No intercept
L12 41 DJensen alllies (+ 10) v JWW
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to Hupeh
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Formosa to Kwangtung
1 infantry moved from 61 Sea Zone to Fukien
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from French Indo-China Thailand to FukienCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kwangtung, round 1 : 1/4 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour and 3 infantry in Philippine Islands, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from Suiyuan to Kiangsu
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Kwangtung to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 2 infantry
French Indo-China Thailand : 1 factory, 1 fighter and 1 infantry
Fukien : 1 flag, 1 artillery and 2 infantry
Hupeh : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kiangsu : 1 fighter
Kwangtung : 1 flag, 3 infantry
Philippine Islands : 1 flag, 1 armour and 2 infantry
Suiyuan : 1 flag, 3 infantry
37 Sea Zone : 1 carrier and 2 fighters
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
61 Sea Zone : 2 transports
62 Sea Zone : 2 carriers and 3 fightersProduction/PUs Summary :
Germans : 33 / 46
Russians : 28 / 33
Japanese : 27 / 34
British : 38 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40 -
Sorry, I thought I was waiting on you. ;-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
British take France from GermansCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British , 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 bomber
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 bomber
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
1 destroyer moved from 41 Sea Zone to 46 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 factory placed in IndiaTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
East Indies : 2 infantry
Egypt : 1 armour, 1 artillery, 1 fighter and 5 infantry
France : 1 flag, 1 armour
India : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Solomon Islands : 1 artillery and 1 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Canada : 1 infantry
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
46 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 27 / 46
Russians : 28 / 33
Japanese : 27 / 34
British : 44 / 54
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 fighter moved from Italy to France
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 1 : 0/3 hits
British roll dice for 1 armour in France, round 1 : 1/1 hits
1 infantry owned by the Italians lost in France
Italians roll dice for 1 artillery and 1 fighter in France, round 2 : 0/2 hits
British roll dice for 1 armour in France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in France, round 3 : 0/2 hits
British roll dice for 1 armour in France, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in France, round 4 : 1/2 hits
British roll dice for 1 armour in France, round 4 : 0/1 hits
1 armour owned by the British lost in France
Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from France to Italy
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea ZonePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
France : 1 artillery
Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Libya : 2 infantry
Bulgaria Romania : 1 armour and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 33 / 46
Russians : 28 / 33
Japanese : 27 / 34
British : 37 / 54
Italians : 11 / 17
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Alaska : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Panama : 1 artillery and 1 infantry
Solomon Islands : 1 bomber and 1 fighter
Wake Island : 1 infantry
Western Canada : 1 bomber
Western United States : 1 aaGun, 1 factory and 2 infantry
20 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
56 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 33 / 46
Russians : 28 / 33
Japanese : 27 / 34
British : 37 / 54
Italians : 11 / 17
Chinese : 4 / 0
Americans : 38 / 48 -
Well DJ something is wrong with Triple A or our map versions or something. Let me know if you didn’t get the dice results?
Attached is the map I saved but nothing would post to your site? :?
Also the game wouldn’t let me NCM my G ss in z6 so I used edit to delete the ss and move it to the KAR z4 (I think) SZ.
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maybe I opened your map in the newer 1.6 triple a version I am using for the G40 tourney?
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I’ve been using the very latest version of TripleA 1.6.1.2 and it’s been working fine with your older version of the map.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from Archangel to Belorussia
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
5 infantry moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Manchuria
1 submarine moved from 6 Sea Zone to 7 Sea ZonePlace Units - Russians
1 fighter placed in Russia
3 infantry placed in Caucasus
1 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Archangel : 5 infantry
Belorussia : 1 artillery and 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 11 infantry
Evenki National Okrug : 2 infantry
Finland : 1 flag, Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Manchuria : 5 infantry
Eastern Ukraine : 1 infantry
Norway : 1 flag, 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Ukraine : 1 infantry
7 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 28 / 51
Russians : 33 / 38
Japanese : 24 / 34
British : 37 / 54
Italians : 11 / 17
Chinese : 7 / 0
Americans : 38 / 48 -
Think you can get another turn in today?
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tonight- sure, maybe 2 more :-D
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well that must be it. you are using the new version and I am using the older. I will switch to the newer version.
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@JWW:
tonight- sure, maybe 2 more :-D
I will get to Japan around 6:30 -7 EST. Hope that isn’t too late for you? I think you are on the left coast right?
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Yup, I’m on Pacific time so that’s just fine with me.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 2 infantry moved from Fukien to Yunnan
3 infantry moved from Hupeh to Sikang
2 infantry moved from Suiyuan to Ningxia
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from Philippine Islands to 50 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour and 1 transport moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to East Indies
1 battleship moved from 50 Sea Zone to 38 Sea Zone
1 cruiser moved from 50 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to East Indies
1 armour and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Suiyuan to Ningxia
1 fighter moved from Kiangsu to Ningxia
1 fighter moved from French Indo-China Thailand to Sikang
3 fighters moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in East Indies
Japanese attack with 2 fighters and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in East Indies, round 1 : 1/2 hits
Japanese roll dice for 2 fighters and 4 infantry in East Indies, round 1 : 1/6 hits
British roll dice for 2 infantry in East Indies, round 1 : 0/2 hits
2 infantry owned by the British lost in East Indies
Japanese win, taking East Indies from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Manchuria, round 1 : 2/7 hits
Chinese roll dice for 5 infantry in Manchuria, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 2 fighters in Manchuria, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 5 infantry
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 5 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Ningxia, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Sikang, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Manchuria to 62 Sea Zone
1 fighter moved from Sikang to Fukien
1 fighter moved from Ningxia to Fukien
3 infantry moved from Kwangtung to French Indo-China Thailand
1 carrier moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from East Indies to 38 Sea ZonePlace Units - Japanese
1 armour placed in French Indo-China Thailand
2 destroyers and 1 submarine placed in 62 Sea Zone
1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
East Indies : 1 flag, 4 infantry
French Indo-China Thailand : 1 armour, 1 factory and 3 infantry
Fukien : 1 flag, 2 fighters
Hupeh : 1 flag, Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kwangtung : 1 flag, Manchuria : 1 artillery
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 1 infantry
Suiyuan : 1 flag, Yunnan : 1 flag, 1 artillery and 2 infantry
37 Sea Zone : 1 submarine
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
62 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 28 / 51
Russians : 32 / 38
Japanese : 37 / 48
British : 31 / 54
Italians : 11 / 17
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
British take Caroline Islands from Japanese
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
2 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Trans-Jordan, round 1 : 3/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 destroyer moved from 46 Sea Zone to 60 Sea Zone
1 fighter moved from Trans-Jordan to India
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Egypt to Persia
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 armour and 1 fighter placed in India
1 destroyer placed in 35 Sea Zone
1 destroyer and 2 transports placed in 7 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Caroline Islands : 1 flag, 1 artillery and 1 infantry
Eastern Canada : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 armour
Rhodesia : 2 infantry
Trans-Jordan : 1 artillery and 4 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
7 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
35 Sea Zone : 1 destroyer
51 Sea Zone : 1 transport
60 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 26 / 51
Russians : 32 / 38
Japanese : 37 / 48
British : 34 / 44
Italians : 10 / 17
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from France to Northwestern Europe
1 fighter moved from Italy to Northwestern Europe
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwestern Europe
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 1 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Northwestern Europe
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Northwestern Europe to Italy
2 infantry moved from Italy to BalkansPlace Units - Italians
1 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Balkans : 2 infantry
Egypt : 1 flag, 1 armour and 2 infantry
Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 4 infantry
Ukraine : 1 flag, 1 armour
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 26 / 51
Russians : 30 / 38
Japanese : 37 / 48
British : 32 / 44
Italians : 14 / 19
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 48 Sea Zone
1 fighter moved from 46 Sea Zone to India
1 carrier, 1 destroyer and 1 fighter moved from 46 Sea Zone to 51 Sea Zone
1 fighter moved from Solomon Islands to 51 Sea Zone
1 bomber moved from Solomon Islands to Caroline Islands
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 bomber moved from Western Canada to Caroline Islands
1 artillery and 1 infantry moved from Panama to 20 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Alaska : 1 infantry
Caroline Islands : 2 bombers and 2 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
48 Sea Zone : 1 destroyer
51 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 26 / 51
Russians : 30 / 38
Japanese : 37 / 48
British : 32 / 44
Italians : 14 / 19
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 infantry; Remaining resources: 4 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 infantry moved from East Poland to Belorussia
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Bulgaria Romania to Belorussia
1 bomber moved from Bulgaria Romania to Belorussia
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from BritishCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 : 1/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belorussia, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Belorussia to East Poland
2 fighters moved from Northwestern Europe to France
1 armour moved from Germany to France
1 infantry moved from Germany to France
3 armour and 4 infantry moved from Poland to East Poland
2 infantry moved from Germany to Poland
1 armour moved from Germany to East Poland
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
3 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 fighter moved from Libya to Germany
1 artillery moved from Libya to Egypt
1 bomber moved from Belorussia to BalkansPlace Units - Germans
4 armour, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 1 armour
Balkans : 1 bomber
Baltic States : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 7 armour, 2 artilleries, 1 fighter and 4 infantry
Egypt : 1 armour, 1 artillery and 5 infantry
France : 1 aaGun, 1 armour, 2 fighters and 6 infantry
Germany : 1 aaGun, 5 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Northwestern Europe : 1 infantry
Poland : 2 infantry
4 Sea Zone : 2 submarines
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 30 / 44
Russians : 29 / 38
Japanese : 37 / 48
British : 29 / 44
Italians : 14 / 19
Chinese : 1 / 0
Americans : 38 / 48





