XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Burma to India
                3 infantry moved from Malaya to 37 Sea Zone
                3 armour moved from Malaya to 37 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                3 armour moved from 39 Sea Zone to India
                10 fighters moved from 39 Sea Zone to India
                4 tactical_bombers moved from 39 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Malaya to India
                2 fighters moved from 37 Sea Zone to India
                2 fighters moved from Malaya to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 4 armour, 2 bombers, 17 fighters, 3 infantry and 7 tactical_bombers
                    ANZAC defend with 3 fighters and 2 infantry; British defend with 1 airfield, 1 armour, 6 artilleries, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  2/4 hits
                        Japanese roll dice for 4 armour, 2 bombers, 17 fighters, 3 infantry and 7 tactical_bombers in India, round 1 :  18/33 hits
                        UK_Pacific roll dice for 2 armour, 6 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 :  11/22 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the British , 1 armour owned by the British , 2 infantry owned by the ANZAC , 3 armour owned by the Japanese , 3 infantry owned by the Japanese , 6 artilleries owned by the British , 2 mech_infantrys owned by the British , 1 armour owned by the Americans , 5 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 12 fighters and 7 tactical_bombers in India, round 2 :  11/22 hits
                        UK_Pacific roll dice for 2 fighters in India, round 2 :  1/2 hits
                        2 fighters owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 3 armour, 6 fighters and 3 infantry
                    Casualties for ANZAC: 3 fighters and 2 infantry
                    Casualties for British: 1 armour, 6 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Shensi to Central Mongolia
                1 artillery moved from Shensi to Kweichow
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 bombers moved from India to Yunnan
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                4 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                3 destroyers moved from 37 Sea Zone to 39 Sea Zone
                8 fighters moved from India to 39 Sea Zone
                4 tactical_bombers moved from India to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                2 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 infantry placed in Malaya
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                1 bomber and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 submarines, 6 tactical_bombers and 13 transports
        20 Sea Zone : 1 flag, 1 destroyer
        21 Sea Zone : 1 flag, 1 destroyer
        Central Mongolia : 1 flag, 1 mech_infantry
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 2 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 47
        Japanese : 65 / 77
        Americans : 54 / 81
        Chinese : 3 / 2
        British : 32 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                3 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 fighters moved from 35 Sea Zone to 21 Sea Zone
                3 bombers moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                3 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 fighters moved from 35 Sea Zone to 21 Sea Zone
                3 bombers moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers and 3 fighters
                    Japanese defend with 2 destroyers
                    Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from 21 Sea Zone to 44 Sea Zone
                3 fighters moved from 20 Sea Zone to 44 Sea Zone
                1 battleship, 5 carriers, 3 cruisers and 13 destroyers moved from 35 Sea Zone to 44 Sea Zone
                4 fighters moved from 43 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                3 bombers moved from 6 Sea Zone to Midway
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 fighter placed in Central United States
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from Archangel to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from Archangel to Novgorod

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 2 destroyers, 1 submarine and 1 transport
                    Italians win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 2 submarines
                Battle in 92 Sea Zone
                    British attack with 1 armour, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 infantry, 1 mech_infantry and 4 transports
                    Germans defend with 1 submarine
                    British win with 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Novgorod to Scotland
                5 aaGuns moved from United Kingdom to Scotland
                1 armour, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

  • '20 '18 '16 '13 '12

    Cool. Moving now.

    Most Holy please see PMs before posting.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Turn Complete - UK_Pacific

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                3 infantry moved from Southern France to Northern Italy
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern France
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag, 2 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
        Baltic States : 1 flag
        94 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 47
        Japanese : 61 / 77
        Americans : 57 / 85
        Chinese : 4 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Up for Germany

  • '20 '18 '16 '13 '12

    Oh they still go after France?

    Fcuk my bad. I forgot since YESTERDAY.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
                Germans buy 3 artilleries and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
                Germans buy 3 artilleries and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 98 Sea Zone
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber in Bessarabia, round 1 :  3/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking 98 Sea Zone from British, taking Bessarabia from Russians with 2 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 1 :  0/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 1 :  1/4 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  2/4 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries and 1 bomber in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 4 infantry in Archangel, round 3 :  3/4 hits
                        1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                    Russians win with 4 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry

    Non Combat Move - Germans
                3 artilleries and 7 infantry moved from Poland to Baltic States
                3 artilleries and 7 infantry moved from Germany to Poland
                4 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Germany
                1 bomber moved from Bessarabia to Germany
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Germany: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 32 / 47
        Japanese : 61 / 77
        Americans : 57 / 85
        Chinese : 4 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    @Canuck12:

    Battle in Archangel
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 1 :  0/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 1 :  1/4 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  2/4 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries and 1 bomber in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 4 infantry in Archangel, round 3 :  3/4 hits
                        1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                    Russians win with 4 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry

    Hey hey guys! Gues who I am!

    “Wha wha whaa!!! Dice arent fair I’m not having fun anymore boo hoo!”

    I’ll give you 1 guess! His avatar starts with N… and ends with …oll.  :lol:

    You know what the odds on that one are Noll? Less than 1/10 of 1% That’s right! less than 1 in 1000 times that happens. Incredible isn’t it!?

    A lesson for Noll: DONT WHINE ABOUT DICE. THE LAWS OF PROBABILITY APPLY TO EVERYONE EQUALLY.

  • '20 '18 '16 '13 '12

    Actually, I had 2 minutes to be more precise.

    The probability of me not hitting even one of your guys and loosing everything in that battle is defined by (5/6)(2/3)^(10)(1/3)^(3) and is exactly 0.000533091 or 0.0533901%  Just over 1/20th of a percentage point.

    See, the better you understand numbers the more you can deal with life when things don’t go your way.  :-)

    ghr2 is up!


  • Ouch, sry cannuck.

  • Customizer

    Napoleon would listen to his Generals describing a prospective officers qualities and schooling, upbringing e tc. etc. and after all of the horseshit he would ask “But is he lucky?” If you look at his career he had good reason to put faith in luck as he had amazing luck in the early days. On the road to Moscow his dice cooled off and in the end they evened out.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to 94 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 armour moved from Amur to Soviet Far East
                      Russians take Siberia from Japanese
                      Russians take Soviet Far East from Japanese
                4 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in 94 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer
                        Russians roll dice for 1 bomber in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Russians lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 1 :  3/7 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Russia
                4 infantry moved from Smolensk to Archangel
                6 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                3 mech_infantrys moved from Kazakhstan to Kansu
                1 mech_infantry moved from Tsinghai to Olgiy
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Ukraine to Bryansk
                5 mech_infantrys moved from Smolensk to Bryansk
                3 armour moved from Smolensk to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour, 2 artilleries and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 4 infantry
                EDIT: Adding units owned by Russians to Smolensk: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 4 infantry
        Kansu : 1 flag, 2 aaGuns and 3 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag, 1 armour
        Olgiy : 1 flag, 1 mech_infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Belarus : 1 flag, 2 infantry
        Bryansk : 1 flag, 4 aaGuns, 5 armour, 22 artilleries, 48 infantry and 5 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 fighters and 2 tactical_bombers
        Smolensk : 1 flag, 6 armour, 4 infantry and 4 mech_infantrys
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 39 / 51
        Japanese : 57 / 77
        Americans : 57 / 85
        Chinese : 6 / 6
        British : 32 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 19
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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