Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
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WaW Team Game VIIII!
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Destroyer moved from 9 Sea Zone to 11 Sea Zone 1 Artillery moved from Iceland to 9 Sea Zone 3 Infantrys moved from Iceland to 9 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 3 Infantrys and 2 Transports moved from 9 Sea Zone to 18 Sea Zone 1 Artillery, 2 Fighters and 3 Infantrys moved from 18 Sea Zone to Manchester 1 Submarine moved from 35 Sea Zone to 33 Sea Zone 1 Submarine moved from 33 Sea Zone to 34 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Destroyer and 1 Infantry; Remaining resources: 2 PUs; Combat - French Battle in Manchester French attack with 1 Artillery, 2 Fighters and 3 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Manchester, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Manchester French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Manchester, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Manchester French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 4 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Manchester, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Manchester French win, taking Manchester from Germans with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 2 Infantrys Non Combat Move - French 2 Fighters moved from Manchester to 18 Sea Zone Place Units - French 1 Bunker placed in Madagascar 1 Destroyer placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.00 Germans AA : -0.33 Germans regular : -2.00
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I am up! Will move before end of day
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to Mindoro 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Manila 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Formosa 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Sumatra 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Sumatra 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Tank moved from S.French Indochina to 105 Sea Zone 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Sumatra 2 Tanks moved from Soembawa to Flores 1 Bomber moved from Banjarmasin to Sumatra 4 Fighters moved from 110 Sea Zone to Sumatra 1 Bomber moved from Banjarmasin to Sumatra 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila 2 Fighters moved from Kwangsi to Manila 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter moved from Tokyo to Formosa 1 Adv.Fighter moved from Tokyo to Formosa 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 8 Elites and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindoro Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Mindoro, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Mindoro, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 2 Bombers, 1 Elite, 4 Fighters, 1 Infantry and 1 Tank British defend with 1 Artillery and 2 Infantrys; Anzac defend with 2 Elites, 1 Infantry and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Elite, 4 Fighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 4/11 hits, 4.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank in Sumatra, round 2 : 4/8 hits, 3.00 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Sumatra, round 3 : 5/7 hits, 3.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Sumatra, round 3 : 2/4 hits, 1.67 expected hits 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 1 Artillery owned by the British, 1 Bunker owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto win with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Casualties for Anzac: 2 Elites, 1 Infantry and 1 Tank Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Manila Yamamoto attack with 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 4/7 hits, 2.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Flores Yamamoto attack with 2 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 2 Tanks in Flores, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Tank in Flores, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Bunker in Flores, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Tank owned by the Yamamoto lost in Flores Dutch win with no units remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Tanks Casualties for Dutch: 1 Bunker Battle in Formosa Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Formosa, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Formosa Yamamoto win, taking Formosa from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 3 Fighters moved from Sumatra to 110 Sea Zone 2 Bombers moved from Sumatra to Davao 1 Artillery moved from Lombok to Soembawa 1 Submarine moved from 110 Sea Zone to 92 Sea Zone 3 Carriers, 4 Destroyers and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 2 Adv.Fighters moved from Formosa to 92 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Manila to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Mindoro to 92 Sea Zone 1 Fighter moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Carrier and 2 Destroyers placed in 92 Sea Zone 1 Bunker and 8 Elites placed in Tokyo 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 8 Elites EDIT: Adding units owned by Yamamoto to Tokyo: 8 Infantrys EDIT: Adding units owned by Yamamoto to Davao: 1 Fighter EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Fighter EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 3.67 Americans regular : -0.33 Dutch regular : 2.33
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Re edits: I somehow bought a bunch (8) of advanced marines instead of regular infantry. So I downgraded to 8 regular in Japan and put an extra 8 ipc ftr on Davao.
Also moved 1 ftr around.
Let me know if any issues.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 8 Infantrys and 2 Mech.Infs moved from Shansi to Shantung 2 Bombers moved from Shensi to Shantung 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Anhwei 2 ArmoredCars moved from Ningsia to Chahar 1 Infantry moved from Suiyuan to Chahar 2 Mech.Infs moved from E.Qinghai to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 7 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 10 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Infantry and 2 Mech.Infs in Chahar, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shantung Chinese attack with 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Artillery, 1 Factory, 1 Marine and 7 Tanks Chinese roll dice for 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs in Shantung, round 2 : 2/13 hits, 4.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Marine and 7 Tanks in Shantung, round 2 : 5/9 hits, 4.17 expected hits 1 Artillery owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery, 2 Bombers, 3 Infantrys and 2 Mech.Infs in Shantung, round 3 : 2/8 hits, 3.33 expected hits Hisaichi roll dice for 7 Tanks in Shantung, round 3 : 3/7 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung 1 Artillery and 2 Mech.Infs retreated to Shansi Hisaichi win with 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 8 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Marine and 2 Tanks Non Combat Move - Chinese 2 Bombers moved from Shantung to Shansi 2 Bombers moved from Shansi to Shensi 1 Elite moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Szechwan 1 Infantry moved from Shensi to Shansi 2 Artillerys and 4 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Shensi to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 4 Mech.Infs moved from Urumqi to E.Qinghai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 L.Fighter placed in Hsining 4 Infantrys placed in Urumqi 1 Bunker placed in Shensi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Hisaichi regular : -0.83
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 ArmoredCars moved from Changchun to Khabarovsk 1 Artillery moved from Kirin to Khabarovsk 3 ArmoredCars and 2 Tanks moved from N.French Indochina to Kwangtung 1 ArmoredCar moved from Kweichow to Shanghai 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Kwangtung to Hunan 3 Transports moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Changchun to Heilungchiang 3 Tanks moved from Shantung to Hulunbuir 1 Tank moved from Shantung to Peking 1 Tank moved from Shantung to Liaoning Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hulunbuir Hisaichi attack with 3 Tanks Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tank Casualties for Russians: 1 Artillery and 1 Infantry Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars and 1 Artillery Russians defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker, 6 Infantrys, 1 Marine and 1 Tank placed in Changchun 3 Infantrys placed in Shantung 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Hisaichi regular : -0.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Bomber moved from London to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Artillery and 1 Infantry moved from Dover to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Belgium 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 ArmoredCar moved from Rhodesia to Equatoria 1 ArmoredCar moved from Rhodesia to Kenya 1 ArmoredCar moved from Cape Town to Rhodesia 1 ArmoredCar moved from Cape Town to Rhodesia 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu British take Kyushu from Yamamoto 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 2 Infantrys moved from Burma to N.Thailand 1 ArmoredCar moved from Assam to N.Thailand 1 Infantry moved from Bihar to Assam 3 ArmoredCars moved from Baluchistan to W.Iran Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Cruiser, 13 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Artillery and 1 Infantry Germans defend with 1 AAGun and 1 Bunker British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Normandy British attack with 2 Artillerys and 2 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 4 Cruisers in Normandy, round 2 : 2/4 hits, 2.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brittany British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Bunker British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Brittany, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Bunker in Brittany, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Brittany British win, taking Brittany from Germans with 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 Bunker Battle in N.Thailand British attack with 1 ArmoredCar and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 4 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Infantry Non Combat Move - British 1 ArmoredCar moved from Madras to Hyderabad 1 Infantry moved from Mysore to Rajputana 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Rajputana 2 Artillerys, 1 Elite and 2 Infantrys moved from London to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Wales 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Bomber moved from Brittany to Wales Place Units - British 1 Bunker and 2 Infantrys placed in Bombay 3 Infantrys placed in Manchester 1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 20 Sea Zone 1 T.Boat placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in London 3 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Germans regular : 0.50 British regular : -0.17
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Brittany : 1 Infantry Normandy : 2 Artillerys and 2 Infantrys Kyushu : 1 flag, 1 Infantry Peleliu : 1 Infantry Yunnan : 1 Infantry Assam : 1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Infantry Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 ArmoredCar Burma : 1 Infantry Rajputana : 1 ArmoredCar and 1 Infantry Bombay : 1 Bunker, 1 Factory and 4 Infantrys Rhodesia : 2 ArmoredCars Hyderabad : 1 ArmoredCar Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Factory and 4 Infantrys Kenya : 1 ArmoredCar Madras : 1 AAGun, 1 Factory and 3 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 2 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 4 Infantrys N.Thailand : 1 flag, 2 Infantrys Alaska : 1 Infantry Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Belgian Congo : 1 flag Amazon : 1 Infantry Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory and 3 Infantrys Belgium : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry N.Saudi Arabia : 1 flag Greenland : 1 flag Munster : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 119 / 136 Russians : 103 / 108 Italians : 80 / 80 French : 16 / 13 Yamamoto : 62 / 65 Chinese : 32 / 32 Hisaichi : 50 / 50 British : 91 / 91 Anzac : 37 / 37 Dutch : 13 / 18 Finns : 13 / 15 Romanians : 19 / 21 Thai : 14 / 16 Americans : 122 / 129
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Fighters moved from 93 Sea Zone to 106 Sea Zone 2 Transports moved from 65 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Dutch take Java from Yamamoto 2 Infantrys moved from 67 Sea Zone to Lombok Dutch take Lombok from Yamamoto Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 1 Transport Anzac roll dice for 2 Fighters in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 106 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 Fighters moved from 106 Sea Zone to Sumatra 1 Fighter moved from Broome to Sumatra 2 Destroyers moved from 114 Sea Zone to 102 Sea Zone 1 Elite moved from Northern Territory to Western Australia 1 Artillery and 1 Infantry moved from Perth to 70 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 70 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra Place Units - Anzac 3 Destroyers placed in 67 Sea Zone 2 Artillerys and 1 Infantry placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -1.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Just a couple of NCM edits for Anzac
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from 67 Sea Zone: 3 Destroyers EDIT: Adding units owned by Anzac to 120 Sea Zone: 2 Destroyers EDIT: Adding units owned by Anzac to 114 Sea Zone: 3 Destroyers EDIT: Removing units owned by Anzac from 120 Sea Zone: 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from Port Moresby: 2 Infantrys EDIT: Adding units owned by Anzac to Broome: 2 Infantrys EDIT: Removing units owned by Anzac from Townsville: 1 Artillery EDIT: Adding units owned by Anzac to Broome: 1 Artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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And some placement edits
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Adv.Fighter moved from Helsinki to 21 Sea Zone 2 Fighters moved from Helsinki to Vyborg 3 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Finns: 1 Infantry Battle in 21 Sea Zone Germans loiter and taunt; Finns attack with 1 Adv.Fighter British defend with 1 T.Boat Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Finns win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Finns 2 Fighters moved from Vyborg to Helsinki Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.17 Russians regular : 0.00 British regular : -0.50
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@gargantua you sneak! Using your I’ll advised allies to sink my TB Witt its noble crewmen on board!
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@witt you deserved it!
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@Gargantua Nobody likes you!
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Donetsk 1 Elite and 1 Infantry moved from Kiev to Donetsk 1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk 1 Tank moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 Artillerys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 5 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 6 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite and 3 Infantrys Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev 1 Infantry moved from E.Romania to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Bunker and 3 Tanks placed in Kiev Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -4.33 Russians regular : 0.33
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@witt said in WaW Team Game VIIII!:
@Gargantua Nobody likes you!
I think the ladies in Manchester and Dover will learn to! :)
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@gargantua Northern ladies like real men. Not Nancy boys from Hanover . Amd as for the Dover girls, well, they were brought up on Kentish men. Boys from hairless Hamburg will be swallowed whole . London’s auxiliaries will see off your tired, frog marching, arm extending, Huns.