12L AA50-41 djensen (Axis) vs. JWW (Allies +9) +NO -Tech


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 artilleries, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Alaska to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 53 Sea Zone
                1 infantry moved from 53 Sea Zone to Hawaiian Islands
                      Japanese take Hawaiian Islands from Americans
                1 infantry moved from Alaska to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
                1 infantry moved from 57 Sea Zone to Midway
                      Japanese take Midway from Americans
                1 armour and 2 infantry moved from Alaska to Western Canada
                1 infantry moved from Trans-Jordan to Persia
                1 bomber moved from Sikang to Persia
                1 artillery moved from India to Persia
                1 artillery moved from India to Persia
                1 armour moved from Yakut S.S.R. to Evenki National Okrug
                2 armour moved from Soviet Far East to Evenki National Okrug

    Combat - Japanese
                Battle in Western Canada
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Western Canada, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Western Canada, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Western Canada, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Western Canada, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Western Canada, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Western Canada, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Western Canada
                    Japanese win, taking Western Canada from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 1 :  3/4 hits
                        British roll dice for 2 infantry in Persia, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Persia
                    Japanese win, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Japanese win with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 3 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour in Evenki National Okrug, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                        Japanese roll dice for 3 armour in Evenki National Okrug, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 infantry moved from Alaska to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from Buryatia S.S.R. to Soviet Far East
                3 artilleries and 4 infantry moved from Ningxia to Chinghai
                3 infantry moved from Suiyuan to Ningxia
                1 artillery and 1 infantry moved from Burma to India
                1 armour moved from India to Trans-Jordan
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo-Egypt Sudan to Egypt
                1 bomber moved from Persia to Burma
                1 infantry moved from Manchuria to Suiyuan
                1 armour moved from Fukien to Burma
                1 armour moved from Manchuria to Fukien
                1 armour moved from Manchuria to Ningxia
                2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 6 fighters moved from 64 Sea Zone to 62 Sea Zone
                1 fighter moved from Japan to French Indo-China Thailand

    Place Units - Japanese
                1 destroyer and 1 transport placed in 35 Sea Zone
                1 armour placed in India
                1 artillery and 1 infantry placed in Burma
                3 armour placed in Manchuria
                3 transports placed in 62 Sea Zone
                1 armour and 1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Alaska : 1 flag,    Anglo-Egypt Sudan : 1 flag,    Australia : 1 flag,    Belgian Congo : 1 flag,    Borneo : 1 flag,    Burma : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
        Buryatia S.S.R. : 1 flag, 2 infantry
        Chinghai : 1 flag, 5 armour, 3 artilleries and 17 infantry
        Egypt : 1 artillery and 1 infantry
        Evenki National Okrug : 1 flag, 3 armour
        French Equatorial Africa : 1 flag,    French Indo-China Thailand : 1 fighter
        French Madagascar : 1 flag,    Fukien : 1 flag, 1 armour
        Hawaiian Islands : 1 flag, 1 infantry
        Hupeh : 1 flag,    India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Italian Africa : 1 flag, 1 infantry
        Italy : 1 fighter
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
        Kwangtung : 1 flag,    Manchuria : 3 armour and 1 factory
        Midway : 1 flag, 1 infantry
        New Guinea : 1 flag, 1 infantry
        Ningxia : 1 flag, 1 armour and 3 infantry
        Persia : 1 flag, 2 artilleries and 1 infantry
        Sikang : 1 flag,    Soviet Far East : 1 flag, 2 infantry
        Stanovoj Chrebet : 1 flag,    Suiyuan : 1 flag, 1 infantry
        Trans-Jordan : 1 armour
        Union of South Africa : 1 flag,    Western Canada : 1 flag, 1 armour and 2 infantry
        Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag,    35 Sea Zone : 1 destroyer and 1 transport
        53 Sea Zone : 1 transport
        57 Sea Zone : 1 transport
        62 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports

    Production/PUs Summary :

    Germans : 27 / 41
        Russians : 25 / 26
        Japanese : 54 / 64
        British : 22 / 41
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 37 / 53


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 7 Sea Zone
                4 infantry moved from 7 Sea Zone to France
                1 fighter moved from Morocco Algeria to France
                1 fighter moved from 7 Sea Zone to France
                2 bombers moved from United Kingdom to France

    Combat - British
                Battle in France
                    British attack with 2 bombers, 2 fighters and 4 infantry
                    Italians defend with 5 infantry
                        British roll dice for 2 cruisers in France, round 1 :  0/2 hits
                        British roll dice for 2 bombers, 2 fighters and 4 infantry in France, round 1 :  3/8 hits
                        Germans roll dice for 5 infantry in France, round 1 :  2/5 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in France
                        British roll dice for 2 bombers, 2 fighters and 2 infantry in France, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in France, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in France
                    British win, taking France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 5 infantry
                    British win with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 5 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to Belorussia
                1 fighter moved from Caucasus to Belorussia
                1 fighter moved from United Kingdom to Belorussia
                2 fighters moved from France to 7 Sea Zone
                2 bombers moved from France to United Kingdom
                1 armour moved from Libya to Morocco Algeria

    Place Units - British
                1 artillery, 2 fighters and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Belorussia : 3 fighters
        Caroline Islands : 1 flag,    Caucasus : 1 aaGun
        East Indies : 1 artillery and 1 infantry
        France : 1 flag, 1 infantry
        Libya : 1 flag,    Morocco Algeria : 1 flag, 1 armour
        Norway : 1 flag, 1 armour
        United Kingdom : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 2 fighters and 6 infantry
        7 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 21 / 41
        Russians : 25 / 26
        Japanese : 54 / 64
        British : 28 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 37 / 53


  • that japan stack in CHI is looking very scary. Every turn I take FRA w/just the minimum, or less, w/a loss of AF. This is starting to worry me a bit…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Italy to France
                1 fighter moved from Italy to France
                1 fighter moved from 49 Sea Zone to 50 Sea Zone
                1 infantry moved from Italy to France

    Combat - Italians
                Battle in 50 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in France
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in France, round 1 :  1/4 hits
                        British roll dice for 1 infantry in France, round 1 :  0/1 hits
                        1 infantry owned by the British lost in France
                    Italians win, taking France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from France to Italy
                3 infantry moved from Balkans to Bulgaria Romania
                1 armour moved from Italy to Bulgaria Romania
                2 infantry moved from Italy to France
                1 battleship, 1 carrier and 2 cruisers moved from 49 Sea Zone to 61 Sea Zone
                1 fighter moved from 50 Sea Zone to 61 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Egypt : 1 flag,    France : 5 infantry
        Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
        Rhodesia : 1 flag,    Bulgaria Romania : 1 armour and 3 infantry
        Trans-Jordan : 1 flag,    61 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 fighter

    Production/PUs Summary :

    Germans : 27 / 41
        Russians : 25 / 26
        Japanese : 54 / 64
        British : 22 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 37 / 53


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 21 / 41
        Russians : 25 / 26
        Japanese : 52 / 64
        British : 23 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 44 / 0


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Turn Complete - Americans
                Americans collect 44 PUs; end with 44 PUs total
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Eastern United States : 1 armour, 1 artillery, 1 factory and 5 infantry
        France : 1 flag, 2 infantry
        Hawaiian Islands : 2 infantry
        Morocco Algeria : 1 aaGun and 1 fighter
        Philippine Islands : 2 infantry
        United Kingdom : 2 bombers
        Wake Island : 1 infantry
        Western Canada : 1 armour
        Western United States : 1 factory
        7 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        18 Sea Zone : 1 armour, 1 infantry and 1 transport
        53 Sea Zone : 5 carriers, 8 destroyers, 10 fighters, 6 submarines and 1 transport
        57 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 21 / 41
        Russians : 25 / 26
        Japanese : 52 / 64
        British : 23 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 44 / 64


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                2 armour, 4 artilleries and 4 infantry moved from Baltic States to Belorussia
                6 armour moved from Poland to Belorussia
                1 fighter moved from Germany to Belorussia
                1 fighter moved from Poland to Belorussia
                3 bombers moved from Germany to Belorussia
                2 infantry moved from Northwestern Europe to France
                1 artillery moved from Germany to France
                1 armour moved from Italy to France

    Combat - Germans
                Battle in France
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in France, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in France, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans win, taking France from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Belorussia
                    Germans attack with 8 armour, 4 artilleries, 3 bombers, 2 fighters and 4 infantry
                    British defend with 3 fighters; Russians defend with 1 aaGun, 11 armour and 2 infantry
                        AA guns fire in Belorussia :  1/5 hits
                        1 bomber owned by the Germans lost in Belorussia
                        Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry in Belorussia, round 1 :  10/20 hits
                        Russians roll dice for 11 armour, 3 fighters and 2 infantry in Belorussia, round 1 :  9/16 hits
                        2 infantry owned by the Russians , 8 armour owned by the Russians , 4 infantry owned by the Germans , 1 armour owned by the Germans and 4 artilleries owned by the Germans lost in Belorussia
                        Germans roll dice for 7 armour, 2 bombers and 2 fighters in Belorussia, round 2 :  6/11 hits
                        Russians roll dice for 3 armour and 3 fighters in Belorussia, round 2 :  5/6 hits
                        3 armour owned by the Russians , 5 armour owned by the Germans and 3 fighters owned by the British lost in Belorussia
                    Germans win, taking Belorussia from Russians with 2 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 armour, 4 artilleries, 1 bomber and 4 infantry
                    Casualties for British: 3 fighters
                    Casualties for Russians: 11 armour and 2 infantry
                    Germans win with 2 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 armour, 4 artilleries, 1 bomber and 4 infantry
                    Casualties for British: 3 fighters
                    Casualties for Russians: 11 armour and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Belorussia to Baltic States
                1 infantry moved from Poland to East Poland
                3 infantry moved from Poland to Baltic States
                2 bombers moved from Belorussia to Germany
                1 fighter moved from Belorussia to Poland
                8 infantry moved from Germany to Poland
                2 armour moved from Italy to Czechoslovakia Hungary

    Place Units - Germans
                2 armour, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 30 PUs; end with 30 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 fighter and 3 infantry
        Belorussia : 1 flag, 1 aaGun and 2 armour
        Czechoslovakia Hungary : 2 armour
        East Poland : 1 flag, 1 infantry
        France : 1 armour and 1 artillery
        Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 7 infantry
        Italy : 3 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
        Poland : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 30 / 45
        Russians : 22 / 26
        Japanese : 52 / 64
        British : 23 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 38 / 64


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Ukraine to Belorussia
                2 armour moved from Eastern Ukraine to Belorussia
                2 infantry moved from Russia to Belorussia
                1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
                2 fighters moved from Caucasus to Bulgaria Romania
                1 armour moved from Caucasus to Bulgaria Romania

    Combat - Russians
                Russians creates battle in territory 35 Sea Zone
                Battle in 35 Sea Zone
                    Russians attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Russians roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Belorussia
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 aaGun and 2 armour
                        Russians roll dice for 2 armour and 3 infantry in Belorussia, round 1 :  0/5 hits
                        Germans roll dice for 2 armour in Belorussia, round 1 :  0/2 hits
                        Russians roll dice for 2 armour and 3 infantry in Belorussia, round 2 :  2/5 hits
                        Germans roll dice for 2 armour in Belorussia, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour
                    Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour
                Battle in Bulgaria Romania
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 armour and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Bulgaria Romania, round 1 :  1/6 hits
                        Germans roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 1 :  0/4 hits
                        1 infantry owned by the Italians lost in Bulgaria Romania
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Bulgaria Romania, round 2 :  0/6 hits
                        Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 :  2/3 hits
                        2 infantry owned by the Russians lost in Bulgaria Romania
                        Russians roll dice for 1 armour, 1 artillery and 2 fighters in Bulgaria Romania, round 3 :  2/4 hits
                        Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 :  1/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Bulgaria Romania
                        Russians roll dice for 1 armour and 2 fighters in Bulgaria Romania, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Bulgaria Romania, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Bulgaria Romania
                    Russians win, taking Bulgaria Romania from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                    Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Bulgaria Romania to Caucasus
                1 infantry moved from Russia to Urals
                1 aaGun moved from Archangel to Russia
                2 infantry moved from Russia to Belorussia

    Place Units - Russians
                1 armour and 3 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 35 PUs

    Territory Summary for Russians :

    Belorussia : 1 aaGun, 2 armour and 5 infantry
        Caucasus : 2 armour, 1 factory, 2 fighters and 7 infantry
        Finland : 1 flag,    Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Bulgaria Romania : 1 flag, 1 armour
        Russia : 2 aaGuns, 1 factory and 4 infantry
        Urals : 1 infantry
        35 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 27 / 45
        Russians : 25 / 35
        Japanese : 52 / 64
        British : 23 / 40
        Italians : 13 / 18
        Chinese : 0 / 0
        Americans : 38 / 64


  • well Belorussia was a real kick in the shorts


  • Yeah, you needed to take Baltic to prevent that. I have 98% success with something like 7 units remaining. I think I met the odds exactly.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Egypt to Libya
                      Italians take Libya from British
                1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
                1 bomber moved from Burma to Kazakh S.S.R.
                5 armour, 3 artilleries and 17 infantry moved from Chinghai to Novosibirsk
                3 armour moved from Evenki National Okrug to Novosibirsk
                1 armour moved from Ningxia to Novosibirsk
                1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 50 Sea Zone to Philippine Islands

    Combat - Japanese
                Battle in Philippine Islands
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippine Islands, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippine Islands
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakh S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 9 armour, 3 artilleries and 17 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 9 armour, 3 artilleries and 17 infantry in Novosibirsk, round 1 :  9/29 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 9 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 9 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Buryatia S.S.R. to Manchuria
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                3 infantry moved from Ningxia to Chinghai
                1 infantry moved from Suiyuan to Ningxia
                1 armour moved from India to Trans-Jordan
                1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
                1 artillery moved from Egypt to Anglo-Egypt Sudan
                1 infantry moved from Italian Africa to Anglo-Egypt Sudan
                1 artillery moved from Persia to Trans-Jordan
                1 armour moved from Burma to India
                1 artillery and 1 infantry moved from Burma to India
                1 armour moved from Fukien to Burma
                3 armour moved from Manchuria to Ningxia
                1 bomber moved from Kazakh S.S.R. to Burma
                4 infantry moved from Japan to 62 Sea Zone
                4 infantry moved from 62 Sea Zone to Manchuria
                1 fighter moved from French Indo-China Thailand to Anglo-Egypt Sudan

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in Burma
                1 artillery and 1 infantry placed in India
                2 artilleries and 2 infantry placed in Japan
                1 armour placed in India
                2 armour and 1 artillery placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Alaska : 1 flag,    Anglo-Egypt Sudan : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
        Australia : 1 flag,    Belgian Congo : 1 flag,    Borneo : 1 flag,    Burma : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Buryatia S.S.R. : 1 flag,    Chinghai : 1 flag, 3 infantry
        Evenki National Okrug : 1 flag, 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag,    French Madagascar : 1 flag,    Fukien : 1 flag,    Hupeh : 1 flag,    India : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory and 3 infantry
        Italian Africa : 1 flag,    Italy : 1 fighter
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery
        Kwangtung : 1 flag,    Libya : 1 infantry
        Manchuria : 2 armour, 1 artillery, 1 factory and 5 infantry
        Midway : 1 flag, 1 infantry
        New Guinea : 1 flag, 1 infantry
        Ningxia : 1 flag, 3 armour and 1 infantry
        Novosibirsk : 1 flag, 9 armour, 3 artilleries and 16 infantry
        Persia : 1 flag,    Philippine Islands : 1 flag, 1 armour, 1 artillery and 2 infantry
        Sikang : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    Suiyuan : 1 flag,    Trans-Jordan : 1 armour and 1 artillery
        Union of South Africa : 1 flag,    Yakut S.S.R. : 1 flag, 2 infantry
        Yunnan : 1 flag,    37 Sea Zone : 1 transport
        50 Sea Zone : 2 transports
        62 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 27 / 45
        Russians : 21 / 35
        Japanese : 58 / 73
        British : 22 / 40
        Italians : 14 / 18
        Chinese : 0 / 0
        Americans : 36 / 64


  • well good game DJ.

    Germany fell 5 straight times in the sims, with Brit AF left over. Thought I had you.

    my attacks into Euro were just consistently too costly. That is a real shame because I think if we do that battle five more time I take G each time.

    I was planning on abandoning MOS but I’d take losing MOS for taking Germany any day.

    Those dice just hurt in your stomach some times.  :lol:

    GG, record your “W”


  • Just ran that two more times and the Uk took G with 2 land units and their AF (less one AA hit) left over.

    If the dice were average it would be a completely different game.

    Oh the pain…… :-D

    Take care


  • to your credit, and your plan, if R wasn’t under so much pressure I probably would have waited to attack G.

    But still, you should have reinforced G much more, especially with J tightening the noose around R. Just my opinion.

    Thanks for the game.


  • If you saw those earlier messages, completely ignore them. I read your posts upside-down. That’s what I get for going on the forums before I drink my first sip of coffee. Stress at work isn’t helping much either.


  • I can’t wait until TripleA has the “dice averages” feature. I felt like the dice for me were back and forth but in the end I don’t know if I was advantaged by the dice or disadvantaged.

    Although, sometimes its not the average that matter but just one big battle.


  • @djensen:

    If you saw those earlier messages, completely ignore them. I read your posts upside-down. That’s what I get for going on the forums before I drink my first sip of coffee. Stress at work isn’t helping much either.

    I missed the trash talk, damn! I am pretty tough. I can take it!

    I enjoyed our pace. I will ask for a rematch later. I think I can play the allies at +9 fairly well and most of my most recent games are as the allies +9 and I have now lost the first 2! YIKES. Maybe I am wrong about the allies +9 :?


  • @djensen:

    Although, sometimes its not the average that matter but just one big battle.

    very true, capitalizing on the mistakes of your opponent and getting the proper dice in the critical battles. Some of them can be small, especially in africa etc…

    I think we are 1-1 now all time. I’ll take another swing at you later. Thanks for the game.


  • @JWW:

    I think I can play the allies at +9 fairly well and most of my most recent games are as the allies +9 and I have now lost the first 2! YIKES. Maybe I am wrong about the allies +9 :?

    Had to look up the game because the sides weren’t posted in the results.

    Yes, I think you are very wrong about the Allies +9  :-)


  • @Gamerman01:

    @JWW:

    I think I can play the allies at +9 fairly well and most of my most recent games are as the allies +9 and I have now lost the first 2! YIKES. Maybe I am wrong about the allies +9 :?

    Had to look up the game because the sides weren’t posted in the results.

    Yes, I think you are very wrong about the Allies +9  :-)

    yeah 10, could be the golden ticket

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