@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
13L G40 JWW axis v Wheatbeer (+10) allies
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8-10 … some are slower paced matches though
Jeff28 might have topped that :lol:
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Soviet Far East to Siberia
2 bombers moved from Hopei to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 fighters moved from Siam to Burma
2 tactical_bombers moved from Siam to Burma
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Siam to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Soviet Far East to Siberia
2 bombers moved from Hopei to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 fighters moved from Siam to Burma
2 tactical_bombers moved from Siam to Burma
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Siam to BurmaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 1 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Szechwan to Sikang
2 bombers moved from Tsinghai to French Indo China
2 fighters and 3 tactical_bombers moved from Burma to Siam
1 artillery moved from Siam to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Siam
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 aaGun and 3 infantry moved from Korea to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Yunnan to Shan StatePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 destroyer and 2 transports placed in 36 Sea Zone
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Siam : 1 airfield, 2 fighters, 3 infantry and 5 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 artillery
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 3 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 4 transports
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 5 / 7
Italians : 23 / 31
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Trying to decide whether to be bold or conservative here, but working on it.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 carrier and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone -
need scramble orders SZ95
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Actually … I might not be able to make those moves … not sure why tripleA is letting me, but since the carrier is the only landing zone for US fighters (that I can see), then I can’t send both SZ91 fighters to SZ95.
I might have to send just 1 fighter to SZ95
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 carrier and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone -
Not sure why tripleA let me send out 3 fighters with only 2 landing spaces in the first CM map I uploaded … since that doesn’t appear legal, I am sending 1 less fighter to SZ95
need scramble orders SZ95
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seems risky?...scramble the three fgt’s, lose the ita first then the german…
if you clear the fgt’s can I select the N.ITA loses? i might want to keep the aa
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i expect a wiff from your attacking CV, 2 dd & fgt and then a clean sweep with my three fgt’s.
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There’s a fair chance of that :lol:
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mutual annihilation, but the amph assault goes forward
Italian aa hit twice :|, usa rolls 3 hits … keep the aa?
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The double aa hit has really screwed my odds on an already chance-y endeavor.
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attaching map in case you want to refer to it
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keep the aa
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3 more hits, keep the aa still?
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can’t believe how close my fgt’s came to turning away the american amphib attack
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America retreats with 3 strats surviving after round 3
NITA is left with 3 German inf, 1 Italian inf, 1 Italian art, 1 Italian aa
Do you want to exchange Germans for Italians? Or do you want to keep Germans alive?





