunan
                1 artillery moved from Anhwe to Hunan
                1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun moved from Yunnan to Shan State
                2 armour and 5 mech_infantrys moved from Yunnan to Shan State
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Siberia to Japan
                1 fighter moved from Kweichow to Shantung
                1 fighter moved from Hunan to 6 Sea Zone
                3 fighters moved from 42 Sea Zone to Caroline Islands
                1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Yunnan
                1 bomber and 2 tactical_bombers moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Anhwe to Hunan
                1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 mech_infantry moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to Malaya

    Place Units - Japanese
                3 armour placed in Malaya
                3 infantry placed in Shantung
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                2 fighters placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 33 / 33
        Japanese : 60 / 70
        Americans : 51 / 72
        Chinese : 8 / 8
        British : 21 / 0
        UK_Pacific : 5 / 7
        Italians : 13 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Rio de Oro
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                3 bombers moved from Morocco to Spain
                1 tactical_bomber moved from 91 Sea Zone to Spain
                1 fighter moved from Morocco to Spain
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Morocco to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Rio de Oro
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                3 bombers moved from Morocco to Spain
                1 tactical_bomber moved from 91 Sea Zone to Spain
                1 fighter moved from Morocco to Spain
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Morocco to Spain

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Rio de Oro
                Battle in Spain
                    Americans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Americans win, taking 106 Sea Zone from Germans, taking Rio de Oro from Neutral_True, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Central United States
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                3 fighters moved from Spain to 91 Sea Zone
                1 tactical_bomber moved from Spain to 91 Sea Zone
                3 bombers moved from Spain to Morocco
                3 infantry moved from Algeria to Morocco
                1 transport moved from 89 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Central United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 transport moved from 89 Sea Zone to 10 Sea Zone
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        11 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Central United States : 1 factory_major and 2 fighters
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Rio de Oro : 1 flag, 1 infantry
        Morocco : 1 aaGun, 1 artillery, 3 bombers, 4 infantry and 2 mech_infantrys
        Libya : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag, 2 submarines and 2 transports
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Spain : 1 flag, 1 aaGun, 1 armour, 1 artillery and 5 infantry
        91 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 33 / 33
        Japanese : 60 / 70
        Americans : 54 / 70
        Chinese : 8 / 8
        British : 21 / 0
        UK_Pacific : 5 / 7
        Italians : 12 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 14 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 3 artilleries, 1 fighter and 15 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 33 / 33
        Japanese : 60 / 70
        Americans : 54 / 70
        Chinese : 8 / 10
        British : 21 / 0
        UK_Pacific : 5 / 7
        Italians : 12 / 13
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 unit repaired.
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 battleship moved from 89 Sea Zone to 10 Sea Zone
                1 bomber moved from Morocco to Trans-Jordan
                1 fighter moved from Trans-Jordan to Eastern Persia
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Egypt to Ethiopia
                1 armour moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 armour moved from Tobruk to Alexandria
                1 fighter and 1 tactical_bomber moved from Tunisia to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

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