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XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice


  • Up for Germany

  • 20 18 16 13 12

    Oh they still go after France?

    Fcuk my bad. I forgot since YESTERDAY.

  • 20 18 16 13 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
                Germans buy 3 artilleries and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

  • 20 18 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
                Germans buy 3 artilleries and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 98 Sea Zone
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber in Bessarabia, round 1 :  3/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking 98 Sea Zone from British, taking Bessarabia from Russians with 2 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 1 :  0/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 1 :  1/4 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  2/4 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries and 1 bomber in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 4 infantry in Archangel, round 3 :  3/4 hits
                        1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                    Russians win with 4 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry

    Non Combat Move - Germans
                3 artilleries and 7 infantry moved from Poland to Baltic States
                3 artilleries and 7 infantry moved from Germany to Poland
                4 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Germany
                1 bomber moved from Bessarabia to Germany
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Germany: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 32 / 47
        Japanese : 61 / 77
        Americans : 57 / 85
        Chinese : 4 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 16 13 12

    @Canuck12:

    Battle in Archangel
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 1 :  0/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 1 :  1/4 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  2/4 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries and 1 bomber in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 4 infantry in Archangel, round 3 :  3/4 hits
                        1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                    Russians win with 4 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry

    Hey hey guys! Gues who I am!

    “Wha wha whaa!!! Dice arent fair I’m not having fun anymore boo hoo!”

    I’ll give you 1 guess! His avatar starts with N… and ends with …oll.  :lol:

    You know what the odds on that one are Noll? Less than 1/10 of 1% That’s right! less than 1 in 1000 times that happens. Incredible isn’t it!?

    A lesson for Noll: DONT WHINE ABOUT DICE. THE LAWS OF PROBABILITY APPLY TO EVERYONE EQUALLY.

  • 20 18 16 13 12

    Actually, I had 2 minutes to be more precise.

    The probability of me not hitting even one of your guys and loosing everything in that battle is defined by (5/6)(2/3)^(10)(1/3)^(3) and is exactly 0.000533091 or 0.0533901%  Just over 1/20th of a percentage point.

    See, the better you understand numbers the more you can deal with life when things don’t go your way.  :-)

    ghr2 is up!


  • Ouch, sry cannuck.

  • Customizer

    Napoleon would listen to his Generals describing a prospective officers qualities and schooling, upbringing e tc. etc. and after all of the horseshit he would ask “But is he lucky?” If you look at his career he had good reason to put faith in luck as he had amazing luck in the early days. On the road to Moscow his dice cooled off and in the end they evened out.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in 94 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer
                        Russians roll dice for 1 bomber in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Russians lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 1 :  3/7 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Russia
                4 infantry moved from Smolensk to Archangel
                6 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                3 mech_infantrys moved from Kazakhstan to Kansu
                1 mech_infantry moved from Tsinghai to Olgiy
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Ukraine to Bryansk
                5 mech_infantrys moved from Smolensk to Bryansk
                3 armour moved from Smolensk to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour, 2 artilleries and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 4 infantry
                EDIT: Adding units owned by Russians to Smolensk: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 4 infantry
        Kansu : 1 flag, 2 aaGuns and 3 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag, 1 armour
        Olgiy : 1 flag, 1 mech_infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Belarus : 1 flag, 2 infantry
        Bryansk : 1 flag, 4 aaGuns, 5 armour, 22 artilleries, 48 infantry and 5 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 fighters and 2 tactical_bombers
        Smolensk : 1 flag, 6 armour, 4 infantry and 4 mech_infantrys
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 39 / 51
        Japanese : 57 / 77
        Americans : 57 / 85
        Chinese : 6 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 18 16 13 12

    Wow. You can fly from Moscow to Algeria in a single shot…

    That is… unless a MIGHTY ITALIAN DESTROYER lies in the way!

    It seems like a couple of factors keep giving us weird dice. Archangel has had some incredible stands for the defender (for both you and me ghg2) and those Italian destroyers keep slaying whatever comes their way! I love it!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                4 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 mech_infantry moved from Central Mongolia to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 bomber moved from Yunnan to West India

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                4 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 mech_infantry moved from Central Mongolia to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 bomber moved from Yunnan to West India

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in West India
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in West India
                        Japanese roll dice for 1 artillery and 1 bomber in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in West India
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 20 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tanganyika Territory
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 fighter
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Szechwan to Malaya
                2 infantry moved from Malaya to Shan State
                1 bomber moved from West India to India
                2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 10 transports moved from 39 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                1 bomber moved from 20 Sea Zone to Malaya
                2 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 37 Sea Zone
                2 fighters placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in India
                3 infantry placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,6,6,6,1,6,2,3,1,1,5,2,1,4,1,4,2
                Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Kiangsi : 1 flag, 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun and 2 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 10 fighters, 6 submarines, 6 tactical_bombers and 10 transports
        39 Sea Zone : 1 flag, 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        72 Sea Zone : 1 flag, 1 transport
        79 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 38 / 51
        Japanese : 59 / 53
        Americans : 57 / 85
        Chinese : 6 / 6
        British : 31 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for all the edits……

    all those 1’s & 2’s the allies had on D put me on tilt! I thought I mistakenly deleted the fgt by accident and/so I deleted the bmb and then added the fgt…it was a mess but all the added and deleted aircraft and placements should work out.

    again sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                4 fighters moved from 6 Sea Zone to Kiangsi
                10 fighters moved from 44 Sea Zone to Kiangsi
                1 battleship, 3 cruisers and 11 destroyers moved from 44 Sea Zone to 20 Sea Zone
                3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Midway to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Americans
                Battle in Kwangtung
                Battle in Kiangsi
                    Americans attack with 14 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 12 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 2 fighters and 1 mech_infantry
                Battle in Korea

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                3 bombers moved from 6 Sea Zone to Caroline Islands
                12 fighters moved from Kiangsi to 20 Sea Zone
                5 carriers moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry moved from Libya to Tobruk
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Scotland to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 6 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Cyprus
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                4 fighters moved from 93 Sea Zone to 110 Sea Zone
                5 aaGuns moved from Scotland to United Kingdom
                1 fighter moved from 72 Sea Zone to French Madagascar
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 submarines placed in 81 Sea Zone
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total


  • JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.


  • @Noll:

    JWW I didn’t ask for your kamikaze, check the american history and if you want to use a kamikaze attack let me know and I’ll roll them forum wise and edit accordingly.

    Meanwhile as we have the last 2 days to play this (Although I’d love to keep playing even if the tournament forces us to stop) if you log in please play Italy and Germany after Anzac/France as they will not matter Japan at all.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Turn Complete - UK_Pacific

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