So it looks like.
I have a g40 running with him but his last post is 30 days ago
1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent)
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And not to forget Serbia …
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Serbia 1 field_gun and 3 heavy_guns moved from Belgrade to Serbia Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 field_gun and 3 heavy_guns Austria defend with 2 infantry Serbia roll dice for 1 field_gun and 3 heavy_guns in Serbia, round 2 : 0/4 hits, 1.33 expected hits Austria roll dice for 2 infantry in Serbia, round 2 : 2/2 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 field_gun owned by the Serbia lost in Serbia Serbia roll dice for 2 heavy_guns in Serbia, round 3 : 0/2 hits, 0.67 expected hits Austria roll dice for 2 infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits Serbia roll dice for 2 heavy_guns in Serbia, round 4 : 1/2 hits, 0.67 expected hits Austria roll dice for 2 infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 infantry owned by the Austria lost in Serbia Serbia roll dice for 1 heavy_gun in Serbia, round 5 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Serbia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Serbia Serbia win, taking Serbia from Austria with 1 heavy_gun remaining. Battle score for attacker is -8 Casualties for Serbia: 1 field_gun and 2 heavy_guns Casualties for Austria: 2 infantry Non Combat Move - Serbia Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Serbia regular : -1.00 Austria regular : 0.67
Territory Summary for Serbia :
Belgrade : 1 Factory Greece : 1 Factory, 1 field_gun, 9 infantry and 1 trench Serbia : 1 heavy_gun
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Made my USA moves too late last night. Didn’t see the light colored icons for gas in Charleston. Will edit NCM > Louis and repost Serb turn.
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Serbia 1 field_gun and 3 heavy_guns moved from Belgrade to Serbia Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 field_gun and 3 heavy_guns Austria defend with 2 infantry Serbia roll dice for 1 field_gun and 3 heavy_guns in Serbia, round 2 : 0/4 hits, 1.33 expected hits Austria roll dice for 2 infantry in Serbia, round 2 : 2/2 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 field_gun owned by the Serbia lost in Serbia Serbia roll dice for 2 heavy_guns in Serbia, round 3 : 0/2 hits, 0.67 expected hits Austria roll dice for 2 infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits Serbia roll dice for 2 heavy_guns in Serbia, round 4 : 1/2 hits, 0.67 expected hits Austria roll dice for 2 infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 infantry owned by the Austria lost in Serbia Serbia roll dice for 1 heavy_gun in Serbia, round 5 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Serbia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Serbia Serbia win, taking Serbia from Austria with 1 heavy_gun remaining. Battle score for attacker is -8 Casualties for Serbia: 1 field_gun and 2 heavy_guns Casualties for Austria: 2 infantry Non Combat Move - Serbia Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Charleston: 3 gass EDIT: Adding units owned by USA to Louisiana: 3 gass EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Serbia regular : -1.00 Austria regular : 0.67
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 3,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 1 field_gun, 3 heavy_guns and 4 infantry moved from Venice to Milan 2 heavy_guns moved from Venice to Milan 1 infantry moved from Transylvania to Belgrade Austria take Belgrade from Serbia 1 infantry moved from Baranya to Serbia 3 cavalrys moved from Transylvania to Serbia 1 infantry moved from Albania to Serbia Purchase Units - Austria Austria buy 6 field_guns, 1 fighter, 5 gass, 1 heavy_gun and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Milan Austria attack with 1 field_gun, 5 heavy_guns and 4 infantry Italy defend with 2 field_guns and 3 heavy_guns Austria roll dice for 1 field_gun, 5 heavy_guns and 4 infantry in Milan, round 2 : 6/10 hits, 3,33 expected hits Italy roll dice for 2 field_guns and 3 heavy_guns in Milan, round 2 : 1/5 hits, 2,67 expected hits 1 infantry owned by the Austria, 3 heavy_guns owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 5 heavy_guns and 3 infantry remaining. Battle score for attacker is 20 Casualties for Austria: 1 infantry Casualties for Italy: 2 field_guns and 3 heavy_guns Battle in Serbia Austria attack with 3 cavalrys and 2 infantry Serbia defend with 1 heavy_gun Austria roll dice for 3 cavalrys and 2 infantry in Serbia, round 2 : 1/5 hits, 0,83 expected hits Serbia roll dice for 1 heavy_gun in Serbia, round 2 : 0/1 hits, 0,67 expected hits 1 heavy_gun owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 5 Casualties for Serbia: 1 heavy_gun Non Combat Move - Austria 2 field_guns, 1 heavy_gun and 8 infantry moved from Transylvania to Galicia 2 heavy_guns and 4 infantry moved from Trieste to Venice 1 field_gun moved from Vienna to Carpathia 1 field_gun and 3 infantry moved from Hungary to Transylvania 1 field_gun and 2 infantry moved from Hungary to Croatia Place Units - Austria 3 field_guns and 1 infantry placed in Venice 1 field_gun, 1 fighter, 1 heavy_gun and 3 infantry placed in Trieste 2 field_guns, 2 gass and 3 infantry placed in Hungary 3 gass placed in Vienna Activate Technology - Austria Austria activating creepingBarage Turn Complete - Austria Austria collect 87 PUs; end with 88 PUs Austria collect 7 PUs from War Bonds; end with 95 PUs
Combat Hit Differential Summary :
Italy regular : -1,67 Serbia regular : -0,67 Austria regular : 2,83
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 3,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 1 field_gun, 3 heavy_guns and 4 infantry moved from Venice to Milan 2 heavy_guns moved from Venice to Milan 1 infantry moved from Transylvania to Belgrade Austria take Belgrade from Serbia 1 infantry moved from Baranya to Serbia 3 cavalrys moved from Transylvania to Serbia 1 infantry moved from Albania to Serbia Purchase Units - Austria Austria buy 6 field_guns, 1 fighter, 5 gass, 1 heavy_gun and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Milan Austria attack with 1 field_gun, 5 heavy_guns and 4 infantry Italy defend with 2 field_guns and 3 heavy_guns Austria roll dice for 1 field_gun, 5 heavy_guns and 4 infantry in Milan, round 2 : 6/10 hits, 3,33 expected hits Italy roll dice for 2 field_guns and 3 heavy_guns in Milan, round 2 : 1/5 hits, 2,67 expected hits 1 infantry owned by the Austria, 3 heavy_guns owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 5 heavy_guns and 3 infantry remaining. Battle score for attacker is 20 Casualties for Austria: 1 infantry Casualties for Italy: 2 field_guns and 3 heavy_guns Battle in Serbia Austria attack with 3 cavalrys and 2 infantry Serbia defend with 1 heavy_gun Austria roll dice for 3 cavalrys and 2 infantry in Serbia, round 2 : 1/5 hits, 0,83 expected hits Serbia roll dice for 1 heavy_gun in Serbia, round 2 : 0/1 hits, 0,67 expected hits 1 heavy_gun owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 5 Casualties for Serbia: 1 heavy_gun Non Combat Move - Austria 2 field_guns, 1 heavy_gun and 8 infantry moved from Transylvania to Galicia 2 heavy_guns and 4 infantry moved from Trieste to Venice 1 field_gun moved from Vienna to Carpathia 1 field_gun and 3 infantry moved from Hungary to Transylvania 1 field_gun and 2 infantry moved from Hungary to Croatia Place Units - Austria 3 field_guns and 1 infantry placed in Venice 1 field_gun, 1 fighter, 1 heavy_gun and 3 infantry placed in Trieste 2 field_guns, 2 gass and 3 infantry placed in Hungary 3 gass placed in Vienna Activate Technology - Austria Austria activating creepingBarage Turn Complete - Austria Austria collect 87 PUs; end with 88 PUs Austria collect 7 PUs from War Bonds; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Austria from Sea Zone 69 Sea of Crete: 1 battlecruiser EDIT: Adding units owned by Austria to Sea Zone 68 Aegean Sea: 1 battlecruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italy regular : -1,67 Serbia regular : -0,67 Austria regular : 2,83
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Lopsided dice, Austria got tech and hit 6 for 10 in Milan, while Italy went 1 for 5, despite HGs. Even Serb HG missed.
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Had intended to re-take Milan after you took it, but you only lost 1 unit.
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Purchase Units - Italy Italy buy 1 destroyer, 3 heavy_guns and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy 2 heavy_guns and 4 infantry moved from Latium to Tuscany 1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 heavy_guns moved from Piedmont to Tuscany 5 infantry moved from Tuscany to Piedmont 3 infantry moved from Rome to Latium 1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica Place Units - Italy 1 trench placed in Tuscany 3 heavy_guns placed in Piedmont 1 destroyer placed in Sea Zone 57 Ligurian Sea Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 1 PUs; Non Combat Move - Arabia 3 Bedouins moved from Mecca to Hejaz Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Turkey Turkey roll 5,4 and gets 0 hits Combat Move - Turkey 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 2 fighters moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 battleship, 2 field_guns, 2 heavy_guns, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 70 Eastern Mediterranean Turkey attack with 1 cruiser and 2 fighters Britain defend with 1 cruiser Turkey roll dice for 1 cruiser and 2 fighters in Sea Zone 70 Eastern Mediterranean, round 2 : 1/3 hits, 1,17 expected hits Britain roll dice for 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 10 Casualties for Britain: 1 cruiser Non Combat Move - Turkey 2 fighters moved from Sea Zone 70 Eastern Mediterranean to Sinai 3 infantry moved from Palestine to Sinai 1 field_gun moved from Damascus to Palestine 1 field_gun moved from Damascus to Palestine 1 heavy_gun moved from Damascus to Palestine 1 infantry moved from Jordan to Palestine 1 infantry moved from Mesopotamia to Jordan 2 field_guns and 2 infantry moved from Mesopotamia to Arabia 2 field_guns and 1 heavy_gun moved from Baghdad to Mesopotamia 3 infantry moved from Kurdistan to Armenia 1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Macedonia 1 infantry moved from Dardanelles to Bulgaria 2 gass moved from Constantinople to Bulgaria 1 infantry moved from Qatar to Al-Dammam 1 cavalry moved from Damascus to Palestine 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Constantinople to Smyrna Place Units - Turkey 1 battleship, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea 1 heavy_gun placed in Damascus 1 heavy_gun placed in Baghdad 1 field_gun and 1 infantry placed in Constantinople 1 field_gun and 1 infantry placed in Damascus 2 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Turkey regular : -0,17 Britain regular : -0,50
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 2 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 battleship moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun moved from Bismarck Islands to Sea Zone 120 Arafura Sea 1 colonial moved from Bismarck Islands to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 colonial moved from Sea Zone 122 Bismarck Sea to German New Guinea 2 field_guns moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 infantry moved from Papua to German New Guinea 1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea Purchase Units - Britain Britain buy 2 battleships, 3 cruisers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in German New Guinea Britain attack with 1 colonial, 2 field_guns and 2 infantry Germany defend with 1 Factory, 2 infantry and 1 trench Britain roll dice for 1 battlecruiser in German New Guinea, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Germany Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in German New Guinea, round 2 : 2/5 hits, 1.67 expected hits Germany roll dice for 2 infantry and 1 trench in German New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 trench owned by the Germany lost in German New Guinea Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in German New Guinea, round 3 : 2/5 hits, 1.67 expected hits Germany roll dice for 1 infantry in German New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in German New Guinea Britain win, taking German New Guinea from Germany with 1 colonial, 2 field_guns and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 2 infantry and 1 trench Battle in Sea Zone 70 Eastern Mediterranean Britain attack with 2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines Turkey defend with 1 cruiser Britain roll dice for 2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines in Sea Zone 70 Eastern Mediterranean, round 2 : 3/7 hits, 3.67 expected hits Turkey roll dice for 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Britain 1 cruiser owned by the Turkey lost in Sea Zone 70 Eastern Mediterranean Britain win with 2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines remaining. Battle score for attacker is 10 Casualties for Turkey: 1 cruiser Battle in Sea Zone 76 Indian Ocean Britain attack with 1 battlecruiser, 1 cruiser and 1 destroyer Germany defend with 2 cruisers and 1 submarine Britain roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 1/3 hits, 1.50 expected hits Germany roll dice for 2 cruisers and 1 submarine in Sea Zone 76 Indian Ocean, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Britain roll dice for 1 battlecruiser in Sea Zone 76 Indian Ocean, round 3 : 1/1 hits, 0.67 expected hits Germany roll dice for 2 cruisers in Sea Zone 76 Indian Ocean, round 3 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Germany win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for Britain: 1 battlecruiser, 1 cruiser and 1 destroyer Casualties for Germany: 1 cruiser and 1 submarine Non Combat Move - Britain 3 infantry moved from Oman to Sea Zone 73 Arabian Sea 1 colonial moved from Oman to Sea Zone 73 Arabian Sea 1 colonial, 3 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 80 Indian Ocean 1 colonial and 3 infantry moved from Sea Zone 80 Indian Ocean to Madura 1 cavalry moved from Northern Rhodesia to Congo 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 field_gun moved from German Southwest Africa to Northern Rhodesia 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from German Southwest Africa to Congo 1 infantry moved from Cape Town to Cape Colony 1 field_gun moved from Cape Town to Cape Colony 1 infantry moved from Congo to Northern Rhodesia 1 colonial moved from Middle Congo to Congo 1 infantry moved from Niger to Chad 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 2 colonials, 2 field_guns and 2 infantry moved from Normandy to Paris 1 fighter moved from London to Paris 1 battleship, 3 cruisers, 2 destroyers and 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 4 infantry moved from England to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Normandy 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 1 colonial moved from Quebec to Nova Scotia 1 colonial moved from Ontario to Quebec 2 colonials moved from Manitoba to Ontario 1 colonial moved from Sydney-Canberra to New South Wales 1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 97 South Atlantic Place Units - Britain 2 battleships and 3 cruisers placed in Sea Zone 15 English Channel 2 infantry placed in Cairo-Suez Turn Complete - Britain Britain collect 85 PUs; end with 85 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germany regular : 0.17 Britain rolls : 0.00 Turkey regular : 0.50 Britain regular : 0.17
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German New Guinea : 1 flag, 1 Factory, 1 colonial, 2 field_guns and 2 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Shanghai 2 : 1 flag, 2 infantry Chad : 1 infantry Normandy : 1 colonial, 1 field_gun and 4 infantry Paris : 2 colonials, 2 field_guns, 2 fighters and 2 infantry Tuscany : 1 field_gun and 1 infantry Oman : 1 flag Bombay : 1 Factory, 1 field_gun and 1 infantry Cairo-Suez : 1 Factory, 1 cavalry, 1 field_gun, 2 heavy_guns, 5 infantry and 6 trenchs Calcutta : 1 Factory Cape Colony : 1 field_gun and 1 infantry Cape Town : 1 Factory Congo : 2 cavalrys, 1 colonial and 3 infantry England : 1 cavalry Goa : 1 Factory Hong Kong : 1 infantry Jamaica : 1 infantry London : 1 Factory, 1 field_gun and 5 infantry Madras : 1 infantry Madura : 1 colonial and 3 infantry Malaya : 1 cavalry New South Wales : 1 colonial New Zealand : 1 colonial Northern Rhodesia : 1 field_gun and 3 infantry Nova Scotia : 1 Factory and 2 colonials Ontario : 2 colonials Ottawa-Montreal : 1 Factory Quebec : 1 colonial Queensland : 2 cavalrys Singapore : 1 Factory Sydney-Canberra : 1 Factory and 1 colonial Uganda : 1 infantry Sea Zone 15 English Channel : 3 battleships, 6 cruisers, 2 destroyers and 2 transports Sea Zone 22 Mid Atlantic : 1 transport Sea Zone 25 Mid Atlantic : 1 transport Sea Zone 70 Eastern Mediterranean : 2 battlecruisers, 1 battleship, 2 cruisers, 2 submarines and 1 transport Sea Zone 80 Indian Ocean : 3 transports Sea Zone 97 South Atlantic : 1 battlecruiser and 1 cruiser Sea Zone 122 Bismarck Sea : 1 battlecruiser, 4 cruisers, 1 destroyer, 1 submarine and 2 transports
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,4,5 and gets 0 hits Combat Move - Russia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 conscript moved from Chita to Amur Russia take Amur from Communists Purchase Units - Russia Russia buy 9 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Non Combat Move - Russia 1 conscript, 2 field_guns and 2 infantry moved from Finland to St. Petersburg 4 infantry moved from Latvia to Belarus 1 conscript moved from Pskov to Estonia 3 heavy_guns moved from Minsk to Belarus 3 heavy_guns moved from Kiev to Odessa 3 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry moved from Don to Belarus 1 conscript and 1 heavy_gun moved from Moscow to Don 1 conscript moved from Moscow to Smolensk 7 conscripts and 1 heavy_gun moved from Belarus to Odessa 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 heavy_gun moved from Bratsk to Krasnoyarsk 3 heavy_guns moved from Irkutsk to Bratsk 1 conscript moved from Bratsk to Chita 3 conscripts and 1 field_gun moved from Novosibirsk to Krasnoyarsk 2 conscripts and 1 field_gun moved from Novosibirsk to Bratsk 2 heavy_guns moved from Omsk to Novosibirsk 2 conscripts moved from Kazakhstan to Novosibirsk 2 conscripts and 1 heavy_gun moved from Vladivostok to Primorsky Place Units - Russia 1 heavy_gun and 2 infantry placed in Irkutsk 2 heavy_guns placed in Omsk 3 heavy_guns placed in Kiev 3 heavy_guns placed in Minsk 3 infantry placed in Moscow 3 trenchs placed in Odessa 6 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Communists Communists roll 3,1 and gets 0 hits Combat Move - Communists 1 conscript and 1 field_gun moved from Norilsk to Evenkia 4 cavalrys moved from Norilsk to Aldan 1 cavalry moved from Khabarovsk to Magadan 1 cavalry moved from Khabarovsk to Magadan 1 conscript moved from Sakhe to Magadan 1 infantry moved from Yakutsk to Sakhe 2 conscripts moved from Aldan to Khabarovsk 1 infantry moved from Aldan to Khabarovsk 1 field_gun moved from Khabarovsk to Magadan 1 field_gun moved from Aldan to Amur 1 infantry moved from Aldan to Khabarovsk 2 conscripts moved from Aldan to Amur 1 conscript moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 1 cavalry, 2 conscripts, 1 field_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Amur Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 conscripts and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 conscripts and 1 field_gun in Amur, round 3 : 2/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Communists win, taking Amur from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Magadan Communists attack with 2 cavalrys, 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Magadan, round 2 : 2/4 hits, 0.83 expected hits Russia roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Magadan Communists win, taking Magadan from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Evenkia Communists attack with 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Evenkia Communists win, taking Evenkia from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 3 conscripts and 3 infantry moved from Yakutsk to Aldan Place Units - Communists 1 trench placed in Khabarovsk 1 cavalry, 2 conscripts, 1 field_gun and 4 infantry placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists regular : 2.67 Russia regular : -0.67
Territory Summary for Communists :
Aldan : 1 flag, 4 cavalrys, 3 conscripts, 5 field_guns, 3 infantry and 1 trench Amur : 1 flag, 2 conscripts and 1 field_gun Evenkia : 1 flag, 1 conscript and 1 field_gun Khabarovsk : 1 flag, 3 conscripts, 2 infantry and 1 trench Magadan : 1 flag, 2 cavalrys, 1 conscript and 1 field_gun Norilsk : 1 flag, 1 conscript Sakhe : 1 flag, 1 conscript and 1 infantry Tiksi : 1 flag, 1 conscript Yakutsk : 1 Factory, 1 cavalry, 2 conscripts, 1 field_gun and 4 infantry
Production/PUs Summary :
Germany : 123 / 128 France : 70 / 72 Serbia : 7 / 13 Austria : 87 / 95 Italy : 25 / 26 Arabia : 6 / 7 Turkey : 62 / 63 Britain : 85 / 85 Russia : 82 / 85 Communists : 29 / 29 USA : 64 / 67
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TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - USA USA spend 0 on tech rolls USA roll 1,6,2,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 1 cavalry and 2 infantry moved from New Mexico to Chihuahua 1 infantry moved from Texas to Chihuahua 2 gass moved from Louisiana to Chihuahua 1 gas moved from Louisiana to Chihuahua Purchase Units - USA USA buy 1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry, 3 submarines and 1 transport; Remaining resources: 7 PUs; 0 techTokens; Combat - USA Battle in Chihuahua USA attack with 1 cavalry, 3 gass and 3 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry, 3 gass and 3 infantry in Chihuahua, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Chihuahua USA loses 0 PUs for violating Chihuahuas neutrality. USA win, taking Chihuahua from Neutral with 1 cavalry, 3 gass and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA 1 field_gun and 1 infantry moved from Arkansas to Florida 3 gass moved from Charleston to Louisiana 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 battlecruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 36 Straits of Florida 2 infantry moved from Sea Zone 36 Straits of Florida to Florida Place Units - USA Turning on Edit Mode EDIT: Adding units owned by USA to Chihuahua: 2 infantry EDIT: Removing units owned by USA from Chihuahua: 3 gass EDIT: Turning off Edit Mode 1 battlecruiser, 1 destroyer and 2 submarines placed in Sea Zone 30 Mid Atlantic 1 submarine and 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York Activate Technology - USA USA activating industry Turn Complete - USA USA collect 65 PUs; end with 72 PUs
Combat Hit Differential Summary :
USA regular : 0.33 Neutral regular : 1.33
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Good thing USA waited for gas in attacking Chih. All USA troops missed, while both defenders hit. All gas hit, negating the defender hits. I edited out the gas and added back the troops. USA builds prior turn worked out well to position to retake Panama.
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover War Bonds Combat Move - Germany 2 field_guns and 1 infantry moved from Warsaw to Eastern Poland 4 field_guns and 8 infantry moved from Wurttemburg to Switzerland 2 gass moved from Bavaria to Switzerland 1 field_gun moved from Bavaria to Wurttemburg 12 stormtruppens moved from Brandenburg to West Prussia 1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 79 Arabian Sea 1 infantry moved from British East Africa to Italian Somaliland Germany take Italian Somaliland from Italy 1 heavy_gun and 3 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from German East Africa to British East Africa 1 field_gun moved from British East Africa to German East Africa 1 field_gun moved from Panama to Sea Zone 108 Pacific Ocean 1 infantry moved from Panama to Sea Zone 108 Pacific Ocean 2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 108 Pacific Ocean to Sea Zone 41 Caribbean Sea 2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 46 Caribbean Sea 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 52 Mid Atlantic 1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 52 Mid Atlantic 1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 46 Caribbean Sea to Barbados Germany take Barbados from Britain 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 field_gun moved from Alsace to Champagne 2 infantry moved from Alsace to Champagne 8 infantry moved from Rhine to Champagne 2 infantry moved from Alsace to Switzerland 9 stormtruppens moved from Nassau to Rhine 3 field_guns and 2 infantry moved from Westphalia to Rhine 1 field_gun moved from Belgium to Picardy 1 infantry moved from Belgium to Picardy 1 fighter moved from Belgium to Picardy 1 fighter moved from Belgium to Picardy 1 fighter moved from Belgium to Picardy 1 infantry moved from Belgium to Picardy 2 infantry moved from Rhine to Champagne 1 infantry moved from Franche-Comte to Burgundy 1 field_gun moved from Champagne to Burgundy 1 field_gun moved from Lithuania to Latvia 1 infantry moved from Lithuania to Latvia Purchase Units - Germany Germany buy 4 cruisers, 5 field_guns, 4 gass, 8 infantry and 6 stormtruppens; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Switzerland Germany attack with 4 field_guns, 2 gass and 10 infantry Neutral defend with 2 infantry and 4 trenchs Germany roll dice for 4 field_guns and 10 infantry in Switzerland, round 2 : 2/14 hits, 3.67 expected hits Units damaged: 2 trenchs owned by the Neutral Germany roll dice for 2 gass in Switzerland, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Switzerland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Switzerland 4 trenchs owned by the Neutral lost in Switzerland Germany loses 0 PUs for violating Switzerlands neutrality. Germany win, taking Switzerland from Neutral with 4 field_guns, 2 gass and 10 infantry remaining. Battle score for attacker is 18 Casualties for Neutral: 2 infantry and 4 trenchs Battle in Picardy Germany attack with 1 field_gun, 3 fighters and 2 infantry France defend with 1 field_gun and 1 infantry Germany roll dice for 1 field_gun, 3 fighters and 2 infantry in Picardy, round 2 : 1/6 hits, 2.00 expected hits France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy Germany roll dice for 1 field_gun, 3 fighters and 1 infantry in Picardy, round 3 : 1/5 hits, 1.67 expected hits France roll dice for 1 field_gun in Picardy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Picardy Germany win, taking Picardy from France with 1 field_gun and 3 fighters remaining. Battle score for attacker is 1 Casualties for Germany: 2 infantry Casualties for France: 1 field_gun and 1 infantry Battle in Latvia Germany attack with 1 field_gun and 1 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 4 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 4 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 5 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 5 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 6 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 6 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Burgundy Germany attack with 1 field_gun and 1 infantry France defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Burgundy, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Burgundy, round 4 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Burgundy, round 5 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Burgundy 1 field_gun owned by the Germany retreated to Champagne France win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germany: 1 infantry Non Combat Move - Germany 3 cavalrys, 1 field_gun, 2 heavy_guns and 16 infantry moved from Lithuania to Eastern Poland 7 stormtruppens moved from Berlin to Brandenburg 1 infantry moved from Rhine to Belgium 1 infantry moved from Rhine to Champagne 3 fighters moved from Picardy to Belgium Place Units - Germany 4 cruisers placed in Sea Zone 14 Helgoland Bight 2 field_guns and 1 infantry placed in Belgium 2 field_guns and 4 infantry placed in Wurttemburg 1 field_gun and 1 infantry placed in Warsaw 4 gass placed in Bavaria 6 stormtruppens placed in Berlin 2 infantry placed in Dar es Salaam Activate Technology - Germany Germany activating War Bonds Turn Complete - Germany Germany collect 133 PUs; end with 133 PUs Germany collect 5 PUs from War Bonds; end with 138 PUs Turning on Edit Mode EDIT: Removing units owned by Germany from Switzerland: 2 gass EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -6.67 France regular : 0.67 Russia regular : -0.83 Neutral regular : -0.67
Territory Summary for Germany :
Bavaria : 1 Factory and 4 gass Berlin : 1 Factory and 6 stormtruppens Brandenburg : 7 stormtruppens Dar es Salaam : 1 Factory, 2 infantry and 1 trench German East Africa : 1 cavalry, 1 field_gun, 3 heavy_guns, 3 infantry and 1 trench Hanover : 1 Factory and 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory Rhine : 3 field_guns, 2 infantry and 9 stormtruppens Rwanda : 1 infantry Tsingtao : 1 infantry and 2 trenchs West Prussia : 12 stormtruppens Wurttemburg : 1 Factory, 3 field_guns and 4 infantry Champagne : 1 flag, 10 field_guns, 3 heavy_guns and 45 infantry Franche-Comte : 1 flag Picardy : 1 flag, 1 field_gun Italian Somaliland : 1 flag, 1 infantry Barbados : 1 flag, 1 field_gun and 1 infantry Belgium : 1 flag, 1 Factory, 2 field_guns, 3 fighters, 2 infantry and 3 trenchs British East Africa : 1 flag, 1 infantry Easter Island : 1 flag Guadalcanal : 1 flag Eastern Poland : 1 flag, 3 cavalrys, 4 field_guns, 2 heavy_guns and 17 infantry Latvia : 1 flag, 1 field_gun and 1 infantry Lithuania : 1 flag, 1 infantry Warsaw : 1 flag, 1 Factory, 1 field_gun and 1 infantry Western Poland : 1 flag Panama : 1 flag Sea Zone 14 Helgoland Bight : 1 battlecruiser, 1 battleship, 6 cruisers, 2 destroyers and 4 submarines Sea Zone 27 Mid Atlantic : 1 submarine Sea Zone 33 Mid Atlantic : 1 submarine Sea Zone 46 Caribbean Sea : 2 battlecruisers, 1 cruiser, 2 submarines and 1 transport Sea Zone 52 Mid Atlantic : 1 submarine Sea Zone 79 Arabian Sea : 1 cruiser Switzerland : 1 flag, 4 field_guns and 10 infantry
Production/PUs Summary :
Germany : 133 / 138 France : 67 / 72 Serbia : 7 / 13 Austria : 87 / 95 Italy : 24 / 26 Arabia : 6 / 7 Turkey : 62 / 63 Britain : 85 / 85 Russia : 80 / 85 Communists : 29 / 29 USA : 65 / 72
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TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 6,5,2 and gets 1 hit France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France Turning on Edit Mode EDIT: Removing units owned by Germany from Champagne: 1 infantry EDIT: Adding units owned by Germany to Franche-Comte: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Normandy to Picardy 1 fighter moved from Paris to Picardy 1 colonial moved from Rhone to Franche-Comte Purchase Units - France France buy 4 colonials, 3 field_guns, 1 fighter and 10 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat - France Battle in Picardy France attack with 1 fighter and 2 infantry Germany defend with 1 field_gun France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 2 infantry in Picardy, round 3 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 field_gun in Picardy, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for France: 1 infantry Casualties for Germany: 1 field_gun Battle in Franche-Comte France attack with 1 colonial Germany defend with 1 infantry France roll dice for 1 colonial in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 1 colonial remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France 3 infantry moved from Rhone to Piedmont 2 infantry moved from Marseilles to Piedmont 1 colonial moved from Languedoc to Sea Zone 56 Gulf of Lyon 1 colonial moved from Languedoc to Marseilles 3 infantry moved from Auvergne to Languedoc 2 infantry moved from Aquitaine to Auvergne 1 infantry moved from Burgundy to Rhone 1 infantry moved from Brittany to Burgundy 1 fighter moved from Picardy to Paris 1 infantry moved from Normandy to Paris 1 field_gun moved from Brittany to Normandy 1 infantry moved from Brittany to Normandy 1 colonial and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea 2 colonials moved from Cyrenaica to Tobruk 2 infantry moved from Chad to Cyrenaica 1 colonial moved from Chad to Cyrenaica 1 colonial moved from Niger to Chad 5 cavalrys moved from Congo to Cyrenaica 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea 1 cruiser and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea 1 colonial and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3 Place Units - France 8 infantry placed in Paris 1 fighter and 2 infantry placed in Brittany 3 field_guns placed in Marseilles 2 colonials placed in Algiers 2 colonials placed in Tobruk Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 71 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 France regular : 0.00
Territory Summary for France :
Shanghai 1 : 1 flag Togo : 1 flag Algiers : 1 Factory and 2 colonials Auvergne : 2 infantry Brittany : 1 Factory, 1 fighter and 2 infantry Burgundy : 1 infantry Chad : 1 colonial Cyrenaica : 5 cavalrys, 1 colonial and 2 infantry Franche-Comte : 1 colonial Languedoc : 3 infantry Madagascar : 1 infantry Marseilles : 1 Factory, 1 colonial and 3 field_guns Normandy : 1 field_gun and 1 infantry Paris : 1 Factory, 4 field_guns, 1 fighter, 7 heavy_guns, 33 infantry and 6 trenchs Picardy : 1 infantry Rhone : 1 infantry Tobruk : 1 Factory and 4 colonials Yanaon : 1 Factory Piedmont : 2 colonials and 5 infantry Congo : 1 infantry Shanghai 3 : 3 colonials and 1 infantry Sea Zone 57 Ligurian Sea : 1 battleship, 1 cruiser, 1 destroyer and 1 transport Sea Zone 136 East China Sea : 1 cruiser and 2 transports
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Combat Move - Serbia Purchase Units - Serbia Serbia buy 1 field_gun and 3 infantry; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 1 field_gun and 3 infantry placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Serbia :
Greece : 1 Factory, 2 field_guns, 12 infantry and 1 trench
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TripleA Manual Gamesave Post: Austria round 4
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 2,6,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria
Combat Hit Differential Summary :