XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice

  • Customizer

    Napoleon would listen to his Generals describing a prospective officers qualities and schooling, upbringing e tc. etc. and after all of the horseshit he would ask “But is he lucky?” If you look at his career he had good reason to put faith in luck as he had amazing luck in the early days. On the road to Moscow his dice cooled off and in the end they evened out.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in 94 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer
                        Russians roll dice for 1 bomber in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Russians lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 1 :  3/7 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Russia
                4 infantry moved from Smolensk to Archangel
                6 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                3 mech_infantrys moved from Kazakhstan to Kansu
                1 mech_infantry moved from Tsinghai to Olgiy
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Ukraine to Bryansk
                5 mech_infantrys moved from Smolensk to Bryansk
                3 armour moved from Smolensk to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour, 2 artilleries and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 4 infantry
                EDIT: Adding units owned by Russians to Smolensk: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 4 infantry
        Kansu : 1 flag, 2 aaGuns and 3 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag, 1 armour
        Olgiy : 1 flag, 1 mech_infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Belarus : 1 flag, 2 infantry
        Bryansk : 1 flag, 4 aaGuns, 5 armour, 22 artilleries, 48 infantry and 5 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 fighters and 2 tactical_bombers
        Smolensk : 1 flag, 6 armour, 4 infantry and 4 mech_infantrys
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 39 / 51
        Japanese : 57 / 77
        Americans : 57 / 85
        Chinese : 6 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '18 '16 '13 '12

    Wow. You can fly from Moscow to Algeria in a single shot…

    That is… unless a MIGHTY ITALIAN DESTROYER lies in the way!

    It seems like a couple of factors keep giving us weird dice. Archangel has had some incredible stands for the defender (for both you and me ghg2) and those Italian destroyers keep slaying whatever comes their way! I love it!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                4 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 mech_infantry moved from Central Mongolia to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 bomber moved from Yunnan to West India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                4 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 mech_infantry moved from Central Mongolia to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 bomber moved from Yunnan to West India

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in West India
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in West India
                        Japanese roll dice for 1 artillery and 1 bomber in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in West India
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 20 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tanganyika Territory
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 fighter
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Szechwan to Malaya
                2 infantry moved from Malaya to Shan State
                1 bomber moved from West India to India
                2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 10 transports moved from 39 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                1 bomber moved from 20 Sea Zone to Malaya
                2 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 37 Sea Zone
                2 fighters placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in India
                3 infantry placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,6,6,6,1,6,2,3,1,1,5,2,1,4,1,4,2
                Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Kiangsi : 1 flag, 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun and 2 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 10 fighters, 6 submarines, 6 tactical_bombers and 10 transports
        39 Sea Zone : 1 flag, 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        72 Sea Zone : 1 flag, 1 transport
        79 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 38 / 51
        Japanese : 59 / 53
        Americans : 57 / 85
        Chinese : 6 / 6
        British : 31 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry for all the edits……

    all those 1’s & 2’s the allies had on D put me on tilt! I thought I mistakenly deleted the fgt by accident and/so I deleted the bmb and then added the fgt…it was a mess but all the added and deleted aircraft and placements should work out.

    again sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                4 fighters moved from 6 Sea Zone to Kiangsi
                10 fighters moved from 44 Sea Zone to Kiangsi
                1 battleship, 3 cruisers and 11 destroyers moved from 44 Sea Zone to 20 Sea Zone
                3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Midway to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Americans
                Battle in Kwangtung
                Battle in Kiangsi
                    Americans attack with 14 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 12 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 2 fighters and 1 mech_infantry
                Battle in Korea

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                3 bombers moved from 6 Sea Zone to Caroline Islands
                12 fighters moved from Kiangsi to 20 Sea Zone
                5 carriers moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry moved from Libya to Tobruk
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Scotland to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 6 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Cyprus
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                4 fighters moved from 93 Sea Zone to 110 Sea Zone
                5 aaGuns moved from Scotland to United Kingdom
                1 fighter moved from 72 Sea Zone to French Madagascar
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 submarines placed in 81 Sea Zone
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total


  • JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.


  • @Noll:

    JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.

    Meanwhile as we have the last 2 days to play this (Although I’d love to keep playing even if the tournament forces us to stop) if you log in please play Italy and Germany after Anzac/France as they will not matter Japan at all.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Turn Complete - UK_Pacific


  • (I changed an NCM, landed the 3 bombers in Midway instead of Carolines)

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Syria : 1 flag
        Western Germany : 1 flag, 2 aaGuns and 3 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Baltic States : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 56
        Russians : 38 / 51
        Japanese : 51 / 53
        Americans : 63 / 89
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 20 / 21
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • @Noll:

    JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.

    would it make sense for me to kamikaze?

  • '20 '18 '16 '13 '12

    Dude are you really asking the enemy for tactical advice?

    Don’t you remember the whole OOL debacle in the north sea?

    :wink:


  • @JWW:

    @Noll:

    JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.

    would it make sense for me to kamikaze?

    I dont think so but you still have the option. I’d keep the kami for a serious sea battle or at least 1 to prevent bombardment in Japan in the event of a landing. Anyway if you want to assign some kami it wont affect any battle as they were all land based.

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