@Private-Panic
Game History
Combat Hit Differential Summary :
Germany regular : -0.17 France regular : 1.67 Russia regular : 0.33TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars moved from Changchun to Khabarovsk
1 Artillery moved from Kirin to Khabarovsk
3 ArmoredCars and 2 Tanks moved from N.French Indochina to Kwangtung
1 ArmoredCar moved from Kweichow to Shanghai
1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Kwangtung to Hunan
3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from Changchun to Heilungchiang
3 Tanks moved from Shantung to Hulunbuir
1 Tank moved from Shantung to Peking
1 Tank moved from Shantung to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 3 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars and 1 Artillery
Russians defend with 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Tank
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker, 6 Infantrys, 1 Marine and 1 Tank placed in Changchun
3 Infantrys placed in Shantung
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Bomber moved from London to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Artillery and 1 Infantry moved from Dover to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Artillery moved from 20 Sea Zone to Normandy
1 Artillery moved from 20 Sea Zone to Belgium
1 Infantry moved from 20 Sea Zone to Normandy
1 Artillery moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Belgium
1 Fighter moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Brittany
1 ArmoredCar moved from Rhodesia to Equatoria
1 ArmoredCar moved from Rhodesia to Kenya
1 ArmoredCar moved from Cape Town to Rhodesia
1 ArmoredCar moved from Cape Town to Rhodesia
1 Infantry moved from Peleliu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Kyushu
British take Kyushu from Yamamoto
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Yunnan to Burma
1 Infantry moved from Assam to Yunnan
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Sumatra
2 Infantrys moved from Burma to N.Thailand
1 ArmoredCar moved from Assam to N.Thailand
1 Infantry moved from Bihar to Assam
3 ArmoredCars moved from Baluchistan to W.Iran
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Cruiser, 13 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Battle in Belgium
British attack with 1 Artillery and 1 Infantry
Germans defend with 1 AAGun and 1 Bunker
British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits
1 Bunker owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Bunker
Battle in Normandy
British attack with 2 Artillerys and 2 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 4 Cruisers in Normandy, round 2 : 2/4 hits, 2.00 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Brittany
British attack with 1 Bomber, 3 Fighters and 2 Infantrys
Germans defend with 1 Bunker
British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Brittany, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 Bunker in Brittany, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Germans: 1 Bunker
Battle in N.Thailand
British attack with 1 ArmoredCar and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 4 : 1/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 ArmoredCar moved from Madras to Hyderabad
1 Infantry moved from Mysore to Rajputana
1 ArmoredCar moved from Delhi to Assam
1 ArmoredCar moved from Delhi to Assam
1 ArmoredCar moved from Delhi to Rajputana
2 Artillerys, 1 Elite and 2 Infantrys moved from London to Wales
1 Infantry moved from London to Manchester
1 Infantry moved from London to Wales
1 Fighter moved from Brittany to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
1 Bomber moved from Brittany to Wales
Place Units - British
1 Bunker and 2 Infantrys placed in Bombay
3 Infantrys placed in Manchester
1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 20 Sea Zone
1 T.Boat placed in 21 Sea Zone
2 Artillerys and 2 Infantrys placed in London
3 Infantrys placed in W.Iran
3 Infantrys placed in Madras
Turn Complete - British
British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Germans regular : 0.50
British regular : -0.17
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Brittany : 1 Infantry
Normandy : 2 Artillerys and 2 Infantrys
Kyushu : 1 flag, 1 Infantry
Peleliu : 1 Infantry
Yunnan : 1 Infantry
Assam : 1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Infantry
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Equatoria : 1 ArmoredCar
Burma : 1 Infantry
Rajputana : 1 ArmoredCar and 1 Infantry
Bombay : 1 Bunker, 1 Factory and 4 Infantrys
Rhodesia : 2 ArmoredCars
Hyderabad : 1 ArmoredCar
Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys
Fiji : 1 Artillery and 1 Infantry
Iraq : 1 Infantry
Manchester : 1 AAGun, 1 Factory and 4 Infantrys
Kenya : 1 ArmoredCar
Madras : 1 AAGun, 1 Factory and 3 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 2 ArmoredCars and 1 Factory
Malta : 3 Bunkers
Bihar : 1 AAGun
Nauru : 1 Infantry
Tarawa : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 4 Infantrys
N.Thailand : 1 flag, 2 Infantrys
Alaska : 1 Infantry
Cape Town : 1 AAGun and 1 Factory
Dublin : 1 flag
Belgian Congo : 1 flag
Amazon : 1 Infantry
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory and 3 Infantrys
Belgium : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry
N.Saudi Arabia : 1 flag
Greenland : 1 flag
Munster : 1 flag
21 Sea Zone : 1 T.Boat
20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 119 / 136
Russians : 103 / 108
Italians : 80 / 80
French : 16 / 13
Yamamoto : 62 / 65
Chinese : 32 / 32
Hisaichi : 50 / 50
British : 91 / 91
Anzac : 37 / 37
Dutch : 13 / 18
Finns : 13 / 15
Romanians : 19 / 21
Thai : 14 / 16
Americans : 122 / 129
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Fighters moved from 93 Sea Zone to 106 Sea Zone
2 Transports moved from 65 Sea Zone to 67 Sea Zone
4 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
Dutch take Java from Yamamoto
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Yamamoto
Purchase Units - Anzac
Anzac buy 2 Artillerys, 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 2 Fighters
Yamamoto defend with 1 Transport
Anzac roll dice for 2 Fighters in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Fighters in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Fighters in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 106 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - Anzac
2 Fighters moved from 106 Sea Zone to Sumatra
1 Fighter moved from Broome to Sumatra
2 Destroyers moved from 114 Sea Zone to 102 Sea Zone
1 Elite moved from Northern Territory to Western Australia
1 Artillery and 1 Infantry moved from Perth to 70 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 70 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
Place Units - Anzac
3 Destroyers placed in 67 Sea Zone
2 Artillerys and 1 Infantry placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Anzac regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers
EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Just a couple of NCM edits for Anzac
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers
EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 67 Sea Zone: 3 Destroyers
EDIT: Adding units owned by Anzac to 120 Sea Zone: 2 Destroyers
EDIT: Adding units owned by Anzac to 114 Sea Zone: 3 Destroyers
EDIT: Removing units owned by Anzac from 120 Sea Zone: 2 Destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Port Moresby: 2 Infantrys
EDIT: Adding units owned by Anzac to Broome: 2 Infantrys
EDIT: Removing units owned by Anzac from Townsville: 1 Artillery
EDIT: Adding units owned by Anzac to Broome: 1 Artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
And some placement edits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Adv.Fighter moved from Helsinki to 21 Sea Zone
2 Fighters moved from Helsinki to Vyborg
3 Infantrys moved from Helsinki to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Vyborg
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Finns: 1 Infantry
Battle in 21 Sea Zone
Germans loiter and taunt; Finns attack with 1 Adv.Fighter
British defend with 1 T.Boat
Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Finns win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Non Combat Move - Finns
2 Fighters moved from Vyborg to Helsinki
Place Units - Finns
2 ArmoredCars and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.17
Russians regular : 0.00
British regular : -0.50
@gargantua you sneak! Using your I’ll advised allies to sink my TB Witt its noble crewmen on board!
@witt you deserved it!
@Gargantua Nobody likes you!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Infantrys moved from Vinnytsia to Donetsk
1 Elite and 1 Infantry moved from Kiev to Donetsk
1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk
1 Tank moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 2 Artillerys and 2 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 5 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 6 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Elite and 3 Infantrys
Casualties for Russians: 2 Artillerys and 2 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
1 Infantry moved from E.Romania to Vinnytsia
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
1 Bunker and 3 Tanks placed in Kiev
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -4.33
Russians regular : 0.33
@witt said in WaW Team Game VIIII!:
@Gargantua Nobody likes you!
I think the ladies in Manchester and Dover will learn to! :)
@gargantua Northern ladies like real men. Not Nancy boys from Hanover . Amd as for the Dover girls, well, they were brought up on Kentish men. Boys from hairless Hamburg will be swallowed whole . London’s auxiliaries will see off your tired, frog marching, arm extending, Huns.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
3 Infantrys moved from S.Thailand to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 0/4 hits, 0.83 expected hits
British roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in N.Thailand
Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 4 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Thai: 3 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
3 Infantrys moved from Bangkok to S.Thailand
1 Marine moved from Malaya to Bangkok
Place Units - Thai
2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Infantry moved from Kusaie to 103 Sea Zone
1 Transport moved from 93 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 101 Sea Zone
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Artillery moved from Saipan to 94 Sea Zone
1 Artillery and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Formosa
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
1 Infantry moved from Panay to Mindanao
Americans take Mindanao from Yamamoto
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 93 Sea Zone
1 Infantry moved from Wake to 87 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 93 Sea Zone
1 Artillery moved from Samar to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindoro
1 Bomber moved from Kamchatka to Formosa
1 Bomber moved from Ulithi to Manila
2 Artillerys moved from Rongelap to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 95 Sea Zone to 102 Sea Zone
2 Artillerys and 1 Infantry moved from 102 Sea Zone to Ulithi
1 Elite and 1 Infantry moved from Midway to 88 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
1 Elite and 1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Infantry moved from Johnston to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
2 Infantrys moved from 89 Sea Zone to Midway
1 Transport moved from 89 Sea Zone to 83 Sea Zone
1 Transport moved from 102 Sea Zone to 88 Sea Zone
1 Transport moved from 93 Sea Zone to 102 Sea Zone
1 S.Submarine moved from 93 Sea Zone to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
1 B.Carrier moved from 102 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 102 Sea Zone to Formosa
3 L.Fighters moved from 102 Sea Zone to Mindoro
1 Adv.Fighter moved from 93 Sea Zone to Formosa
2 Adv.Fighters moved from 93 Sea Zone to Manila
2 Adv.Fighters moved from 93 Sea Zone to Iwo Jima
1 Adv.Fighter moved from Wake to 93 Sea Zone
1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde
1 S.Bomber moved from South Central USA to Cape Verde
1 Transport moved from 35 Sea Zone to 26 Sea Zone
3 Transports moved from 36 Sea Zone to 35 Sea Zone
3 Tanks moved from Salvador to 35 Sea Zone
3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
3 Tanks moved from 36 Sea Zone to Mauritania
1 Infantry moved from South Central USA to South Atlantic USA
1 Tank moved from Salvador to Bahia
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Factory, 1 Fighter, 11 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cape Verde
Americans attack with 1 Elite, 1 Infantry and 1 S.Bomber
Neutral defend with 1 Infantry
Americans roll dice for 1 Elite, 1 Infantry and 1 S.Bomber in Cape Verde, round 2 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Elite, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Mindoro
Americans attack with 1 Artillery, 1 Infantry and 3 L.Fighters
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Artillery, 1 Infantry and 3 L.Fighters in Mindoro, round 2 : 3/5 hits, 2.17 expected hits
Yamamoto roll dice for 2 Infantrys in Mindoro, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Artillery and 3 L.Fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Iwo Jima
Americans attack with 2 Adv.Fighters, 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Elite and 1 Infantry in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Manila
Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 3/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Manila, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
Americans win, taking Manila from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Formosa
Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Formosa, round 2 : 2/5 hits, 2.33 expected hits
Hisaichi roll dice for 2 Infantrys in Formosa, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Formosa
Americans win, taking Formosa from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
2 Adv.Fighters moved from Formosa to 93 Sea Zone
2 Adv.Fighters moved from Manila to 93 Sea Zone
3 L.Fighters moved from Mindoro to 93 Sea Zone
2 Adv.Fighters moved from Iwo Jima to 93 Sea Zone
1 Bomber moved from Formosa to Kamchatka
1 Bomber moved from Manila to Ulithi
1 Bomber moved from West Papua to Assam
2 Adv.Fighters moved from Pearl Harbor to 95 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Suriname
1 S.Bomber moved from Cape Verde to Bahia
1 AAGun moved from Salvador to Bahia
1 AAGun moved from South Central USA to South Atlantic USA
Place Units - Americans
1 B.Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
2 Adv.Fighters placed in 102 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 Infantry placed in Pearl Harbor
1 Adv.Fighter placed in Pearl Harbor
1 B.Transport placed in 83 Sea Zone
6 Infantrys placed in San Francisco
2 Infantrys placed in Salvador
1 Factory placed in Saipan
1 Fighter and 1 Infantry placed in South Atlantic USA
1 Infantry placed in Washington
1 Transport placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 1.17
Neutral regular : -0.33
Hisaichi regular : -0.67
Production/PUs Summary :
Germans : 119 / 136
Russians : 99 / 108
Italians : 80 / 80
French : 16 / 13
Yamamoto : 51 / 65
Chinese : 32 / 32
Hisaichi : 47 / 50
British : 91 / 91
Anzac : 37 / 37
Dutch : 16 / 16
Finns : 15 / 15
Romanians : 21 / 21
Thai : 14 / 14
Americans : 134 / 134
@gargantua Germany is up!
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
2 ArmoredCars moved from Kiev to Minsk
1 Infantry moved from Brest to Kiev
2 Stukas moved from Kiev to Minsk
4 Cruisers moved from 21 Sea Zone to 22 Sea Zone
4 Infantrys moved from Hamburg to 22 Sea Zone
4 Cruisers and 4 Infantrys moved from 22 Sea Zone to 21 Sea Zone
1 Tank moved from Netherlands to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Dover
Germans take Dover from British
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
3 Tanks moved from Krakow to Kiev
2 Artillerys, 3 Infantrys and 6 Tanks moved from Vinnytsia to Kiev
4 Infantrys moved from Warsaw to Brest
1 ArmoredCar, 1 Mech.Inf and 4 Tanks moved from Andalusia to Madrid
2 Infantrys moved from La Mancha to Madrid
1 Transport moved from 41 Sea Zone to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from Provence to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from 43 Sea Zone to Baleares
1 Bomber moved from Lapland to Latvia
2 Cruisers moved from 24 Sea Zone to 22 Sea Zone
1 Transport moved from 24 Sea Zone to 22 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Latvia
3 Infantrys moved from Netherlands to 21 Sea Zone
6 Infantrys and 1 Tank moved from 21 Sea Zone to Manchester
8 Infantrys moved from Paris to Normandy
1 Fighter moved from 21 Sea Zone to Normandy
2 Adv.Fighters moved from 21 Sea Zone to Manchester
2 Adv.Fighters moved from Hamburg to 11 Sea Zone
2 Adv.Fighters moved from Kiev to 22 Sea Zone
1 Tank moved from Netherlands to Belgium
2 Infantrys moved from Picardy to Belgium
2 Infantrys moved from Rhine to Belgium
2 Infantrys moved from Rhine to Netherlands
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
2 ArmoredCars moved from Kiev to Minsk
1 Infantry moved from Brest to Kiev
2 Stukas moved from Kiev to Minsk
4 Cruisers moved from 21 Sea Zone to 22 Sea Zone
4 Infantrys moved from Hamburg to 22 Sea Zone
4 Cruisers and 4 Infantrys moved from 22 Sea Zone to 21 Sea Zone
1 Tank moved from Netherlands to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Dover
Germans take Dover from British
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
3 Tanks moved from Krakow to Kiev
2 Artillerys, 3 Infantrys and 6 Tanks moved from Vinnytsia to Kiev
4 Infantrys moved from Warsaw to Brest
1 ArmoredCar, 1 Mech.Inf and 4 Tanks moved from Andalusia to Madrid
2 Infantrys moved from La Mancha to Madrid
1 Transport moved from 41 Sea Zone to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from Provence to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from 43 Sea Zone to Baleares
1 Bomber moved from Lapland to Latvia
2 Cruisers moved from 24 Sea Zone to 22 Sea Zone
1 Transport moved from 24 Sea Zone to 22 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Latvia
3 Infantrys moved from Netherlands to 21 Sea Zone
6 Infantrys and 1 Tank moved from 21 Sea Zone to Manchester
8 Infantrys moved from Paris to Normandy
1 Fighter moved from 21 Sea Zone to Normandy
2 Adv.Fighters moved from 21 Sea Zone to Manchester
2 Adv.Fighters moved from Hamburg to 11 Sea Zone
2 Adv.Fighters moved from Kiev to 22 Sea Zone
1 Tank moved from Netherlands to Belgium
2 Infantrys moved from Picardy to Belgium
2 Infantrys moved from Rhine to Belgium
2 Infantrys moved from Rhine to Netherlands
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Bunkers, 2 Carriers, 3 Cruisers, 20 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 2 Adv.Fighters
French defend with 1 Destroyer
Germans roll dice for 2 Adv.Fighters in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the French and 1 Adv.Fighter owned by the Germans lost in 11 Sea Zone
Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Adv.Fighter
Casualties for French: 1 Destroyer
Battle in Latvia
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Bomber and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 2 ArmoredCars and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 2 Stukas in Minsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Belgium
Germans attack with 4 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Artillery and 1 Infantry
Germans roll dice for 4 Infantrys and 1 Tank in Belgium, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 Infantrys and 1 Tank in Belgium, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 3 Infantrys and 1 Tank in Belgium, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Artillery in Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Belgium
Germans win, taking Belgium from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Baleares
Germans attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Baleares, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares
Germans loses 0 PUs for violating Balearess neutrality.
Germans win, taking Baleares from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Madrid
Germans attack with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 4 Tanks in Madrid, round 2 : 4/8 hits, 3.17 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Madrid
Germans roll dice for 4 Tanks in Madrid, round 3 : 0/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Madrid, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 4 Tanks in Madrid, round 4 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Madrid, round 4 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Manchester
Germans attack with 2 Adv.Fighters, 6 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Factory and 4 Infantrys; French defend with 1 Artillery and 3 Infantrys
British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 Battleships and 5 Cruisers in Manchester, round 2 : 3/7 hits, 3.83 expected hits
3 Infantrys owned by the British lost in Manchester
Germans roll dice for 2 Adv.Fighters, 6 Infantrys and 1 Tank in Manchester, round 2 : 3/9 hits, 2.50 expected hits
British roll dice for 1 Artillery and 4 Infantrys in Manchester, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Germans, 2 Infantrys owned by the French and 1 Infantry owned by the British lost in Manchester
Germans roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Tank in Manchester, round 3 : 5/6 hits, 2.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Manchester, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in Manchester
Germans win, taking Manchester from British with 2 Adv.Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 4 Infantrys
Casualties for Germans: 3 Infantrys
Casualties for French: 1 Artillery and 3 Infantrys
Battle in Normandy
Germans attack with 1 Fighter and 8 Infantrys
British defend with 2 Artillerys and 2 Infantrys; French defend with 1 AAGun and 1 Factory
French roll AA dice in Normandy : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Fighter and 8 Infantrys in Normandy, round 2 : 3/9 hits, 1.67 expected hits
French roll dice for 2 Artillerys and 2 Infantrys in Normandy, round 2 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in Normandy
Germans roll dice for 1 Fighter and 8 Infantrys in Normandy, round 3 : 0/9 hits, 1.67 expected hits
French roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Normandy
Germans roll dice for 1 Fighter and 7 Infantrys in Normandy, round 4 : 1/8 hits, 1.50 expected hits
French roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 Artillerys and 2 Infantrys
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
1 Adv.Fighter moved from 11 Sea Zone to 21 Sea Zone
2 Adv.Fighters moved from Manchester to 21 Sea Zone
1 ArmoredCar moved from Provence to Orleanais
1 Mech.Inf moved from Aquitaine to Orleanais
1 AAGun moved from Paris to Orleanais
1 Fighter moved from Normandy to 21 Sea Zone
1 Bomber moved from Latvia to Netherlands
2 Stukas moved from Minsk to Pomerania
1 Adv.Fighter moved from Kiev to Hamburg
Place Units - Germans
1 Bunker placed in Picardy
1 Bunker placed in Netherlands
1 Carrier and 1 Submarine placed in 22 Sea Zone
1 Carrier, 1 Cruiser and 1 T.Boat placed in 21 Sea Zone
2 Cruisers placed in 24 Sea Zone
2 ArmoredCars and 6 Infantrys placed in Paris
1 Infantry placed in Provence
4 Infantrys placed in Rhine
4 Infantrys placed in Hamburg
1 Infantry placed in Danzig
3 Infantrys placed in Krakow
1 Infantry placed in Warsaw
Turn Complete - Germans
Germans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
French regular : -0.33
British AA : -0.33
Russians regular : -1.33
Germans regular : 2.00
Neutral regular : 2.17
British regular : 0.00
French AA : -0.17