sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
America retreats with 3 strats surviving after round 3
NITA is left with 3 German inf, 1 Italian inf, 1 Italian art, 1 Italian aa
Do you want to exchange Germans for Italians? Or do you want to keep Germans alive?
@JWW:
yes, keep the aa,two hits for all my inf? WTF
The US had a 75% chance to capture NITA, I should be the one complaining :lol:
America retreats with 3 strats surviving after round 3
NITA is left with 3 German inf, 1 Italian inf, 1 Italian art, 1 Italian aa
Do you want to exchange Germans for Italians? Or do you want to keep Germans alive?
I can change on the italy turn if I can….this was so close to being a disaster for the allies… :x
@JWW:
yes, keep the aa,two hits for all my inf? WTF
The US had a 75% chance to capture NITA, I should be the one complaining :lol:
yes but only 59% of clearing the sea zone…
With a default (non-ideal) OOL dskelly gives a 59% odds of a US “win”. Dskelly doesn’t count mutual annihilation as a win though.
If you change the OOL to sink the carrier first (like I did), the odds that I clear the SZ are 71%
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 carrier and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 3 transports
Germans defend with 2 fighters; Italians defend with 1 fighter
2 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 3 transports in 95 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 3 fighters in 95 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 destroyers, 1 fighter and 3 transports in 95 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Americans win with 3 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 fighters
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter and 3 infantry
Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
AA guns fire in Northern Italy : 2/3 hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 3 infantry in Northern Italy, round 1 : 3/9 hits
Italians roll dice for 1 aaGun, 1 artillery and 10 infantry in Northern Italy, round 1 : 2/11 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 infantry in Northern Italy, round 2 : 3/7 hits
Italians roll dice for 1 aaGun, 1 artillery and 7 infantry in Northern Italy, round 2 : 4/8 hits
1 artillery owned by the Americans , 1 armour owned by the Americans , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Italians win with 1 aaGun, 1 artillery and 4 infantry remaining. Battle score for attacker is -35
Casualties for Italians: 6 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry
3 bombers owned by the Americans retreated
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
3 bombers moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to Tunisia
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 5 / 7
Italians : 23 / 31
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 5 / 7
Italians : 23 / 31
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
need scramble orders SZ95
With a default (non-ideal) OOL dskelly gives a 59% odds of a US “win”. Dskelly doesn’t count mutual annihilation as a win though.
If you change the OOL to sink the carrier first (like I did), the odds that I clear the SZ are 71%
dskelly?
Agreed, it was risky though, IMO….I typically don’t take enough risks, which at times creates problems for me…
need scramble orders SZ95
wow, you are going into southern italy now……Do you have a good chance here? Are you on tilt??
http://www.dskelly.com/misc/aa/aasim.html
It’s a great sim, though unlike aacalc, you can’t do 1/2/3 round odds, only full battle runs.
I think the odds of UK victory are in the upper 50s … would have been higher if US took NITA since the UK could have brought 3 additional planes.
Estimated wrong … UK odds of taking Rome are 49.4% (assuming max defense OOL, i.e. aa, then strat, then inf)
Estimated wrong … UK odds of taking Rome are 49.4% (assuming max defense OOL, i.e. aa, then strat, then inf)
yes please use max D for Rome. Hit with those AA guns again, please
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
Combat - British
Battle in Southern Italy
British attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber and 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Southern Italy : 1/3 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Southern Italy, round 1 : 7/11 hits
Italians roll dice for 1 aaGun, 1 artillery, 2 bombers, 9 infantry and 1 tactical_bomber in Southern Italy, round 1 : 4/13 hits
4 infantry owned by the British , 1 aaGun owned by the Italians , 1 bomber owned by the Germans , 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits
Italians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits
3 artilleries owned by the British and 3 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Southern Italy, round 3 : 3/4 hits
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/4 hits
1 tactical_bomber owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour and 1 bomber in Southern Italy, round 4 : 1/2 hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 4 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Southern Italy
British captures 31PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber and 9 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Southern Italy to Tunisia
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from 95 Sea Zone to Tunisia
1 fighter moved from Trans-Jordan to Tunisia
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,1,1,5,3,3
British collect 30 PUs (3 lost to blockades); end with 61 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 64 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 33 / 66
UK_Pacific : 6 / 7
Italians : 20 / 0
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Had the US captured NITA, Italy and Germany wouldn’t have been able to liberate Rome on I6 or G7 … that would have been something.
Still, could have gone far far worse :lol:
Had the US captured NITA, Italy and Germany wouldn’t have been able to liberate Rome on I6 or G7 … that would have been something.
Still, could have gone far far worse :lol:
you are right. that first round attack with the brits won it for you. 7-11 hits. so many vairiables there. the usa fleet battle was super close, the brit bmb vs the ita dd, s.ita and n.ita were all close battles…I didn’t think you would go for s.ita… :-o