@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
3 more hits, keep the aa still?
can’t believe how close my fgt’s came to turning away the american amphib attack
America retreats with 3 strats surviving after round 3
NITA is left with 3 German inf, 1 Italian inf, 1 Italian art, 1 Italian aa
Do you want to exchange Germans for Italians? Or do you want to keep Germans alive?
@JWW:
yes, keep the aa,two hits for all my inf? WTF
The US had a 75% chance to capture NITA, I should be the one complaining :lol:
America retreats with 3 strats surviving after round 3
NITA is left with 3 German inf, 1 Italian inf, 1 Italian art, 1 Italian aa
Do you want to exchange Germans for Italians? Or do you want to keep Germans alive?
I can change on the italy turn if I can….this was so close to being a disaster for the allies… :x
@JWW:
yes, keep the aa,two hits for all my inf? WTF
The US had a 75% chance to capture NITA, I should be the one complaining :lol:
yes but only 59% of clearing the sea zone…
With a default (non-ideal) OOL dskelly gives a 59% odds of a US “win”. Dskelly doesn’t count mutual annihilation as a win though.
If you change the OOL to sink the carrier first (like I did), the odds that I clear the SZ are 71%
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 carrier and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 3 transports
Germans defend with 2 fighters; Italians defend with 1 fighter
2 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 3 transports in 95 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 3 fighters in 95 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 destroyers, 1 fighter and 3 transports in 95 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter and 3 transports in 95 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Americans win with 3 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 fighters
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter and 3 infantry
Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
AA guns fire in Northern Italy : 2/3 hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 3 infantry in Northern Italy, round 1 : 3/9 hits
Italians roll dice for 1 aaGun, 1 artillery and 10 infantry in Northern Italy, round 1 : 2/11 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 infantry in Northern Italy, round 2 : 3/7 hits
Italians roll dice for 1 aaGun, 1 artillery and 7 infantry in Northern Italy, round 2 : 4/8 hits
1 artillery owned by the Americans , 1 armour owned by the Americans , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Italians win with 1 aaGun, 1 artillery and 4 infantry remaining. Battle score for attacker is -35
Casualties for Italians: 6 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry
3 bombers owned by the Americans retreated
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
3 bombers moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to Tunisia
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 5 / 7
Italians : 23 / 31
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 5 / 7
Italians : 23 / 31
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
need scramble orders SZ95
With a default (non-ideal) OOL dskelly gives a 59% odds of a US “win”. Dskelly doesn’t count mutual annihilation as a win though.
If you change the OOL to sink the carrier first (like I did), the odds that I clear the SZ are 71%
dskelly?
Agreed, it was risky though, IMO….I typically don’t take enough risks, which at times creates problems for me…
need scramble orders SZ95
wow, you are going into southern italy now……Do you have a good chance here? Are you on tilt??
http://www.dskelly.com/misc/aa/aasim.html
It’s a great sim, though unlike aacalc, you can’t do 1/2/3 round odds, only full battle runs.
I think the odds of UK victory are in the upper 50s … would have been higher if US took NITA since the UK could have brought 3 additional planes.
Estimated wrong … UK odds of taking Rome are 49.4% (assuming max defense OOL, i.e. aa, then strat, then inf)
Estimated wrong … UK odds of taking Rome are 49.4% (assuming max defense OOL, i.e. aa, then strat, then inf)
yes please use max D for Rome. Hit with those AA guns again, please
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
Combat - British
Battle in Southern Italy
British attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber and 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Southern Italy : 1/3 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Southern Italy, round 1 : 7/11 hits
Italians roll dice for 1 aaGun, 1 artillery, 2 bombers, 9 infantry and 1 tactical_bomber in Southern Italy, round 1 : 4/13 hits
4 infantry owned by the British , 1 aaGun owned by the Italians , 1 bomber owned by the Germans , 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits
Italians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits
3 artilleries owned by the British and 3 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Southern Italy, round 3 : 3/4 hits
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/4 hits
1 tactical_bomber owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour and 1 bomber in Southern Italy, round 4 : 1/2 hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 4 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Southern Italy
British captures 31PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber and 9 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Southern Italy to Tunisia
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from 95 Sea Zone to Tunisia
1 fighter moved from Trans-Jordan to Tunisia
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,1,1,5,3,3
British collect 30 PUs (3 lost to blockades); end with 61 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 40 / 50
Russians : 23 / 34
Japanese : 64 / 65
Americans : 54 / 74
Chinese : 0 / 2
British : 33 / 66
UK_Pacific : 6 / 7
Italians : 20 / 0
ANZAC : 16 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0